public StartScreen(SpaceSim game) { this.game = game; background = new Texture(Gdx.files.internal("bg5.jpg")); batch = new SpriteBatch(); stage = new Stage(); heading = "Space Simulator"; Gdx.input.setInputProcessor(stage); FreeTypeFontGenerator generator = new FreeTypeFontGenerator(Gdx.files.internal("fonts/Philosopher-Regular.ttf")); FreeTypeFontParameter parameter = new FreeTypeFontParameter(); buttonFont = generator.generateFont(parameter); buttonFont.setColor(1, 1, 1, 1); parameter.size = 72; headingFont = generator.generateFont(parameter); headingFont.setColor(1, 1, 1, 1); generator.dispose(); GlyphLayout layout = new GlyphLayout(headingFont, heading); headingX = (int) ((Gdx.graphics.getWidth() / 2) - (layout.width / 2)); headingY = 550; this.skin = new Skin(); this.skin.add("default", buttonFont); Pixmap pixmap = new Pixmap(200, 50, Pixmap.Format.RGB888); pixmap.setColor(Color.WHITE); pixmap.fill(); this.skin.add("background", new Texture(pixmap)); TextButton.TextButtonStyle textButtonStyle = new TextButton.TextButtonStyle(); textButtonStyle.up = this.skin.newDrawable("background", Color.GRAY); textButtonStyle.over = this.skin.newDrawable("background", Color.LIGHT_GRAY); textButtonStyle.font = this.skin.getFont("default"); this.skin.add("default", textButtonStyle); TextButton startButton = new TextButton("Start", this.skin); startButton.addListener( new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { StartScreen.this.game.setScreen(new GalaxyMapScreen(StartScreen.this.game)); }; }); startButton.setPosition((Gdx.graphics.getWidth() / 2) - (startButton.getWidth() / 2), 300); this.stage.addActor(startButton); }
public static void reloadFonts() { if (fontGen == null || fonts == null) return; fontGen.dispose(); fontGen = new FreeTypeFontGenerator(Gdx.files.internal("data/arial_bold.ttf")); for (int size : fonts.keySet()) { fonts.put(size, fontGen.generateFont(size)); } }
public static synchronized BitmapFont getFont(int fontSize) { if (fonts == null) fonts = new HashMap<Integer, BitmapFont>(); if (!fonts.containsKey(fontSize)) { if (fontGen == null) fontGen = new FreeTypeFontGenerator(Gdx.files.internal("data/arial_bold.ttf")); fonts.put(fontSize, fontGen.generateFont(fontSize)); } return fonts.get(fontSize); }
@Override public void create() { w = Gdx.graphics.getWidth(); h = Gdx.graphics.getHeight(); margin = 10; stage = new Stage(); Gdx.input.setInputProcessor(stage); Skin skin = new Skin(Gdx.files.internal("data/uiskin.json")); FreeTypeFontGenerator generator = new FreeTypeFontGenerator(Gdx.files.internal("data/arial.ttf")); BitmapFont font15 = generator.generateFont(15); generator.dispose(); LabelStyle lblStyle = new LabelStyle(skin.get(LabelStyle.class)); lblStyle.font = font15; lblStyle.fontColor = Color.BLACK; lblStyle.background = null; LabelStyle lblOutStyle = new LabelStyle(skin.get(LabelStyle.class)); lblOutStyle.font = font15; lblOutStyle.fontColor = Color.BLACK; lblOutStyle.background = new ColorDrawable(new HSV_Color(Color.WHITE)); TextButtonStyle btnStyle = skin.get(TextButtonStyle.class); btnStyle.font = font15; btnStyle.fontColor = Color.BLACK; lblMsg = new Label(Msg, lblStyle); stage.addActor(lblMsg); lblOut = new Label("", lblOutStyle); // lblOut = new Label("", lblStyle); lblOut.setText(" "); stage.addActor(lblOut); btnRunLibGdx = new TextButton("", btnStyle); stage.addActor(btnRunLibGdx); btnRunTranslations = new TextButton("download and copy latest translations", btnStyle); btnRunTranslations.addListener(runListenerTranslations); stage.addActor(btnRunTranslations); btnRunTexturePacker = new TextButton("Pack and copy Texture Images", btnStyle); btnRunTexturePacker.addListener(runListenerTexture); stage.addActor(btnRunTexturePacker); TeePrintStream tee = new TeePrintStream(System.out); System.setOut(tee); chkSource(); layout(); }
private void generateTextComponents() { genericTextBoxMap = new HashMap<Float, BitmapFont>(); FreeTypeFontGenerator generator = new FreeTypeFontGenerator(Gdx.files.internal("font/androidnation.ttf")); for (Float fontSize : Helper.TEXTBOX_SIZE) { genericTextBoxMap.put(fontSize, generator.generateFont((int) (fontSize * ppuy))); } generator.dispose(); generator = new FreeTypeFontGenerator(Gdx.files.internal("font/androidnation.ttf")); miscTextFont = generator.generateFont((int) (Sizes.FONT_SIZE_MISC * ppux)); generator.dispose(); pauseBounds = createBounds(Helper.TEXTBOX_INDEX_PAUSE); levelFinishedBounds = createBounds(Helper.TEXTBOX_INDEX_LEVEL); tapBounds = createBounds(Helper.TEXTBOX_INDEX_TAP); gameFinishedBounds = createBounds(Helper.TEXTBOX_INDEX_GRATULATION); gameOverBounds = createBounds(Helper.TEXTBOX_INDEX_GAME_OVER); }
public void updateFont(String newChars) { parameter.characters = parameter.characters + newChars; font = generator.generateFont(parameter); // generator.generateData(parameter); BitmapFont oldFont = this.getStyle().font; this.getStyle().font = this.getStyle().messageFont = font; oldFont.dispose(); updateDisplayText(); }
public BitmapFont getLemonMilk(int size) { FreeTypeFontGenerator generator = new FreeTypeFontGenerator(Gdx.files.internal("fonts/LemonMilk.ttf")); FreeTypeFontParameter parameter = new FreeTypeFontParameter(); parameter.size = size; BitmapFont lemonMilk = generator.generateFont(parameter); generator.dispose(); return lemonMilk; }
public DebugGdx() { shapeRenderer = new ShapeRenderer(); FreeTypeFontGenerator generator = new FreeTypeFontGenerator(Gdx.files.internal("ARIBLK.TTF")); FreeTypeFontParameter parameter = new FreeTypeFontParameter(); parameter.size = 10; parameter.color = Color.BLACK; font = generator.generateFont(parameter); generator.dispose(); }
public GameState(TitleState title) { this.title = title; this.title.reset(); prefs = Gdx.app.getPreferences("highscore"); adsController = MainGame.adsController; restartButton = new RestartButton(MainGame.WIDTH / 2 - 78, MainGame.HEIGHT / 2 - 100); menuButton = new MenuButton(MainGame.WIDTH / 2 - 125, MainGame.HEIGHT / 2); unpauseButton = new UnpauseButton(MainGame.WIDTH / 2 - 78, MainGame.HEIGHT / 2 + 100); highScore = prefs.getInteger("highscore", 0); gameOverOverlay = new Sprite(new Texture(Gdx.files.internal("gui/gameoverlay.png"))); gameOverOverlay.setPosition(0, MainGame.HEIGHT / 2 - (gameOverOverlay.getHeight() / 2)); backGroundFade = new Sprite(new Texture(Gdx.files.internal("gui/bgfade.png"))); backGroundFade.setPosition(0, 0); backGroundFade.setSize(MainGame.WIDTH, MainGame.HEIGHT); backGroundFade.setAlpha(0.6f); grid = new Grid(15, 15, 390, 390, prefs); parameter.size = 20; parameter.shadowColor = new Color(0, 0, 0, 1f); parameter.shadowOffsetX = 1; parameter.shadowOffsetY = 1; score = grid.getScore(); scoreFont = generator.generateFont(parameter); highscoreFont = generator.generateFont(parameter); redCounter = new Sprite(new Texture(Gdx.files.internal("gui/score/scorecounter.png"))); redCounter.setSize(144, 26.4f); redCounter.setPosition(18, MainGame.HEIGHT - redCounter.getHeight() - 260); blueCounter = new Sprite(new Texture(Gdx.files.internal("gui/score/highscorecounter.png"))); blueCounter.setSize(144, 26.4f); blueCounter.setPosition( MainGame.WIDTH - blueCounter.getWidth() - 18, MainGame.HEIGHT - blueCounter.getHeight() - 260); scoreFont.setColor(Color.WHITE); scoreFont.setFixedWidthGlyphs("0123456789"); highscoreFont.setFixedWidthGlyphs("0123456789"); grid.setPaused(false); }
@Override public void create() { FreeTypeFontGenerator fontGenerator = new FreeTypeFontGenerator(Gdx.files.internal("fonts/ProFont.ttf")); FreeTypeFontGenerator.FreeTypeFontParameter fontParameter = new FreeTypeFontGenerator.FreeTypeFontParameter(); fontParameter.size = (int) (48); gameFont = fontGenerator.generateFont(fontParameter); fontGenerator.dispose(); setScreen(new MainMenuScreen(this)); }
private void initFontes() { FreeTypeFontGenerator gerador = new FreeTypeFontGenerator(Gdx.files.internal("fonts/roboto.ttf")); FreeTypeFontGenerator.FreeTypeFontParameter param = new FreeTypeFontGenerator.FreeTypeFontParameter(); param.size = 48; param.color = new Color(.25f, .25f, .85f, 1); param.shadowOffsetX = 2; param.shadowOffsetY = 2; param.shadowColor = Color.BLACK; fonteTitulo = gerador.generateFont(param); param = new FreeTypeFontGenerator.FreeTypeFontParameter(); param.size = 32; param.color = Color.BLACK; foneBotoes = gerador.generateFont(param); gerador.dispose(); }
public TitleCard(int size, float x, float y) { FreeTypeFontGenerator generator = new FreeTypeFontGenerator(Gdx.files.internal("assets/fonts/Fipps-Regular.ttf")); FreeTypeFontParameter parameter = new FreeTypeFontParameter(); parameter.size = size == 0 ? 36 : 72; titleFont = generator.generateFont(parameter); generator.dispose(); this.x = x; this.y = y; this.size = size; }
private void initFontes() { FreeTypeFontGenerator gerador = new FreeTypeFontGenerator(Gdx.files.internal("fonts/roboto.ttf")); // instancia a fonte utilizada no título FreeTypeFontGenerator.FreeTypeFontParameter params = new FreeTypeFontGenerator.FreeTypeFontParameter(); params.size = 48; params.color = new Color(.25f, .25f, .85f, 1); // tom de azul params.shadowOffsetX = 2; params.shadowOffsetY = 2; params.shadowColor = Color.BLACK; fonteTitulo = gerador.generateFont(params); // instancia a fonte utilizada nos botões params = new FreeTypeFontGenerator.FreeTypeFontParameter(); params.size = 32; params.color = Color.BLACK; fonteBotoes = gerador.generateFont(params); gerador.dispose(); }
public void prepareEmbeddingFont(String fontfamily, int fontSize) { flushAllUnusedFonts(); if (isFontLoaded(fontfamily, fontSize)) { return; } FontManager fontManager = facade.retrieveProxy(FontManager.NAME); FreeTypeFontGenerator.FreeTypeFontParameter parameter = new FreeTypeFontGenerator.FreeTypeFontParameter(); parameter.size = fontSize; FreeTypeFontGenerator generator = new FreeTypeFontGenerator(fontManager.getTTFByName(fontfamily)); BitmapFont font = generator.generateFont(parameter); addBitmapFont(fontfamily, parameter.size, font); }
public void loadCurrentProjectBitmapFonts(String path, String curResolution) { bitmapFonts.clear(); ArrayList<FontSizePair> requiredFonts = getProjectRequiredFontsList(); for (int i = 0; i < requiredFonts.size(); i++) { FontSizePair pair = requiredFonts.get(i); FileHandle fontFile; try { fontFile = getTTFSafely(pair.fontName); FreeTypeFontGenerator generator = new FreeTypeFontGenerator(fontFile); FreeTypeFontGenerator.FreeTypeFontParameter parameter = new FreeTypeFontGenerator.FreeTypeFontParameter(); parameter.size = Math.round(pair.fontSize * resolutionManager.getCurrentMul()); BitmapFont font = generator.generateFont(parameter); bitmapFonts.put(pair, font); } catch (IOException e) { e.printStackTrace(); } } }
public MainMenu(GameSoundController sound) { this.sound = sound; masterMech = new Texture("img/masterMechanic.png"); FreeTypeFontGenerator generator = new FreeTypeFontGenerator(Gdx.files.internal("fonts/black.ttf")); FreeTypeFontParameter parameter = new FreeTypeFontParameter(); parameter.size = 20; font = generator.generateFont(parameter); generator.dispose(); stage = new Stage(); atlas = new TextureAtlas("ui/buttons.pack"); skin = new Skin(Gdx.files.internal("ui/menuButtonSettings.json"), atlas); table = new Table(skin); heading = new Label("Mech Infiltration", new LabelStyle(font, Color.WHITE)); }
@Override public void show() { batch = new SpriteBatch(); FreeTypeFontGenerator generator = new FreeTypeFontGenerator(Gdx.files.internal("SharedAssets/Fonts/textFont.ttf")); FreeTypeFontGenerator.FreeTypeFontParameter parameter = new FreeTypeFontGenerator.FreeTypeFontParameter(); parameter.size = 42; textFont = generator.generateFont(parameter); generator.dispose(); backButton = new Button( new Texture(Gdx.files.internal("SharedAssets/mainMenuText.png")), (int) (1200 * .12), (int) (1824 * .12)); ScoreBuilder scoreBuilder = new ScoreBuilder(); topScores = scoreBuilder.getTopScores(); // If high score needs to be entered, receive that input, too. }
public void init(AssetManager assetManager) { this.assetManager = assetManager; // set asset manager error handler assetManager.setErrorListener(this); // load texture atlas assetManager.load(Constants.TEXTURE_ATLAS_OBJECTS, TextureAtlas.class); // start loading assets and wait until finished assetManager.finishLoading(); // get texture atlas from asset manager TextureAtlas atlas = assetManager.get(Constants.TEXTURE_ATLAS_OBJECTS); player = new AssetPlayer(atlas); FreeTypeFontGenerator generator = new FreeTypeFontGenerator(Gdx.files.internal(Constants.FONT)); FreeTypeFontGenerator.FreeTypeFontParameter parameter = new FreeTypeFontGenerator.FreeTypeFontParameter(); parameter.size = 18; font = generator.generateFont(parameter); generator.dispose(); }
@Override public void create() { stop = win = false; debugRenderer = new Box2DDebugRenderer(); Gdx.input.setInputProcessor(new PlayerInputProcessor(player)); camera = new OrthographicCamera(Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); cameraBak = new OrthographicCamera(Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); batch = new SpriteBatch(); atlas = new TextureAtlas("spacemangame.atlas"); FreeTypeFontGenerator generator = new FreeTypeFontGenerator(new FileHandle("font.ttf")); FreeTypeFontGenerator.FreeTypeFontParameter parameter = new FreeTypeFontGenerator.FreeTypeFontParameter(); parameter.size = 120; font = generator.generateFont(parameter); // font size 12 pixels generator.dispose(); layout = new GlyphLayout(); b2dWorld = new World(new Vector2(0, -0.8f), true); b2dWorld.setContactListener(new GameCollision()); player = new Player(atlas, b2dWorld, -200, camera.viewportHeight / 2 - 30, 1, 10000); meter = new SimpleGameObject(atlas, "meter", -camera.viewportWidth / 2 + 45, -120); meter_fuel = new SimpleGameObject(atlas, "meter_fuel", -camera.viewportWidth / 2 + 52, -159); lives = new SimpleGameObject(atlas, "spaceman_jump1", -camera.viewportWidth / 2 + 20, 200); gameOver = new SimpleGameObject(atlas, "game_over", -80, -70); meter.sprite.scale(2); meter_fuel.sprite.scale(2); gameOver.sprite.scale(2); background = new Background(atlas, -120, -80); manager = new GameObjectManager(atlas, b2dWorld, player, camera); manager.loadGameFromFile("level.png"); }
public Sky(GameStateManager gsm) { super(gsm); cam.setToOrtho(false, OwlCityTribute.WIDTH, OwlCityTribute.HEIGHT); player = new Player( OwlCityTribute.WIDTH, OwlCityTribute.HEIGHT, OwlCityTribute.HEIGHT, -OwlCityTribute.HEIGHT * .1f); player.getPosition().y = -OwlCityTribute.HEIGHT * .1f; background = new Texture("skybg.png"); vignette = new Texture("vignette.png"); cloud = new Texture("cloud.png"); pauseButton = new Texture("pause.png"); // playerXOffset = OwlCityTribute.WIDTH*.4f; textCount = 3; note = new FluctuatingObject( (int) (player.getPosition().x + cam.viewportWidth), 2f, 200, 50, -250); noteAnim = new Animation(new TextureRegion(new Texture("paper.png")), 9, .5f); planeRegion = new TextureRegion(player.getPlane()); clouds = new Array<FluctuatingObject>(); clouds.add( new FluctuatingObject( (int) (player.getPosition().x - cam.viewportWidth * .1), 0f, -(int) (OwlCityTribute.HEIGHT * .1f), 0, -1)); clouds.add( new FluctuatingObject( (int) (player.getPosition().x + cam.viewportWidth * .7), 0f, -(int) (OwlCityTribute.HEIGHT * .1f), 0, -1)); sr = new ShapeRenderer(); noteRotation = 0f; for (int i = 0; i < 5; i++) this.sceneText.add(new ArrayList<String>()); sceneText.get(0).add("I dreamt we were"); sceneText.get(0).add("above the blue."); sceneText.get(1).add("and I was right beside you"); sceneText.get(1).add("floating away."); sceneText.get(2).add("The Earth didn't care"); sceneText.get(2).add("that we were up there."); sceneText.get(3).add("The world looked brighter"); sceneText.get(3).add("from that high altitude."); sceneText.get(4).add("We could go anywhere."); parameter.size = 20; parameter.characters = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ'."; font = generator.generateFont(parameter); generator.dispose(); textBox = new TextBox(); sr = new ShapeRenderer(); waiting = false; whiteValue = 1f; whiteOverlay = .99f; // readyToFadeBlack = false; boxInitialized = false; random = new Random(System.currentTimeMillis()); // Shimmers shimmers = new Array<Shimmer>(); for (int i = 0; i < NUM_SHIMMERS; i++) { shimmers.add( new Shimmer( random.nextInt(OwlCityTribute.WIDTH), random.nextInt((int) (OwlCityTribute.HEIGHT * .5f - OwlCityTribute.HEIGHT * .3f)) + OwlCityTribute.HEIGHT * .3f, random.nextInt((int) (OwlCityTribute.WIDTH * .0025f) + 1), random.nextInt(Shimmer.MAX_LIFE) + 50)); } fallen = false; noteScale = 1f; shrinking = false; intro = true; }
public GameState(Specular game) { super(game); // Loading map texture from a internal directory Texture mapTexture = new Texture(Gdx.files.internal("graphics/game/packed/Level.png")); Texture shockLight = new Texture(Gdx.files.internal("graphics/game/packed/ShockLight.png")); Texture parallax = new Texture(Gdx.files.internal("graphics/game/packed/Parallax.png")); // Loading gameover textures gameOverTex = new Texture(Gdx.files.internal("graphics/game/packed/Background.png")); newHighscore = new Texture(Gdx.files.internal("graphics/menu/gameover/New Highscore.png")); // Loading pause menu textures pauseTex = new Texture(Gdx.files.internal("graphics/menu/pausemenu/Pause.png")); greyPixel = new Texture(Gdx.files.internal("graphics/menu/pausemenu/Grey Pixel.png")); textureAtlas = new TextureAtlas(Gdx.files.internal("graphics/game/packed/Specular.atlas")); // Loading HUD hud = new HUD(this); // Initializing map handler for handling many maps mapHandler = new MapHandler(); mapHandler.addMap( "Map", mapTexture, shockLight, parallax, mapTexture.getWidth(), mapTexture.getHeight(), this); currentMap = mapHandler.getMap("Map"); clipBounds = new Rectangle(0, 0, currentMap.getWidth(), currentMap.getHeight()); // Initializing font FreeTypeFontGenerator fontGen = new FreeTypeFontGenerator(Gdx.files.internal("fonts/Battlev2l.ttf")); FreeTypeFontParameter ftfp = new FreeTypeFontParameter(); ftfp.size = 96; // MAX SIZE ftfp.characters = "1234567890,"; gameOverScoreFont = fontGen.generateFont(ftfp); gameOverScoreFont.setColor(Color.RED); ftfp.characters = "1234567890,tapocniue"; // Characters for "Tap to continue" ftfp.size = 64; scoreFont = fontGen.generateFont(ftfp); scoreFont.setColor(Color.RED); ftfp.characters = "1234567890,x"; ftfp.size = 40; multiplierFont = fontGen.generateFont(ftfp); multiplierFont.setColor(Color.RED); // Tutorial (Must be initialized before fontGen.dispose()) tutorial = new Tutorial(this, fontGen); fontGen.dispose(); // Graphics Settings GfxSettings.init(); // Tutorial Tutorial.init(textureAtlas); // Initializing entities and analogstick statically Player.init(textureAtlas); Bullet.init(this); Particle.init(textureAtlas); UpgradeOrb.init(textureAtlas); EnemyWanderer.init(textureAtlas); EnemyCircler.init(textureAtlas); EnemyStriver.init(textureAtlas); EnemyBooster.init(textureAtlas); EnemyWorm.init(textureAtlas); EnemyVirus.init(textureAtlas); EnemyShielder.init(textureAtlas); EnemyExploder.init(textureAtlas); EnemyDasher.init(textureAtlas); EnemyTanker.init(textureAtlas); AnalogStick.init(hud); // Initializing power-ups AddLife.init(textureAtlas); BulletBurst.init(textureAtlas); FireRateBoost.init(textureAtlas); ScoreMultiplier.init(textureAtlas); ShieldPowerUp.init(textureAtlas); SlowdownEnemies.init(textureAtlas); BoardshockPowerUp.init(textureAtlas); Ricochet.init(textureAtlas); Repulsor.init(textureAtlas); LaserPowerup.init(textureAtlas); ShockWaveRenderer.init(textureAtlas); Laser.init(this); Swarm.init(textureAtlas); PDSPowerUp.init(textureAtlas); pss = new PlayerSpawnSystem(this); puss = new PowerUpSpawnSystem(this); pass = new ParticleSpawnSystem(this); oss = new OrbSpawnSystem(this); cs = new ComboSystem(); waveManager = new WaveManager(this); input = Gdx.input; }
@Override public void show() { openingtheme.play(); openingtheme.setLooping(true); // openingtheme.setVolume(game.state.volume); batch = new SpriteBatch(); stage = new Stage(); Gdx.input.setInputProcessor(stage); // Straight up stolen from https://www.pinterest.comore // img = new Texture("menubackground1.png"); img = new Texture("menu_background_fix.png"); titleimg = new Texture("SlashHeroesTitle.png"); img.setFilter(Texture.TextureFilter.Linear, Texture.TextureFilter.Linear); // change these numbers around so it looks good on the presentation phone TextureRegion region = new TextureRegion(img, 0, 0, 600, 400); sprite = new Sprite(region); sprite.setSize(Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); sprite.setOrigin(0, 0); skin = new Skin(); // Generate a 1x1 white texture and store it in the skin named "white". Pixmap pixmap = new Pixmap(320, 75, Pixmap.Format.RGBA8888); pixmap.setColor(Color.GREEN); pixmap.fill(); skin.add("white", new Texture(pixmap)); // create the custom font FreeTypeFontGenerator generator = new FreeTypeFontGenerator(Gdx.files.internal("fonts/slkscre.ttf")); FreeTypeFontGenerator.FreeTypeFontParameter parameter = new FreeTypeFontGenerator.FreeTypeFontParameter(); parameter.size = 80; BitmapFont OurFont = generator.generateFont(parameter); generator.dispose(); // don't forget to dispose to avoid memory leaks! // add ourfont to the skin for our buttons. skin.add("default", OurFont); // textbuttonstyle wont overwrite the font TextButtonStyle textButtonStyle = new TextButtonStyle(); textButtonStyle.up = skin.newDrawable("white", Color.DARK_GRAY); textButtonStyle.down = skin.newDrawable("white", Color.DARK_GRAY); textButtonStyle.checked = skin.newDrawable("white", Color.BLUE); textButtonStyle.over = skin.newDrawable("white", Color.LIGHT_GRAY); textButtonStyle.font = skin.getFont("default"); skin.add("default", textButtonStyle); // Create a button with the "default" TextButtonStyle. final TextButton PlayButton = new TextButton("PLAY", textButtonStyle); // final TextButton ContinueButton = new TextButton("Continue",textButtonStyle); final TextButton SettingsButton = new TextButton("Mute", textButtonStyle); final TextButton QuitButton = new TextButton("Quit", textButtonStyle); PlayButton.setPosition(Gdx.graphics.getWidth() / 2 - 160, Gdx.graphics.getHeight() / 2 - 150); // ContinueButton.setPosition(Gdx.graphics.getWidth()/2 - 160, Gdx.graphics.getHeight()/2 - 85); // SettingsButton.setPosition(Gdx.graphics.getWidth()/2 - 160, Gdx.graphics.getHeight()/2 // - 165); SettingsButton.setPosition( Gdx.graphics.getWidth() / 2 - 160, Gdx.graphics.getHeight() / 2 - 300); // QuitButton.setPosition(Gdx.graphics.getWidth()/2 - 160, Gdx.graphics.getHeight()/2 - // 245); QuitButton.setPosition(Gdx.graphics.getWidth() / 2 - 160, Gdx.graphics.getHeight() / 2 - 450); stage.addActor(PlayButton); // stage.addActor(ContinueButton); stage.addActor(SettingsButton); stage.addActor(QuitButton); PlayButton.addListener( new ChangeListener() { public void changed(ChangeEvent event, Actor actor) { select.play(); PlayButton.setText("Starting new game"); openingtheme.stop(); game.setScreen(game.introscreen); } }); SettingsButton.addListener( new ChangeListener() { public void changed(ChangeEvent event, Actor actor) { // System.out.println("Clicked! Is checked: " + button.isChecked()); select.play(); if (game.state.volume == 0f) { game.state.volume = .7f; openingtheme.play(); openingtheme.setVolume(game.state.volume); SettingsButton.setText("Mute"); } else { game.state.volume = 0f; openingtheme.stop(); SettingsButton.setText("Unmute"); } // TODO make this mute and unmute the non existant sound // mute and unmute; } }); QuitButton.addListener( new ChangeListener() { public void changed(ChangeEvent event, Actor actor) { select.play(); openingtheme.stop(); QuitButton.setText("Quitting"); // TODO make this quit the correct way System.exit(0); } }); }
private static void loadResources(Skin skin) { FreeTypeFontGenerator gen = new FreeTypeFontGenerator(Gdx.files.internal("graduate.ttf")); FreeTypeFontGenerator.FreeTypeFontParameter param = new FreeTypeFontGenerator.FreeTypeFontParameter(); param.size = 12; skin.add("x-small", gen.generateFont(param)); param.size = 16; skin.add("small", gen.generateFont(param)); param.size = 20; skin.add("default", gen.generateFont(param)); param.size = 24; skin.add("medium", gen.generateFont(param)); param.size = 32; skin.add("big", gen.generateFont(param)); param.size = 48; skin.add("huge", gen.generateFont(param)); param.size = 72; skin.add("x-huge", gen.generateFont(param)); skin.add( "default.up", new NinePatch(new Texture(Gdx.files.internal("button.up.default.9.png")), 16, 16, 16, 16)); skin.add( "default.over", new NinePatch( new Texture(Gdx.files.internal("button.over.default.9.png")), 16, 16, 16, 16)); skin.add( "default.down", new NinePatch( new Texture(Gdx.files.internal("button.down.default.9.png")), 16, 16, 16, 16)); skin.add( "success.up", new NinePatch(new Texture(Gdx.files.internal("button.up.success.9.png")), 16, 16, 16, 16)); skin.add( "success.over", new NinePatch( new Texture(Gdx.files.internal("button.over.success.9.png")), 16, 16, 16, 16)); skin.add( "success.down", new NinePatch( new Texture(Gdx.files.internal("button.down.success.9.png")), 16, 16, 16, 16)); skin.add( "warning.up", new NinePatch(new Texture(Gdx.files.internal("button.up.warning.9.png")), 16, 16, 16, 16)); skin.add( "warning.over", new NinePatch( new Texture(Gdx.files.internal("button.over.warning.9.png")), 16, 16, 16, 16)); skin.add( "warning.down", new NinePatch( new Texture(Gdx.files.internal("button.down.warning.9.png")), 16, 16, 16, 16)); skin.add( "error.up", new NinePatch(new Texture(Gdx.files.internal("button.up.error.9.png")), 16, 16, 16, 16)); skin.add( "error.over", new NinePatch(new Texture(Gdx.files.internal("button.over.error.9.png")), 16, 16, 16, 16)); skin.add( "error.down", new NinePatch(new Texture(Gdx.files.internal("button.down.error.9.png")), 16, 16, 16, 16)); skin.add( "window", new NinePatch(new Texture(Gdx.files.internal("window.9.png")), 32, 32, 32, 32)); skin.add("checkbox.on", new Texture(Gdx.files.internal("checkbox.on.default.png"))); skin.add("checkbox.off", new Texture(Gdx.files.internal("checkbox.off.default.png"))); skin.add("checkbox.on.disabled", new Texture(Gdx.files.internal("checkbox.on.disabled.png"))); skin.add("checkbox.off.disabled", new Texture(Gdx.files.internal("checkbox.off.disabled.png"))); skin.add( "checkbox.on.slider.horizontal", new Texture(Gdx.files.internal("checkbox.on.slider.horizontal.png"))); skin.add( "checkbox.off.slider.horizontal", new Texture(Gdx.files.internal("checkbox.off.slider.horizontal.png"))); skin.add("radiobutton.on", new Texture(Gdx.files.internal("radiobutton.on.default.png"))); skin.add( "radiobutton.on.over", new Texture(Gdx.files.internal("radiobutton.on.over.default.png"))); skin.add("radiobutton.off", new Texture(Gdx.files.internal("radiobutton.off.default.png"))); skin.add( "radiobutton.off.over", new Texture(Gdx.files.internal("radiobutton.off.over.default.png"))); skin.add( "radiobutton.disabled", new Texture(Gdx.files.internal("radiobutton.disabled.default.png"))); skin.add("arrow.up", new Texture(Gdx.files.internal("arrow.up.default.png"))); skin.add("arrow.up.disabled", new Texture(Gdx.files.internal("arrow.up.disabled.png"))); skin.add("arrow.down", new Texture(Gdx.files.internal("arrow.down.default.png"))); skin.add("arrow.down.disabled", new Texture(Gdx.files.internal("arrow.down.disabled.png"))); skin.add("arrow.left", new Texture(Gdx.files.internal("arrow.left.default.png"))); skin.add("arrow.left.disabled", new Texture(Gdx.files.internal("arrow.left.disabled.png"))); skin.add("arrow.right", new Texture(Gdx.files.internal("arrow.right.default.png"))); skin.add("arrow.right.disabled", new Texture(Gdx.files.internal("arrow.right.disabled.png"))); for (ColorEnum color : ColorEnum.values()) { skin.add(color.colorName, color.getColor()); } Pixmap pixmap; pixmap = new Pixmap(1, 1, Pixmap.Format.RGBA8888); pixmap.setColor(skin.getColor("white")); pixmap.fill(); skin.add("white", new Texture(pixmap)); pixmap = new Pixmap(1, 1, Pixmap.Format.RGBA8888); pixmap.setColor(skin.getColor("transparent")); pixmap.fill(); skin.add("transparent", new Texture(pixmap)); pixmap = new Pixmap(8, 1, Pixmap.Format.RGBA8888); pixmap.setColor(Color.WHITE); pixmap.fill(); skin.add("white1x8", new Texture(pixmap)); pixmap = new Pixmap(1, 8, Pixmap.Format.RGBA8888); pixmap.setColor(Color.WHITE); pixmap.fill(); skin.add("white8x1", new Texture(pixmap)); pixmap = new Pixmap(32, 32, Pixmap.Format.RGBA8888); pixmap.setColor(Color.WHITE); pixmap.fill(); skin.add("white32s", new Texture(pixmap)); }
@Override public void show() { imgNinja = new Texture(Gdx.files.internal("Ninja-Shadow.png")); imgNinja.setFilter(Texture.TextureFilter.Linear, Texture.TextureFilter.Linear); FreeTypeFontGenerator generator = new FreeTypeFontGenerator(Gdx.files.internal("lastninja.ttf")); FreeTypeFontGenerator.FreeTypeFontParameter parameter = new FreeTypeFontGenerator.FreeTypeFontParameter(); parameter.genMipMaps = true; parameter.minFilter = Texture.TextureFilter.Linear.MipMapLinearNearest; parameter.magFilter = Texture.TextureFilter.Linear; parameter.size = 26; final BitmapFont font = generator.generateFont(parameter); startLabel = new Label("Start Game", new Label.LabelStyle(font, Color.BLACK)); startLabel.setPosition(500, 300); startLabel.setTouchable(Touchable.enabled); startLabel.setBounds(500, 300, startLabel.getWidth(), startLabel.getHeight()); startLabel.addListener( new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { game.setScreen(new PlayScreen(game)); dispose(); } }); instructionLabel = new Label("Instructions", new Label.LabelStyle(font, Color.BLACK)); instructionLabel.setPosition(500, 250); instructionLabel.setTouchable(Touchable.enabled); instructionLabel.setBounds(500, 250, instructionLabel.getWidth(), instructionLabel.getHeight()); instructionLabel.addListener( new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { game.setScreen(new InstructionScreen(game)); dispose(); } }); aboutLabel = new Label("About", new Label.LabelStyle(font, Color.BLACK)); aboutLabel.setPosition(500, 200); aboutLabel.setTouchable(Touchable.enabled); aboutLabel.setBounds(500, 200, aboutLabel.getWidth(), aboutLabel.getHeight()); aboutLabel.addListener( new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { game.setScreen(new AboutScreen(game)); dispose(); } }); quitLabel = new Label("Quit", new Label.LabelStyle(font, Color.BLACK)); quitLabel.setPosition(500, 150); quitLabel.setTouchable(Touchable.enabled); quitLabel.setBounds(500, 150, quitLabel.getWidth(), quitLabel.getHeight()); quitLabel.addListener( new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { Gdx.app.exit(); } }); stage.addActor(startLabel); stage.addActor(instructionLabel); stage.addActor(aboutLabel); stage.addActor(quitLabel); }
public static BitmapFont getFont(int fontSize, String path) { FreeTypeFontGenerator fontGen = new FreeTypeFontGenerator(Gdx.files.internal(path)); BitmapFont font = fontGen.generateFont(fontSize); fontGen.dispose(); return font; }
public void loadBitmapFont(String folder, String path, String key, int size, Color color) { FreeTypeFontGenerator gen = new FreeTypeFontGenerator(Gdx.files.internal(folder + "/" + path)); BitmapFont bmf = gen.generateFont(size); bmf.setColor(color); font.put(key, bmf); }
public OptionScreen(Anvil anvil) { super(anvil); Skin skin = new Skin(Gdx.files.internal(Systems.Skin)); back = new Texture(Gdx.files.internal(Locale.SYSTEM_UI_PATH + "marble.png")); background = new Image(back); FreeTypeFontGenerator gen = new FreeTypeFontGenerator(Gdx.files.internal(Locale.FONT_BASE + "Canted Comic.ttf")); FreeTypeFontParameter par = new FreeTypeFontParameter(); par.size = 20; par.borderColor = Color.BLACK; par.color = Color.WHITE; par.borderWidth = 2; BitmapFont font = gen.generateFont(par); LabelStyle ls = new LabelStyle(); ls.font = font; CheckBox vsync = new CheckBox("VSync", skin); vsync.setChecked(getBool("Graphics", "useVsync")); vsync.addListener( new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { bVsync = vsync.isChecked(); vsync.setChecked(vsync.isChecked() ? false : true); } }); Separator sep = new Separator(); CheckBox controller = new CheckBox("Use Controller", skin); controller.setChecked(getBool("Controls", "useController")); controller.addListener( new ClickListener() { public void clicked(InputEvent event, float x, float y) {} }); TextButton okay = new TextButton("Apply", skin); okay.addListener( new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { save(); anvil.setScreen(new MenuScreen(anvil)); } }); Table opt = new Table(skin); opt.setFillParent(true); opt.setBackground(background.getDrawable()); opt.add(new Label("Graphics", ls)).row(); opt.add(sep); opt.add(vsync).row(); opt.add().row(); opt.add().row(); opt.add().row(); opt.add(okay).align(Align.bottomLeft); stage.addActor(opt); Gdx.input.setInputProcessor(stage); }
public Grassland(GameStateManager gsm) { super(gsm); cam.setToOrtho(false, OwlCityTribute.WIDTH, OwlCityTribute.HEIGHT); player = new Player( OwlCityTribute.WIDTH, OwlCityTribute.HEIGHT, OwlCityTribute.HEIGHT, -OwlCityTribute.HEIGHT * .1f); player.getPosition().y = OwlCityTribute.HEIGHT; background = new Texture("grass.png"); vignette = new Texture("vignette.png"); cloud = new Texture("cloud.png"); pauseButton = new Texture("pause.png"); balloon = new Texture("balloon.png"); brush = new Texture("brush.png"); textCount = -1; note = new FluctuatingObject( (int) (player.getPosition().x + cam.viewportWidth), 2f, 200, 50, -250); noteAnim = new Animation(new TextureRegion(new Texture("paper.png")), 9, .5f); planeRegion = new TextureRegion(player.getPlane()); clouds = new Array<FluctuatingObject>(); clouds.add( new FluctuatingObject( (int) (player.getPosition().x - cam.viewportWidth * .1), 0f, (int) (OwlCityTribute.HEIGHT * .8f), 0, -1)); clouds.add( new FluctuatingObject( (int) (player.getPosition().x + cam.viewportWidth * .7), 0f, (int) (OwlCityTribute.HEIGHT * .8f), 0, -1)); sr = new ShapeRenderer(); noteRotation = 0f; for (int i = 0; i < 4; i++) this.sceneText.add(new ArrayList<String>()); sceneText.get(0).add("The open summer breeze swept"); sceneText.get(0).add("us through the hills."); sceneText.get(1).add("There was endless sky with"); sceneText.get(1).add("the evening around us"); sceneText.get(2).add("Everywhere we looked we saw"); sceneText.get(2).add("green, scenic sublime"); sceneText.get(3).add("And cold nostalgia chilled"); sceneText.get(3).add("us in the warm air"); parameter.size = 20; parameter.characters = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ'.,"; font = generator.generateFont(parameter); generator.dispose(); textBox = new TextBox(); sr = new ShapeRenderer(); waiting = false; whiteValue = 0f; // readyToFadeBlack = false; boxInitialized = false; random = new Random(System.currentTimeMillis()); // Shimmers shimmers = new Array<Shimmer>(); for (int i = 0; i < NUM_SHIMMERS; i++) { shimmers.add( new Shimmer( random.nextInt(OwlCityTribute.WIDTH), random.nextInt((int) (OwlCityTribute.HEIGHT * .5f - OwlCityTribute.HEIGHT * .3f)) + OwlCityTribute.HEIGHT * .3f, random.nextInt((int) (OwlCityTribute.WIDTH * .0025f) + 1), random.nextInt(Shimmer.MAX_LIFE) + 50)); } fallen = false; noteScale = 1f; shrinking = false; balloonFluctuation = new FluctuatingObject( (int) (OwlCityTribute.WIDTH * .75), .75f, (int) (OwlCityTribute.HEIGHT * .8f), (int) (OwlCityTribute.HEIGHT * .025), 0); brushmoving = new Array<FluctuatingObject>(); for (int i = 0; i < 3; i++) { brushmoving.add( new FluctuatingObject( i * brush.getWidth() + (int) (player.getPosition().x - cam.viewportWidth / 2 + player.xOffset), 0, -(int) (OwlCityTribute.HEIGHT * .15), 0, 0)); } }