@Override public void drawValues(Canvas c) { // if values are drawn if (mChart.getCandleData().getYValCount() < mChart.getMaxVisibleCount() * mViewPortHandler.getScaleX()) { List<CandleDataSet> dataSets = mChart.getCandleData().getDataSets(); for (int i = 0; i < dataSets.size(); i++) { CandleDataSet dataSet = dataSets.get(i); if (!dataSet.isDrawValuesEnabled()) continue; // apply the text-styling defined by the DataSet applyValueTextStyle(dataSet); Transformer trans = mChart.getTransformer(dataSet.getAxisDependency()); List<CandleEntry> entries = dataSet.getYVals(); Entry entryFrom = dataSet.getEntryForXIndex(mMinX); Entry entryTo = dataSet.getEntryForXIndex(mMaxX); int minx = Math.max(dataSet.getEntryPosition(entryFrom), 0); int maxx = Math.min(dataSet.getEntryPosition(entryTo) + 1, entries.size()); float[] positions = trans.generateTransformedValuesCandle( entries, mAnimator.getPhaseX(), mAnimator.getPhaseY(), minx, maxx); float yOffset = Utils.convertDpToPixel(5f); for (int j = 0; j < positions.length; j += 2) { float x = positions[j]; float y = positions[j + 1]; if (!mViewPortHandler.isInBoundsRight(x)) break; if (!mViewPortHandler.isInBoundsLeft(x) || !mViewPortHandler.isInBoundsY(y)) continue; float val = entries.get(j / 2 + minx).getHigh(); c.drawText( dataSet.getValueFormatter().getFormattedValue(val), x, y - yOffset, mValuePaint); } } } }
protected void drawDataSet(Canvas c, CandleDataSet dataSet) { Transformer trans = mChart.getTransformer(dataSet.getAxisDependency()); float phaseX = mAnimator.getPhaseX(); float phaseY = mAnimator.getPhaseY(); int dataSetIndex = mChart.getCandleData().getIndexOfDataSet(dataSet); List<CandleEntry> entries = dataSet.getYVals(); Entry entryFrom = dataSet.getEntryForXIndex(mMinX); Entry entryTo = dataSet.getEntryForXIndex(mMaxX); int minx = Math.max(dataSet.getEntryPosition(entryFrom), 0); int maxx = Math.min(dataSet.getEntryPosition(entryTo) + 1, entries.size()); int range = (maxx - minx) * 4; int to = (int) Math.ceil((maxx - minx) * phaseX + minx); CandleShadowBuffer shadowBuffer = mShadowBuffers[dataSetIndex]; shadowBuffer.setPhases(phaseX, phaseY); shadowBuffer.limitFrom(minx); shadowBuffer.limitTo(maxx); shadowBuffer.feed(entries); trans.pointValuesToPixel(shadowBuffer.buffer); mRenderPaint.setStyle(Paint.Style.STROKE); // If not set, use default functionality for backward compatibility if (dataSet.getShadowColor() == ColorTemplate.COLOR_NONE) { mRenderPaint.setColor(dataSet.getColor()); } else { mRenderPaint.setColor(dataSet.getShadowColor()); } mRenderPaint.setStrokeWidth(dataSet.getShadowWidth()); // draw the shadow c.drawLines(shadowBuffer.buffer, 0, range, mRenderPaint); CandleBodyBuffer bodyBuffer = mBodyBuffers[dataSetIndex]; bodyBuffer.setBodySpace(dataSet.getBodySpace()); bodyBuffer.setPhases(phaseX, phaseY); bodyBuffer.limitFrom(minx); bodyBuffer.limitTo(maxx); bodyBuffer.feed(entries); trans.pointValuesToPixel(bodyBuffer.buffer); // draw the body for (int j = 0; j < range; j += 4) { // get the entry CandleEntry e = entries.get(j / 4 + minx); if (!fitsBounds(e.getXIndex(), mMinX, to)) continue; float leftBody = bodyBuffer.buffer[j]; float open = bodyBuffer.buffer[j + 1]; float rightBody = bodyBuffer.buffer[j + 2]; float close = bodyBuffer.buffer[j + 3]; // draw body differently for increasing and decreasing entry if (open > close) { // decreasing if (dataSet.getDecreasingColor() == ColorTemplate.COLOR_NONE) { mRenderPaint.setColor(dataSet.getColor(j / 4 + minx)); } else { mRenderPaint.setColor(dataSet.getDecreasingColor()); } mRenderPaint.setStyle(dataSet.getDecreasingPaintStyle()); // draw the body c.drawRect(leftBody, close, rightBody, open, mRenderPaint); } else if (open < close) { if (dataSet.getIncreasingColor() == ColorTemplate.COLOR_NONE) { mRenderPaint.setColor(dataSet.getColor(j / 4 + minx)); } else { mRenderPaint.setColor(dataSet.getIncreasingColor()); } mRenderPaint.setStyle(dataSet.getIncreasingPaintStyle()); // draw the body c.drawRect(leftBody, open, rightBody, close, mRenderPaint); } else { // equal values mRenderPaint.setColor(Color.BLACK); mRenderPaint.setStyle(Paint.Style.STROKE); c.drawLine(leftBody, open, rightBody, close, mRenderPaint); } } }