private void renderCachedScaled() { cacheScaled5.setColors(red); cacheScaled5.draw(spriteBatch); cacheScaled1.draw(spriteBatch); if (red.a > 0.6f) return; cacheScaled2.draw(spriteBatch); cacheScaled3.draw(spriteBatch); cacheScaled4.draw(spriteBatch); }
private void renderCached() { cache5.setColors(red); cache5.draw(spriteBatch); cache1.draw(spriteBatch); if (red.a > 0.6f) return; cache2.draw(spriteBatch); cache3.draw(spriteBatch); cache4.draw(spriteBatch); }
protected void drawBackground(SpriteBatch batch, float parentAlpha) { if (style.stageBackground != null) { Color color = getColor(); batch.setColor(color.r, color.g, color.b, color.a * parentAlpha); Stage stage = getStage(); Vector2 position = stageToLocalCoordinates(Vector2.tmp.set(0, 0)); Vector2 size = stageToLocalCoordinates(Vector2.tmp2.set(stage.getWidth(), stage.getHeight())); style.stageBackground.draw( batch, getX() + position.x, getY() + position.y, getX() + size.x, getY() + size.y); } super.drawBackground(batch, parentAlpha); // Draw the title without the batch transformed or clipping applied. float x = getX(), y = getY() + getHeight(); TextBounds bounds = titleCache.getBounds(); if ((titleAlignment & Align.left) != 0) x += getPadLeft(); else if ((titleAlignment & Align.right) != 0) x += getWidth() - bounds.width - getPadRight(); else x += (getWidth() - bounds.width) / 2; if ((titleAlignment & Align.top) == 0) { if ((titleAlignment & Align.bottom) != 0) y -= getPadTop() - bounds.height; else y -= (getPadTop() - bounds.height) / 2; } titleCache.setColor(Color.tmp.set(getColor()).mul(style.titleFontColor)); titleCache.setPosition((int) x, (int) y); titleCache.draw(batch, parentAlpha); }
@Override public void draw() { if (_flickerTimer != 0) { _flicker = !_flicker; if (_flicker) return; } FlxCamera camera = FlxG._activeCamera; if (cameras == null) cameras = FlxG.cameras; if (!cameras.contains(camera, true)) return; if (!onScreen(camera)) return; _point.x = x - (camera.scroll.x * scrollFactor.x) - offset.x; _point.y = y - (camera.scroll.y * scrollFactor.y) - offset.y; _point.x += (_point.x > 0) ? 0.0000001f : -0.0000001f; _point.y += (_point.y > 0) ? 0.0000001f : -0.0000001f; // scaling BitmapFont font = _textField.getFont(); if (scale.x != font.getScaleX() || scale.y != font.getScaleY()) { _textField.getFont().setScale(scale.x, scale.y); calcFrame(); } // position _textField.setPosition(_point.x, _point.y); // rotation if (angle != 0) { _matrix = FlxG.batch.getTransformMatrix().cpy(); Matrix4 rotationMatrix = FlxG.batch.getTransformMatrix(); rotationMatrix.translate( _textField.getX() + (width / 2), _textField.getY() + (height / 2), 0); rotationMatrix.rotate(0, 0, 1, angle); rotationMatrix.translate( -(_textField.getX() + (width / 2)), -(_textField.getY() + (height / 2)), 0); FlxG.batch.setTransformMatrix(rotationMatrix); } // blending if (blend != null && currentBlend != blend) { int[] blendFunc = BlendMode.getOpenGLBlendMode(blend); FlxG.batch.setBlendFunction(blendFunc[0], blendFunc[1]); } else if (Gdx.graphics.isGL20Available() && (FlxG.batchShader == null || ignoreBatchShader)) { // OpenGL ES 2.0 shader render renderShader(); // OpenGL ES 2.0 blend mode render renderBlend(); } // Render shadow behind the text if (_shadow != 0) { // tinting int tintColor = FlxU.multiplyColors(_shadow, camera.getColor()); _textField.setColor( ((tintColor >> 16) & 0xFF) * 0.00392f, ((tintColor >> 8) & 0xFF) * 0.00392f, (tintColor & 0xFF) * 0.00392f, ((_shadow >> 24) & 0xFF) * _alpha * 0.00392f); _textField.translate(_shadowX, _shadowY); _textField.draw(FlxG.batch); _textField.translate(-_shadowX, -_shadowY); } // tinting int tintColor = FlxU.multiplyColors(_color, camera.getColor()); _textField.setColor( ((tintColor >> 16) & 0xFF) * 0.00392f, ((tintColor >> 8) & 0xFF) * 0.00392f, (tintColor & 0xFF) * 0.00392f, _alpha); _textField.draw(FlxG.batch); // rotation if (angle != 0) FlxG.batch.setTransformMatrix(_matrix); _VISIBLECOUNT++; if (FlxG.visualDebug && !ignoreDrawDebug) drawDebug(camera); }
public void render() { bitmapFontCache.draw(batch); }