示例#1
0
  public void damageEntity() {
    for (Entity e : handler.getGame().geteManager().getEntities()) {
      if (getAttackBounds(0, 0).intersects(e.getCollisionBounds(0, 0))) {
        if (e.equals(this)) continue;
        else if (e instanceof Monster) {
          Creature c = ((Creature) e);
          c.takeDamage(damage);

          if (c.getHealth() > 0) c.setKnockBack(x, y, knockBack);

          lastTarget = target;
          target = null;
        }
      }
    }
  }
示例#2
0
  @Override
  public void update() {
    if (state == "DESTROY") destroy();
    else if (shadowIn.isComplete()) {
      if (health <= 0) destroy();

      xMove = 0;
      yMove = 0;

      player = handler.getGame().geteManager().getPlayer();

      if (target == null) {
        findDesiredLocs();
        moveTo(desLocX, desLocY);
      } else {
        moveTo(target.getCenterPosX(), target.getCenterPosY());
      }
      reachRect =
          new Rectangle(
              (int)
                  (x + width / 2 - reach * Tile.TILE_WIDTH / 2 - handler.getCamera().getxOffset()),
              (int)
                  (y
                      + height / 2
                      - reach * Tile.TILE_HEIGHT / 2
                      - handler.getCamera().getyOffset()),
              reach * Tile.TILE_WIDTH,
              reach * Tile.TILE_HEIGHT);

      taggedEntities.removeAll(taggedEntities);
      for (Entity e : handler.getGame().geteManager().getEntities()) {
        if (e instanceof ShadowPuppet) {
          if (((ShadowPuppet) e).getTarget() != null) {
            taggedEntities.add(e);
          }
        }
      }
      for (Entity e : handler.getGame().geteManager().getEntities()) {
        if (!(e instanceof Monster)) continue;
        if (e instanceof ShadowPuppet || taggedEntities.contains(e)) continue;
        if (e == lastTarget) continue;
        if (e.getCollisionBounds(
                -handler.getCamera().getxOffset(), -handler.getCamera().getyOffset())
            .intersects(reachRect)) {
          target = e;
        }
      }

      if (target != null
          && !(reachRect.intersects(
              target.getCollisionBounds(
                  -handler.getCamera().getxOffset(), -handler.getCamera().getyOffset())))) {
        target = null;
        lastTarget = null;
      }

      setCurrentAnimation();
      damageEntity();
      move();
    }

    if (currentAnimation != null) currentAnimation.update();
  }