public Option() { selection_ = StateMEnuEnum.OPTION; values_ = GlobalValues.getInstance(); // creation zone affichage du menu stage = new Stage(new ScreenViewport()); // boutons et label layout_table = new Table(); layout_table.setSize(values_.get_width(), values_.get_width()); retour_ = new TextButton("Retour", values_.get_Skin()); // init du bouton retour retour_.addListener( new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { selection_ = StateMEnuEnum.MENU; } }); layout_table.add(retour_).width(values_.get_width()).pad(10); stage.addActor(layout_table); // Gdx.input.setInputProcessor(stage); }
public void create() { stage = new Stage(); Gdx.input.setInputProcessor(stage); Skin skin = new Skin(Gdx.files.internal("data/uiskin.json")); Label nameLabel = new Label("Name:", skin); TextField nameText = new TextField("", skin); Label addressLabel = new Label("Address:", skin); TextField addressText = new TextField("", skin); Table table = new Table(); stage.addActor(table); table.setSize(260, 195); table.setPosition(190, 142); // table.align(Align.right | Align.bottom); table.debug(); TextureRegion upRegion = skin.getRegion("default-slider-knob"); TextureRegion downRegion = skin.getRegion("default-slider-knob"); BitmapFont buttonFont = skin.getFont("default-font"); TextButton button = new TextButton("Button 1", skin); button.addListener( new InputListener() { public boolean touchDown(InputEvent event, float x, float y, int pointer, int button) { System.out.println("touchDown 1"); return false; } }); table.add(button); // table.setTouchable(Touchable.disabled); Table table2 = new Table(); stage.addActor(table2); table2.setFillParent(true); table2.bottom(); TextButton button2 = new TextButton("Button 2", skin); button2.addListener( new ChangeListener() { public void changed(ChangeEvent event, Actor actor) { System.out.println("2!"); } }); button2.addListener( new InputListener() { public boolean touchDown(InputEvent event, float x, float y, int pointer, int button) { System.out.println("touchDown 2"); return false; } }); table2.add(button2); }
public Quitter() { selection_ = StateMEnuEnum.QUITTER; values_ = GlobalValues.getInstance(); skin_bouton = values_.get_Skin(); layout_table = new Table(); layout_table.setSize(values_.get_width(), values_.get_width()); // creation zone affichage du menu stage = new Stage(new ScreenViewport()); // boutons et label oui_bouton = new TextButton("Oui", skin_bouton); // init du bouton Jeu non_bouton = new TextButton("Non", skin_bouton); // init du bouton Option label_quitter = new Label("Voulez vous quitter?", skin_bouton); // création des listenners oui_bouton.addListener( new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { Gdx.app.exit(); } }); non_bouton.addListener( new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { selection_ = StateMEnuEnum.MENU; } }); // placement des boutons layout_table.add(label_quitter).width(values_.get_width()).pad(10); layout_table.row(); layout_table.add(oui_bouton).width(values_.get_width()).pad(10); layout_table.row(); layout_table.add(non_bouton).width(values_.get_width()).pad(10); stage.addActor(layout_table); // activation de la zone // Gdx.input.setInputProcessor(stage); }
public void showSkills() { healBtn = new ImgButton(Skins.healBtn); healBtn.addListener( new ClickListener() { public void clicked(InputEvent event, float x, float y) { healVillage(); if (Tutorial.name("heal")) { lobby.tutorDialog.nextDialog(); } } }); shieldBtn = new ImgButton(Skins.shieldBtn); shieldBtn.addListener( new ClickListener() { public void clicked(InputEvent event, float x, float y) { if (GameData.level() >= 5) { shieldVillage(); } else { showNotif("Unlock this skill at Level 5"); } } }); if (GameData.level() < 5) { shieldBtn.setDisabled(true); } else { shieldBtn.setDisabled(false); } oneHitBtn = new ImgButton(Skins.oneHitBtn); oneHitBtn.addListener( new ClickListener() { public void clicked(InputEvent event, float x, float y) { if (GameData.level() >= 10) { oneHitSkill(); } else { showNotif("Unlock this skill at Level 10"); } } }); if (GameData.level() < 10) { oneHitBtn.setDisabled(true); } else { oneHitBtn.setDisabled(false); } healInfoBtn = new ImgButton(Skins.infoBtn); healInfoBtn.addListener( new ClickListener() { public void clicked(InputEvent event, float x, float y) { new GameInfo( "Heal\n\nRestores the village health by 10%. Consumes " + healMana + " mana."); } }); shieldInfoBtn = new ImgButton(Skins.infoBtn); shieldInfoBtn.addListener( new ClickListener() { public void clicked(InputEvent event, float x, float y) { new GameInfo( "Shield\n\nProtects the village from lost souls damage for 1 hour. Consumes " + shieldMana + " mana."); } }); oneHitInfoBtn = new ImgButton(Skins.infoBtn); oneHitInfoBtn.addListener( new ClickListener() { public void clicked(InputEvent event, float x, float y) { new GameInfo( "Bull's Eye\n\nEliminate a ghost by a single tap for 30 seconds. Consumes " + oneHitMana + " mana."); } }); table = new Table(); table.setTransform(true); table.setBounds(0, 0, Resize.getWidth(), Resize.getHeight()); // table.add(new Image(AssetLoader.uiAtlas.findRegion(""))); Table rightTable = new Table(); rightTable.setSize(345, 115); Stack healInfoStack = new Stack(); healInfoStack.add(healBtn); Table healTbl = new Table(); healTbl.add(healInfoBtn).size(40, 40).expand().right().top().pad(3); healInfoStack.add(healTbl); rightTable.add(healInfoStack).size(95, 95).pad(10); Stack shieldInfoStack = new Stack(); shieldInfoStack.add(shieldBtn); Table shieldTbl = new Table(); shieldTbl.add(shieldInfoBtn).size(40, 40).expand().right().top().pad(3); shieldInfoStack.add(shieldTbl); rightTable.add(shieldInfoStack).size(95, 95).pad(10); Stack oneHitInfoStack = new Stack(); oneHitInfoStack.add(oneHitBtn); Table oneHitTbl = new Table(); oneHitTbl.add(oneHitInfoBtn).size(40, 40).expand().right().top().pad(3); oneHitInfoStack.add(oneHitTbl); rightTable.add(oneHitInfoStack).size(95, 95).pad(10); table.add(rightTable).expand().bottom().right().padRight(110); // table.debug(); }
@Override public void show() { super.show(); backgroundStage.addActor(new Image(atlas.findRegion("background"))); Image alien = new Image(atlas.findRegion("alien")); alien.setPosition(mainStage.getWidth() + mainStage.getPadLeft(), -365f); mainStage.addActor(alien); Image energy = new Image(atlas.findRegion("energy")); // 195, 313 energy.setPosition(83f, 201f); energy.setScale(0f); energy.setOrigin(energy.getPrefWidth() / 2, energy.getPrefHeight() / 2); mainStage.addActor(energy); final Table certificateTable = new Table(); certificateTable.padTop(314f).padBottom(101f).defaults().padBottom(100f); certificateTable.setBackground(new TextureRegionDrawable(atlas.findRegion("certificate"))); certificateTable.setSize(mainStage.getWidth(), mainStage.getHeight()); certificateTable.setOrigin(195f, 313f); certificateTable.setTransform(true); certificateTable.setTouchable(Touchable.disabled); certificateTable.addListener( new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { Assets.fanfareFX.stop(); game.loadNextScreen(EndingScreen.this, KonnectingGame.ScreenType.MAIN_MENU); } }); certificateTable.setScale(0f); mainStage.addActor(certificateTable); StatsData tempData = SavedData.getStats(); int score = tempData.kronosScore1 + tempData.kronosScore2 + tempData.kronosScore3 + tempData.kronosScore4 + tempData.kronosScore5 + tempData.kronosScore6 + tempData.kronosScore7 + tempData.zappingScore1 + tempData.zappingScore2 + tempData.zappingScore3 + tempData.zappingScore4 + tempData.zappingScore5; final Label userLabel = new Label( SavedData.getUsername() + "\n\n" + score + "pt", new Label.LabelStyle(uiSkin.getFont("default-font"), Color.WHITE)); userLabel.setWrap(true); userLabel.setAlignment(Align.center); userLabel.getColor().a = 0f; certificateTable.add(userLabel).width(407f).row(); String correctComment = comments[0]; for (int i = scoreLimits.length - 1; i >= 0; i--) { if (score > scoreLimits[i]) { correctComment = comments[i]; break; } } final Label commentLabel = new Label(correctComment, new Label.LabelStyle(uiSkin.getFont("arial"), Color.WHITE)); commentLabel.setWrap(true); commentLabel.setFontScale(0.9f); commentLabel.setAlignment(Align.center); commentLabel.getColor().a = 0f; certificateTable.add(commentLabel).width(407f); Timeline.createSequence() .push(Tween.to(alien, ActorAccessor.MOVE_X, 1f).target(20f)) .pushPause(0.25f) .push(Tween.to(energy, ActorAccessor.SCALEXY, 1f).target(1f)) .push(Tween.to(energy, ActorAccessor.SCALEXY, 0.5f).target(0.8f)) .push(Tween.to(energy, ActorAccessor.SCALEXY, 0.5f).target(1f)) .push(Tween.to(certificateTable, ActorAccessor.SCALEXY, 0.5f).target(1f)) .beginParallel() .push(Tween.to(userLabel, ActorAccessor.ALPHA, 0.5f).target(1f)) .push(Tween.to(commentLabel, ActorAccessor.ALPHA, 0.5f).target(1f)) .end() .setCallback( new TweenCallback() { @Override public void onEvent(int type, BaseTween<?> source) { Assets.fanfareFX.setOnCompletionListener( new Music.OnCompletionListener() { @Override public void onCompletion(Music music) { Assets.fanfareFX.setOnCompletionListener(null); certificateTable.setTouchable(Touchable.enabled); } }); Assets.fanfareFX.play(); } }) .start(tweenManager); }
public void create() { WIDTH = Gdx.graphics.getWidth(); HEIGHT = Gdx.graphics.getHeight(); stage = new Stage(); skin = new Skin(Gdx.files.internal("data/mainMenu/uiskin.json")); Table table = new Table(); table.setFillParent(true); table.setSize(WIDTH, HEIGHT); ipTextField = new TextField("lodow.net", skin); portTextField = new TextField("4242", skin); Label ipLabel = new Label("Ip : ", skin); Label portLabel = new Label("port : ", skin); connectionButton = new TextButton("Connect", skin); connectionButton.setDisabled(true); connectionButton.addListener(new ConnectListener(CONNECT_BUTTON_ID)); background = new Group(); background.setBounds(0, 0, WIDTH, HEIGHT); background.addActor(new Image(new Texture(Gdx.files.internal("data/mainMenu/zappy_main.png")))); Texture cross = new Texture(Gdx.files.internal("data/mainMenu/remove_cross.png")); Image cross_ip = new Image(cross); cross_ip.addListener( new ClickListener() { public boolean touchDown(InputEvent event, float x, float y, int pointer, int button) { ipTextField.setText(""); return true; } }); Image cross_port = new Image(cross); cross_port.addListener( new ClickListener() { public boolean touchDown(InputEvent event, float x, float y, int pointer, int button) { portTextField.setText(""); return true; } }); table.add(ipLabel).padBottom(20); table.add(ipTextField).width(WIDTH / 4).padBottom(20).padRight(20); table.add(cross_ip).padBottom(20); table.row(); table.add(portLabel).padBottom(20); table.add(portTextField).width(WIDTH / 4).padBottom(40).padRight(20); table.add(cross_port).padBottom(30); table.row(); table.add(connectionButton).colspan(5).width(WIDTH / 4); table.left().bottom().padBottom(150); stage.addActor(background); stage.addActor(table); batch = new SpriteBatch(); Gdx.input.setInputProcessor(stage); Assets.menuMusic.play(); }
public void resize(int width, int height) { stage.setViewport(width, height, true); table.invalidateHierarchy(); table.setSize(width, height); }
public LevelEditorGameState(GameStateManager gsm) { super(gsm); bitmapFont = new BitmapFont(); stage = new Stage(); Skin skin = new Skin(Gdx.files.internal("uiskin.json")); Label titleLabel = new Label("Level Editor", skin); stage.addActor(titleLabel); Table table = new Table(); stage.addActor(table); table.setSize(V_WIDTH / 3, V_HEIGHT); table.setPosition(0, 0); table.debug(); // show debug shit int i = 0; for (E_TOOL e : E_TOOL.values()) { // for use in the input listener final E_TOOL temp = e; TextButton b = new TextButton(e.name(), skin); b.addListener( new InputListener() { @Override public boolean touchDown(InputEvent event, float x, float y, int pointer, int button) { current_Tool = temp; return false; } }); if (++i % 2 == 0) { table.row(); } table.add(b); } table.row(); table.add(new Label("Zoom", skin)); zoomSlider = new Slider(0.1f, 10.0f, 0.1f, false, skin); zoomSlider.addListener( new ChangeListener() { @Override public void changed(ChangeEvent event, Actor actor) { cam.zoom = zoom = zoomSlider.getValue(); } }); table.add(zoomSlider); table.row(); table.add(new Label("Grid", skin)); gridSlider = new Slider(1, 20, 1, false, skin); gridSlider.addListener( new ChangeListener() { @Override public void changed(ChangeEvent event, Actor actor) { gridSize = (int) gridSlider.getValue(); } }); table.add(gridSlider); final List pointTypeList = new List(skin); pointTypeList.setItems(Point.TYPE.values()); pointTypeList.addListener( new ChangeListener() { @Override public void changed(ChangeEvent event, Actor actor) { point_Type = (Point.TYPE) pointTypeList.getSelected(); } }); final List shapeTypeList = new List(skin); shapeTypeList.setItems(Shape.TYPE.values()); shapeTypeList.addListener( new ChangeListener() { @Override public void changed(ChangeEvent event, Actor actor) { shape_Type = (Shape.TYPE) shapeTypeList.getSelected(); } }); table.row(); table.add(pointTypeList); table.row(); table.add(shapeTypeList); current_Tool = E_TOOL.SELECT; point_Type = Point.TYPE.SPAWN; shape_Type = Shape.TYPE.WALL; gridSize = 2; width = V_WIDTH; height = V_HEIGHT; zoom = 5; cam.zoom = zoom; filename = "blacklevel.lvl"; loadLevel(filename); setInputProcessor(new InputMultiplexer(stage, new EditorInputAdapter())); }
/** * by which menu Screen this option screen was called * * @param pScreen */ public OptionsScreen(MenuScreen pScreen) { screen = pScreen; game = screen.game; stage = new Stage(); stage.setViewport(800, 480, false); skin = new Skin(Gdx.files.internal("ui/myskin.json")); Table table = new Table(); table.setSize(800, 480); Label title = new Label("options", skin); title.setFontScale(2f); table.add(title).colspan(2).align(Align.center); table.row(); Label namel = new Label("name:", skin); table.add(namel); TextField name = new TextField("", skin); table.add(name); table.row(); Label graphicl = new Label("graphic:", skin); table.add(graphicl); CheckBox graphic = new CheckBox("", skin); table.add(graphic); table.row(); Label soundl = new Label("sound:", skin); table.add(soundl); final Slider sound = new Slider(0, 100, 1, false, skin); sound.setValue(game.preferences.getInteger("volume", 100)); table.add(sound); table.row(); Label themel = new Label("theme:", skin); table.add(themel); String[] items = {"cool", "mega", "awesome"}; SelectBox theme = new SelectBox(items, skin); theme.getSelection(); table.add(theme); table.row(); TextButton back = new TextButton("back to menu", skin); back.addListener( new ClickListener() { public void clicked(com.badlogic.gdx.scenes.scene2d.InputEvent event, float x, float y) { stage.addAction( Actions.sequence( Actions.moveTo(800, 0, 0.5f), new Action() { @Override public boolean act(float delta) { game.preferences.putInteger("volume", (int) sound.getValue()); game.preferences.flush(); Resources.page_turn.play(); screen.game.setScreen(screen); return false; } })); } }); table.add(back).colspan(2).align(Align.center).padTop(20); stage.addActor(table); stage.addAction(Actions.moveTo(800, 0)); stage.addAction(Actions.moveTo(0, 0, 0.5f)); Gdx.input.setInputProcessor(stage); }
public void init() { add = new ParticleEffect(); add.load( Gdx.files.internal(Setting.GAME_RES_PARTICLE + "addp.p"), Gdx.files.internal(Setting.GAME_RES_PARTICLE)); add.setPosition(835, 111); render = new ShapeRenderer(); render.setAutoShapeType(true); stage = new Stage( new ScalingViewport( Scaling.stretch, GameUtil.screen_width, GameUtil.screen_height, new OrthographicCamera()), GameMenuView.stage.getBatch()); $.add( new ImageButton( Res.getDrawable(Setting.GAME_RES_IMAGE_MENU_GLOBAL + "exit.png"), Res.getDrawable(Setting.GAME_RES_IMAGE_MENU_GLOBAL + "exitc.png"))) .setPosition(960, 550) .fadeOut() .addAction(Actions.parallel(Actions.fadeIn(0.2f), Actions.moveTo(960, 510, 0.1f))) .onClick( new Runnable() { @Override public void run() { Music.playSE("snd210"); GameViews.gameview.stackView.disposes(); } }) .appendTo(stage); $.add( new ImageButton( Res.getDrawable(Setting.GAME_RES_IMAGE_MENU_GLOBAL + "min.png"), Res.getDrawable(Setting.GAME_RES_IMAGE_MENU_GLOBAL + "minc.png"))) .setPosition(910, 550) .fadeOut() .addAction(Actions.parallel(Actions.fadeIn(0.2f), Actions.moveTo(910, 510, 0.1f))) .onClick( new Runnable() { @Override public void run() { GameViews.gameview.stackView.onkeyDown(Keys.ESCAPE); Music.playSE("snd210"); } }) .appendTo(stage); Image bg = Res.get(Setting.GAME_RES_IMAGE_MENU_ITEM + "item_bg.png"); bg.setColor(1, 1, 1, 0); bg.setPosition(160, 28); bg.addAction(Actions.fadeIn(0.2f)); stage.addActor(bg); ListStyle style = new ListStyle(); style.font = FontUtil.generateFont(" ".toCharArray()[0], 22); style.selection = Res.getDrawable(Setting.GAME_RES_IMAGE_MENU_EQUIP + "equipsel.png"); style.fontColorSelected = Color.valueOf("f5e70c"); elist = new com.rpsg.rpg.system.ui.List<Item>(style); elist.onClick( new Runnable() { @Override public void run() { item = elist.getSelected(); Music.playSE("snd210"); } }); elist.layout(); pane = new ScrollPane(elist); pane.getStyle().vScroll = Res.getDrawable(Setting.GAME_RES_IMAGE_MENU_ITEM + "scrollbar.png"); pane.getStyle().vScrollKnob = Res.getDrawable(Setting.GAME_RES_IMAGE_MENU_ITEM + "scrollbarin.png"); pane.setForceScroll(false, true); pane.layout(); Table table = new Table(); table.add(pane); table.padRight(20); table.setPosition(170, 40); table.setSize(270, 390); table.getCell(pane).width(table.getWidth()).height(table.getHeight() - 20); table.setColor(1, 1, 1, 0); table.addAction(Actions.fadeIn(0.2f)); stage.addActor(table); topbarSel = Res.get(Setting.GAME_RES_IMAGE_MENU_ITEM + "topsel.png"); topbar = new Table(); topbar.setBackground(Res.getDrawable(Setting.GAME_RES_IMAGE_MENU_ITEM + "topbar.png")); topbar.setSize(818, 42); topbar.setPosition(160, 455); int tmpI = 0, offsetX = 135; topbar.add(new TopBar("medicine", tmpI++ * offsetX)); topbar.add(new TopBar("material", tmpI++ * offsetX)); topbar.add(new TopBar("cooking", tmpI++ * offsetX)); topbar.add(new TopBar("equipment", tmpI++ * offsetX)); topbar.add(new TopBar("spellcard", tmpI++ * offsetX)); topbar.add(new TopBar("important", tmpI++ * offsetX)); for (Cell cell : topbar.getCells()) { cell.padLeft(50).padRight(34).height(40); cell.getActor() .addListener( new InputListener() { public boolean touchDown( InputEvent event, float x, float y, int pointer, int button) { Music.playSE("snd210"); return true; } }); } stage.addActor(topbar); generateLists("medicine"); final Actor mask = new Actor(); mask.setWidth(GameUtil.screen_width); mask.setHeight(GameUtil.screen_height); mask.addListener( new InputListener() { public boolean touchDown(InputEvent event, float x, float y, int pointer, int button) { return false; } }); stage.addActor(mask); scuse = Res.get(Setting.GAME_RES_IMAGE_MENU_SC + "sc_use.png"); scuse.loaded = new Runnable() { @Override public void run() { scuse.setPosition( (int) (GameUtil.screen_width / 2 - scuse.getWidth() / 2), (int) (GameUtil.screen_height / 2 - scuse.getHeight() / 2)); } }; sellist = new com.rpsg.rpg.system.ui.List<ListItem>(style); sellist.onDBClick( new Runnable() { @Override public void run() { sellist.getSelected().run.run(); } }); can = new Runnable() { @Override public void run() { scuse.visible = false; sellist.setVisible(false); mask.setVisible(false); layer = 0; } }; sellist.setPosition(368, 240); sellist.setSize(254, 100); sellist.layout(); stage.addActor( sellist.onClick( new Runnable() { @Override public void run() { Music.playSE("snd210"); } })); final Actor mask2 = new Actor(); mask2.setWidth(GameUtil.screen_width); mask2.setHeight(GameUtil.screen_height); mask2.addListener( new InputListener() { public boolean touchDown(InputEvent event, float x, float y, int pointer, int button) { return false; } }); elist.onDBClick( new Runnable() { @Override public void run() { scuse.visible = true; sellist.offsetX2 = 20; sellist.getItems().clear(); if (item.type == Item.TYPE_USEINMAP) sellist .getItems() .add( new ListItem("使用") .setUserObject(Res.get(Setting.GAME_RES_IMAGE_ICONS + "yes.png")) .setRunnable( new Runnable() { @Override public void run() { scfor.visible = true; herolist.setVisible(true); mask2.setVisible(true); layer = 2; } })); if (item.throwable) sellist .getItems() .add( new ListItem("丢弃") .setUserObject(Res.get(Setting.GAME_RES_IMAGE_ICONS + "bin.png")) .setRunnable( new Runnable() { @Override public void run() { group.setVisible(true); mask2.setVisible(true); can.run(); currentCount = 1; layer = 3; } })); sellist .getItems() .add( new ListItem("取消") .setUserObject(Res.get(Setting.GAME_RES_IMAGE_ICONS + "no.png")) .setRunnable( new Runnable() { @Override public void run() { can.run(); } })); sellist.onDBClick( new Runnable() { @Override public void run() { sellist.getSelected().run.run(); } }); sellist.setVisible(true); sellist.setSelectedIndex(0); sellist.setItemHeight(27); sellist.padTop = 2; mask.setVisible(true); layer = 1; } }); stage.addActor(mask2); scfor = Res.get(Setting.GAME_RES_IMAGE_MENU_ITEM + "selbg.png"); scfor.setPosition(500, 87); herolist = new com.rpsg.rpg.system.ui.List<ListItem>(style); herolist.offsetX2 = 20; herolist .getItems() .add(new ListItem("取消").setUserObject(Res.get(Setting.GAME_RES_IMAGE_ICONS + "no.png"))); for (Hero h : HeroController.heros) { herolist.getItems().add(new ListItem(h.name).setUserObject(h)); } herolist .onDBClick( new Runnable() { @Override public void run() {} }) .onClick( new Runnable() { @Override public void run() { Music.playSE("snd210"); } }); herolist.setPosition(492, 273); herolist.setSize(257, 140); herolist.layout(); stage.addActor(herolist); can2 = new Runnable() { @Override public void run() { scfor.visible = false; herolist.setVisible(false); mask2.setVisible(false); layer = 1; } }; TextButtonStyle butstyle = new TextButtonStyle(); butstyle.over = butstyle.checkedOver = Res.getDrawable(Setting.GAME_RES_IMAGE_GLOBAL + "button_hover.png"); butstyle.down = Res.getDrawable(Setting.GAME_RES_IMAGE_GLOBAL + "button_active.png"); butstyle.up = Res.getDrawable(Setting.GAME_RES_IMAGE_GLOBAL + "button.png"); group = new Group(); Image tbg = new Image(Setting.GAME_RES_IMAGE_MENU_SC + "throw.png"); tbg.setPosition(350, 200); group.addActor(tbg); TextButton button; button = new TextButton("确定", butstyle) .onClick( new Runnable() { @Override public void run() { ItemUtil.throwItem(currentBar.name, item, currentCount); AlertUtil.add("丢弃成功。", AlertUtil.Yellow); ItemView.this.generateLists(currentBar.name); item = new TipItem(); can3.run(); } }); button.setPosition(630, 290); button.setSize(100, 50); group.addActor(button); TextButton button2 = new TextButton("取消", butstyle) .onClick( new Runnable() { @Override public void run() { can3.run(); } }); button2.setPosition(630, 225); button2.setSize(100, 50); group.addActor(button2); ImageButton upbutton1 = new ImageButton( Res.getDrawable(Setting.GAME_RES_IMAGE_NUMBER + "up.png"), Res.getDrawable(Setting.GAME_RES_IMAGE_NUMBER + "ups.png")); upbutton1 .onClick( new Runnable() { @Override public void run() { if (currentCount + 100 <= item.count) currentCount += 100; } }) .setPosition(395, 340); group.addActor(upbutton1); ImageButton upbutton2 = new ImageButton( Res.getDrawable(Setting.GAME_RES_IMAGE_NUMBER + "up.png"), Res.getDrawable(Setting.GAME_RES_IMAGE_NUMBER + "ups.png")); upbutton2 .onClick( new Runnable() { @Override public void run() { if (currentCount + 10 <= item.count) currentCount += 10; } }) .setPosition(435, 340); group.addActor(upbutton2); ImageButton upbutton3 = new ImageButton( Res.getDrawable(Setting.GAME_RES_IMAGE_NUMBER + "up.png"), Res.getDrawable(Setting.GAME_RES_IMAGE_NUMBER + "ups.png")); upbutton3 .onClick( new Runnable() { @Override public void run() { if (currentCount + 1 <= item.count) currentCount += 1; } }) .setPosition(475, 340); group.addActor(upbutton3); ImageButton dbutton1 = new ImageButton( Res.getDrawable(Setting.GAME_RES_IMAGE_NUMBER + "down.png"), Res.getDrawable(Setting.GAME_RES_IMAGE_NUMBER + "downs.png")); dbutton1 .onClick( new Runnable() { @Override public void run() { if (currentCount - 100 >= 1) currentCount -= 100; } }) .setPosition(395, 240); group.addActor(dbutton1); ImageButton dbutton2 = new ImageButton( Res.getDrawable(Setting.GAME_RES_IMAGE_NUMBER + "down.png"), Res.getDrawable(Setting.GAME_RES_IMAGE_NUMBER + "downs.png")); dbutton2 .onClick( new Runnable() { @Override public void run() { if (currentCount - 10 >= 1) currentCount -= 10; } }) .setPosition(435, 240); group.addActor(dbutton2); ImageButton dbutton3 = new ImageButton( Res.getDrawable(Setting.GAME_RES_IMAGE_NUMBER + "down.png"), Res.getDrawable(Setting.GAME_RES_IMAGE_NUMBER + "downs.png")); dbutton3 .onClick( new Runnable() { @Override public void run() { if (currentCount - 1 >= 1) currentCount -= 1; } }) .setPosition(475, 240); group.addActor(dbutton3); Table buttable = new Table(); buttable .add( new TextButton("最大", butstyle, 16) .onClick( new Runnable() { @Override public void run() { currentCount = item.count == 0 ? 1 : item.count; } })) .size(80, 33) .row(); buttable .add( new TextButton("+1", butstyle, 16) .onClick( new Runnable() { @Override public void run() { if (currentCount < item.count) currentCount++; } })) .size(80, 35) .row(); buttable .add( new TextButton("-1", butstyle, 16) .onClick( new Runnable() { @Override public void run() { if (currentCount > 1) currentCount--; } })) .size(80, 35) .row(); buttable .add( new TextButton("最小", butstyle, 16) .onClick( new Runnable() { @Override public void run() { currentCount = 1; } })) .size(80, 33) .row(); for (Cell c : buttable.getCells()) { c.padTop(2).padBottom(2); } buttable.setPosition(575, 300); group.addActor(buttable); stage.addActor(group); for (final Actor a : group.getChildren()) { a.addListener( new InputListener() { public boolean touchDown(InputEvent event, float x, float y, int pointer, int button) { if (!(a instanceof Image)) Music.playSE("snd210"); return true; } }); } can3 = new Runnable() { @Override public void run() { group.setVisible(false); mask2.setVisible(false); can.run(); } }; can3.run(); can2.run(); can.run(); }