@Override public void handleDataPacket(NBTTagCompound nbt) { if (!worldObj.isRemote) { if (nbt.hasKey("fluidID")) { if (nbt.getByte("fluidID") == -1) fluid = null; } else if (nbt.hasKey("mode")) { mode = nbt.getByte("mode"); } else if (nbt.hasKey("seal")) { sealed = nbt.getBoolean("seal"); if (!sealed) { unsealtime = (int) TFC_Time.getTotalHours(); sealtime = 0; } else { sealtime = (int) TFC_Time.getTotalHours(); unsealtime = 0; } } if (nbt.hasKey("tab")) { int tab = nbt.getByte("tab"); if (tab == 0) worldObj .getPlayerEntityByName(nbt.getString("player")) .openGui(TerraFirmaCraft.instance, 35, worldObj, xCoord, yCoord, zCoord); else if (tab == 1) worldObj .getPlayerEntityByName(nbt.getString("player")) .openGui(TerraFirmaCraft.instance, 36, worldObj, xCoord, yCoord, zCoord); } } }
public void ProcessItems() { if (this.getInvCount() == 0) { if (getFluidStack() != null) { recipe = BarrelManager.getInstance() .findMatchingRecipe(getInputStack(), getFluidStack(), this.sealed); if (recipe != null && !worldObj.isRemote) { int time = 0; if (sealtime > 0) time = (int) TFC_Time.getTotalHours() - sealtime; else if (unsealtime > 0) time = (int) TFC_Time.getTotalHours() - unsealtime; // Make sure that the recipe meets the time requirements if (recipe.isSealedRecipe() && time < recipe.sealTime) return; ItemStack origIS = getInputStack().copy(); FluidStack origFS = getFluidStack().copy(); if (fluid.isFluidEqual(recipe.getResultFluid(origIS, origFS, time))) { fluid.amount -= recipe.getResultFluid(origIS, origFS, time).amount; } else { this.fluid = recipe.getResultFluid(origIS, origFS, time); this.fluid.amount = origFS.amount; } this.setInventorySlotContents(0, recipe.getResult(origIS, origFS, time)); } } } }
/** * We have to handle cheese by itself because the barrel recipe manager doesnt take kindly to null * input items. */ private boolean handleCheese() { ItemStack inIS = this.getInputStack(); if (this.getSealed() && this.fluid != null && this.fluid.getFluid() == TFCFluids.MILKCURDLED && (inIS == null || inIS.getItem() instanceof IFood && ((IFood) inIS.getItem()).getFoodGroup() != EnumFoodGroup.Dairy && ((IFood) inIS.getItem()).isEdible(inIS) && Food.getWeight(inIS) <= 20.0f)) { recipe = new BarrelRecipe( null, new FluidStack(TFCFluids.MILKCURDLED, 10000), ItemFoodTFC.createTag(new ItemStack(TFCItems.cheese, 1), 160), null) .setMinTechLevel(0); if (!worldObj.isRemote) { int time = 0; if (sealtime > 0) time = (int) TFC_Time.getTotalHours() - sealtime; else if (unsealtime > 0) time = (int) TFC_Time.getTotalHours() - unsealtime; // Make sure that the recipe meets the time requirements if (time < recipe.sealTime) return true; float w = this.fluid.amount / 62.5f; ItemStack is = ItemFoodTFC.createTag(new ItemStack(TFCItems.cheese), w); if (inIS != null && inIS.getItem() instanceof IFood) { int[] profile = Food.getFoodTasteProfile(inIS); float ratio = Math.min( (Food.getWeight(getInputStack()) - Food.getDecay(inIS)) / (Global.FOOD_MAX_WEIGHT / 8), 1.0f); Food.setSweetMod(is, (int) Math.floor(profile[INPUT_SLOT] * ratio)); Food.setSourMod(is, (int) Math.floor(profile[1] * ratio)); Food.setSaltyMod(is, (int) Math.floor(profile[2] * ratio)); Food.setBitterMod(is, (int) Math.floor(profile[3] * ratio)); Food.setSavoryMod(is, (int) Math.floor(profile[4] * ratio)); Food.setInfusion(is, inIS.getItem().getUnlocalizedName()); this.storage[INPUT_SLOT] = null; } this.actionEmpty(); this.setInventorySlotContents(0, is); } return true; } return false; }
@Override public void setInventorySlotContents(int i, ItemStack is) { storage[i] = is; if (i == 0) { ProcessItems(); if (!getSealed()) this.unsealtime = (int) TFC_Time.getTotalHours(); } }
@Override public void handleDataPacket(NBTTagCompound nbt) { if (nbt.hasKey("fluidID")) { if (nbt.getByte("fluidID") == -1) fluid = null; worldObj.markBlockForUpdate(xCoord, yCoord, zCoord); } if (!worldObj.isRemote) { if (nbt.hasKey("mode")) { mode = nbt.getByte("mode"); } else if (nbt.hasKey("seal")) { sealed = nbt.getBoolean("seal"); if (!sealed) { unsealtime = (int) TFC_Time.getTotalHours(); sealtime = 0; } else { sealtime = (int) TFC_Time.getTotalHours(); unsealtime = 0; } // Broadcast the seal time to update the client NBTTagCompound timeTag = new NBTTagCompound(); timeTag.setInteger("SealTime", sealtime); this.broadcastPacketInRange(this.createDataPacket(timeTag)); worldObj.markBlockForUpdate(xCoord, yCoord, zCoord); } if (nbt.hasKey("tab")) { int tab = nbt.getByte("tab"); switchTab(worldObj.getPlayerEntityByName(nbt.getString("player")), tab); } } else { // Get the seal time for the client display if (nbt.hasKey("SealTime")) sealtime = nbt.getInteger("SealTime"); } }
@Override public void onBlockPlacedBy( World world, int x, int y, int z, EntityLivingBase entity, ItemStack is) { TileEntity _t = world.getTileEntity(x, y, z); if (_t != null && _t instanceof TEOilLamp) { ((TEOilLamp) _t).create(); FluidStack fs = FluidStack.loadFluidStackFromNBT(is.getTagCompound()); if (fs != null) { ((TEOilLamp) _t).setFuelFromStack(fs); } else { // world.setBlockMetadataWithNotify(x, y, z, world.getBlockMetadata(x, y, z)+8, 0x3); } ((TEOilLamp) _t).hourPlaced = (int) TFC_Time.getTotalHours(); } }
private void smokeBlock(int x, int y, int z) { if (worldObj.blockExists(x, y, z) && worldObj.getBlock(x, y, z) == TFCBlocks.smokeRack) { TESmokeRack te = (TESmokeRack) worldObj.getTileEntity(x, y, z); te.lastSmokedTime = (int) TFC_Time.getTotalHours(); if (te.getStackInSlot(0) != null) { ItemStack is = te.getStackInSlot(0); if (Food.getSmokeCounter(is) < Food.SMOKEHOURS) Food.setSmokeCounter(is, Food.getSmokeCounter(is) + 1); else Food.setFuelProfile(is, EnumFuelMaterial.getFuelProfile(fuelTasteProfile)); } if (te.getStackInSlot(1) != null) { ItemStack is = te.getStackInSlot(1); if (Food.getSmokeCounter(is) < Food.SMOKEHOURS) Food.setSmokeCounter(is, Food.getSmokeCounter(is) + 1); else Food.setFuelProfile(is, EnumFuelMaterial.getFuelProfile(fuelTasteProfile)); } } }
public void processItems() { if (this.getInvCount() == 0) { // Before we handle standard barrel processing we have to see if we are handling cheese and // run that code first // since it has to be handled specially. boolean isCheese = handleCheese(); if (getFluidStack() != null && !isCheese) { recipe = BarrelManager.getInstance() .findMatchingRecipe(getInputStack(), getFluidStack(), this.sealed, getTechLevel()); if (recipe != null && !worldObj.isRemote) { int time = 0; if (sealtime > 0) time = (int) TFC_Time.getTotalHours() - sealtime; else if (unsealtime > 0) time = (int) TFC_Time.getTotalHours() - unsealtime; // Make sure that the recipe meets the time requirements if (recipe.isSealedRecipe() && time < recipe.sealTime) return; ItemStack origIS = getInputStack() != null ? getInputStack().copy() : null; FluidStack origFS = getFluidStack() != null ? getFluidStack().copy() : null; if (fluid.isFluidEqual(recipe.getResultFluid(origIS, origFS, time)) && recipe.removesLiquid) { if (fluid.getFluid() == TFCFluids.BRINE && origIS != null && origIS.getItem() instanceof IFood) fluid.amount -= recipe.getResultFluid(origIS, origFS, time).amount * Food.getWeight(origIS); else fluid.amount -= recipe.getResultFluid(origIS, origFS, time).amount; } else { this.fluid = recipe.getResultFluid(origIS, origFS, time); if (fluid != null && !(recipe instanceof BarrelLiquidToLiquidRecipe) && origFS != null) this.fluid.amount = origFS.amount; } if (origFS != null && origFS.getFluid() != TFCFluids.MILKCURDLED && this.fluid.getFluid() == TFCFluids.MILKCURDLED) this.sealtime = (int) TFC_Time.getTotalHours(); Stack<ItemStack> resultStacks = recipe.getResult(origIS, origFS, time); if (!resultStacks.isEmpty()) { ItemStack result = resultStacks.pop(); if (fluid != null && fluid.getFluid() == TFCFluids.BRINE) { if (result == null && origIS != null) result = origIS.copy(); if (result != null && result.getItem() instanceof IFood && (result.getItem() == TFCItems.cheese || ((IFood) result.getItem()).getFoodGroup() != EnumFoodGroup.Grain)) { if (!Food.isBrined(result)) Food.setBrined(result, true); } } storage[INPUT_SLOT] = result; for (int i = 1; i < storage.length; i++) { if (storage[i] == null && !resultStacks.isEmpty()) this.setInventorySlotContents(i, resultStacks.pop()); } while (!resultStacks.isEmpty()) worldObj.spawnEntityInWorld( new EntityItem(worldObj, xCoord, yCoord, zCoord, resultStacks.pop())); this.setInventorySlotContents(0, result); } } } else if (getFluidStack() == null && !isCheese) recipe = null; } }
@Override public void updateEntity() { if (!worldObj.isRemote) { ItemStack itemstack = storage[INPUT_SLOT]; BarrelPreservativeRecipe preservative = BarrelManager.getInstance() .findMatchingPreservativeRepice(this, itemstack, fluid, sealed); if (itemstack != null && fluid != null && fluid.getFluid() == TFCFluids.FRESHWATER) { if (TFC_ItemHeat.hasTemp(itemstack)) { float temp = TFC_ItemHeat.getTemp(itemstack); if (fluid.amount >= 1 && temp > 1) { temp -= 50; fluid.amount -= 1; TFC_ItemHeat.setTemp(itemstack, temp); TFC_ItemHeat.handleItemHeat(itemstack); } } } if (fluid != null && itemstack != null && itemstack.getItem() instanceof IFood) { float w = ((IFood) itemstack.getItem()).getFoodWeight(itemstack); if (fluid.getFluid() == TFCFluids.VINEGAR) { // If the food is brined then we attempt to pickle it if (Food.isBrined(itemstack) && !Food.isPickled(itemstack) && w / fluid.amount <= Global.FOOD_MAX_WEIGHT / this.getMaxLiquid() && this.getSealed() && sealtime != 0 && TFC_Time.getTotalHours() - sealtime >= 4) { fluid.amount -= 1 * w; Food.setPickled(itemstack, true); } } } if (preservative == null) { // No preservative was matched - decay normally TFC_Core.handleItemTicking(this, this.worldObj, xCoord, yCoord, zCoord); } else { float env = preservative.getEnvironmentalDecayFactor(); float base = preservative.getBaseDecayModifier(); if (Float.isNaN(env) || env < 0.0) { TFC_Core.handleItemTicking(this, this.worldObj, xCoord, yCoord, zCoord); } else if (Float.isNaN(base) || base < 0.0) { TFC_Core.handleItemTicking(this, this.worldObj, xCoord, yCoord, zCoord, env); } else { TFC_Core.handleItemTicking(this, this.worldObj, xCoord, yCoord, zCoord, env, base); } } // If lightning can strike here then it means that the barrel can see the sky, so rain can hit // it. If true then we fill // the barrel when its raining. if (!this.getSealed() && worldObj.canLightningStrikeAt(xCoord, yCoord + 1, zCoord)) { int count = getInvCount(); if (count == 0 || count == 1 && this.getInputStack() != null) { if (this.fluid == null) fluid = new FluidStack(TFCFluids.FRESHWATER, 1); else if (this.fluid != null && fluid.getFluid() == TFCFluids.FRESHWATER) fluid.amount = Math.min(fluid.amount + 1, getMaxLiquid()); } } // We only want to bother ticking food once per 5 seconds to keep overhead low. processTimer++; if (processTimer > 100) { processItems(); processTimer = 0; } // Here we handle item stacks that are too big for MC to handle such as when making mortar. // If the stack is > its own max stack size then we split it and add it to the invisible solid // storage area or // spawn the item in the world if there is no room left. if (this.getFluidLevel() > 0 && getInputStack() != null) { int count = 1; while (this.getInputStack().stackSize > getInputStack().getMaxStackSize()) { ItemStack is = getInputStack().splitStack(getInputStack().getMaxStackSize()); if (count < this.storage.length && this.getStackInSlot(count) == null) { this.setInventorySlotContents(count, is); } else { worldObj.spawnEntityInWorld(new EntityItem(worldObj, xCoord, yCoord, zCoord, is)); } count++; } } // Move any items in the solid storage slots to the main slot if they exist and the barrel has // liquid. else if (this.getFluidLevel() > 0 && getInputStack() == null && this.getInvCount() > 0) { for (int i = 0; i < storage.length; i++) { if (storage[i] != null) { storage[INPUT_SLOT] = storage[i].copy(); storage[i] = null; break; } } } // Reset our fluid if all of the liquid is gone. if (fluid != null && fluid.amount == 0) fluid = null; // Handle adding fluids to the barrel if the barrel is currently in input mode. if (mode == MODE_IN) { ItemStack container = getInputStack(); FluidStack inLiquid = FluidContainerRegistry.getFluidForFilledItem(container); if (container != null && container.getItem() instanceof IFluidContainerItem) { FluidStack isfs = ((IFluidContainerItem) container.getItem()).getFluid(container); if (isfs != null && addLiquid(isfs)) { ((IFluidContainerItem) container.getItem()) .drain( container, ((IFluidContainerItem) container.getItem()).getCapacity(container), true); } } else if (inLiquid != null && container != null && container.stackSize == 1) { if (addLiquid(inLiquid)) { this.setInventorySlotContents(0, FluidContainerRegistry.drainFluidContainer(container)); } } } // Drain liquid from the barrel to a container if the barrel is in output mode. else if (mode == MODE_OUT) { ItemStack container = getInputStack(); if (container != null && fluid != null && container.getItem() instanceof IFluidContainerItem) { FluidStack isfs = ((IFluidContainerItem) container.getItem()).getFluid(container); if (isfs == null || fluid.isFluidEqual(isfs)) { fluid.amount -= ((IFluidContainerItem) container.getItem()).fill(container, fluid, true); if (fluid.amount == 0) fluid = null; } } else if (FluidContainerRegistry.isEmptyContainer(container)) { this.setInventorySlotContents(0, this.removeLiquid(getInputStack())); } } } }