public ComponentListCursorAdapter(Context context, ComponentCursor cursor) { super( context, cursor, R.layout.listview_generic_header, cursor.getColumnIndex(S.COLUMN_COMPONENTS_TYPE)); mComponentCursor = cursor; }
@Override public void bindView(View view, Context context, Cursor cursor) { // Get the skill for the current row Component component = mComponentCursor.getComponent(); // Set up the text view LinearLayout itemLayout = (LinearLayout) view.findViewById(R.id.listitem); ImageView itemImageView = (ImageView) view.findViewById(R.id.item_image); TextView itemTextView = (TextView) view.findViewById(R.id.item); TextView amtTextView = (TextView) view.findViewById(R.id.amt); String nameText = component.getComponent().getName(); String amtText = "" + component.getQuantity(); itemTextView.setText(nameText); amtTextView.setText(amtText); Drawable i = null; String cellImage; String sub_type = component.getComponent().getSubType(); switch (sub_type) { case "Head": cellImage = "icons_armor/icons_head/head" + component.getComponent().getRarity() + ".png"; break; case "Body": cellImage = "icons_armor/icons_body/body" + component.getComponent().getRarity() + ".png"; break; case "Arms": cellImage = "icons_armor/icons_arms/arms" + component.getComponent().getRarity() + ".png"; break; case "Waist": cellImage = "icons_armor/icons_waist/waist" + component.getComponent().getRarity() + ".png"; break; case "Legs": cellImage = "icons_armor/icons_legs/legs" + component.getComponent().getRarity() + ".png"; break; case "Great Sword": cellImage = "icons_weapons/icons_great_sword/great_sword" + component.getComponent().getRarity() + ".png"; break; case "Long Sword": cellImage = "icons_weapons/icons_long_sword/long_sword" + component.getComponent().getRarity() + ".png"; break; case "Sword and Shield": cellImage = "icons_weapons/icons_sword_and_shield/sword_and_shield" + component.getComponent().getRarity() + ".png"; break; case "Dual Blades": cellImage = "icons_weapons/icons_dual_blades/dual_blades" + component.getComponent().getRarity() + ".png"; break; case "Hammer": cellImage = "icons_weapons/icons_hammer/hammer" + component.getComponent().getRarity() + ".png"; break; case "Hunting Horn": cellImage = "icons_weapons/icons_hunting_horn/hunting_horn" + component.getComponent().getRarity() + ".png"; break; case "Lance": cellImage = "icons_weapons/icons_lance/lance" + component.getComponent().getRarity() + ".png"; break; case "Gunlance": cellImage = "icons_weapons/icons_gunlance/gunlance" + component.getComponent().getRarity() + ".png"; break; case "Switch Axe": cellImage = "icons_weapons/icons_switch_axe/switch_axe" + component.getComponent().getRarity() + ".png"; break; case "Charge Blade": cellImage = "icons_weapons/icons_charge_blade/charge_blade" + component.getComponent().getRarity() + ".png"; break; case "Insect Glaive": cellImage = "icons_weapons/icons_insect_glaive/insect_glaive" + component.getComponent().getRarity() + ".png"; break; case "Light Bowgun": cellImage = "icons_weapons/icons_light_bowgun/light_bowgun" + component.getComponent().getRarity() + ".png"; break; case "Heavy Bowgun": cellImage = "icons_weapons/icons_heavy_bowgun/heavy_bowgun" + component.getComponent().getRarity() + ".png"; break; case "Bow": cellImage = "icons_weapons/icons_bow/bow" + component.getComponent().getRarity() + ".png"; break; default: cellImage = "icons_items/" + component.getComponent().getFileLocation(); } try { i = Drawable.createFromStream(context.getAssets().open(cellImage), null); } catch (IOException e) { e.printStackTrace(); } itemImageView.setImageDrawable(i); long id = component.getComponent().getId(); itemLayout.setTag(id); String itemtype = component.getComponent().getType(); switch (itemtype) { case "Weapon": itemLayout.setOnClickListener(new WeaponClickListener(context, id)); break; case "Armor": itemLayout.setOnClickListener(new ArmorClickListener(context, id)); break; case "Decoration": itemLayout.setOnClickListener(new DecorationClickListener(context, id)); break; case "Materials": itemLayout.setOnClickListener(new MaterialClickListener(context, id)); break; default: itemLayout.setOnClickListener(new ItemClickListener(context, id)); break; } }