public void testCreateIntersection() { assertEquals( new Rectangle2D.Float(1, 2, -1, -2), r.createIntersection(new Rectangle2D.Float())); // Empty assertEquals( new Rectangle2D.Double(1, 2, 3, 4), r.createIntersection(new Rectangle2D.Double(1, 2, 3, 4))); // The same assertEquals( new Rectangle2D.Float(2, 3, 1, 2), r.createIntersection(new Rectangle2D.Float(2, 3, 1, 2))); // Inside assertEquals( new Rectangle2D.Double(5, 7, -1, -1), r.createIntersection(new Rectangle2D.Double(5, 7, 1, 2))); // Outside assertEquals( new Rectangle2D.Float(2, 3, 2, 3), r.createIntersection(new Rectangle2D.Float(2, 3, 5, 6))); // Intersect assertEquals( new Rectangle2D.Double(1, 2, 3, 4), r.createIntersection(new Rectangle2D.Double(0, 0, 5, 6))); // Cover }