示例#1
0
 @Override
 protected void onCreate(Bundle savedInstanceState) {
   super.onCreate(savedInstanceState);
   AndroidApplicationConfiguration config = new AndroidApplicationConfiguration();
   new CardboardImplementation();
   initialize(new SimpleRoom(), config);
 }
示例#2
0
  @Override
  public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);

    try {
      AudioManager am = (AudioManager) getSystemService(Context.AUDIO_SERVICE);
      String s1 = am.getProperty(AudioManager.PROPERTY_OUTPUT_SAMPLE_RATE);
      String s2 = am.getProperty(AudioManager.PROPERTY_OUTPUT_FRAMES_PER_BUFFER);

      if (s1 != null && s2 != null) {
        World.freq = Integer.parseInt(s1);
        World.samples = Integer.parseInt(s2);
        System.out.println(
            "AudioManager suggested fs=" + World.freq + ", samples=" + World.samples);
      }

    } catch (Throwable t) {
      System.err.println("Could not get device defaults: " + t.toString());
    }

    AndroidService.setInstance(new AndroidService(this));

    AndroidApplicationConfiguration cfg = new AndroidApplicationConfiguration();
    cfg.useAccelerometer = false;
    cfg.useCompass = false;
    cfg.useWakelock = true;
    initialize(new DrumApp(), cfg);
  }
  @Override
  protected void onCreate(Bundle savedInstanceState) {
    Log.e(TAG, "onCreate");
    super.onCreate(savedInstanceState);

    MyAppApplication myApp = ((MyAppApplication) getApplicationContext());
    mGoogleApiClient = myApp.getClient();
    room = myApp.getRoom();
    mRoomId = room.getRoomId();
    mParticipants = room.getParticipants();

    Intent i = getIntent();
    myself = (Player) i.getSerializableExtra("myself");

    AndroidApplicationConfiguration config = new AndroidApplicationConfiguration();
    initialize(new CatMath(this, myself), config); // updated by siyuan

    myId = room.getParticipantId(Games.Players.getCurrentPlayerId(myApp.getClient()));
    GameWorld.isOwner = isServer();
    Log.e("isOwner:", String.valueOf(GameWorld.isOwner));
    playerMap.put(myId, 1);
    GameWorld.numberOfPlayers = mParticipants.size();

    Log.e(TAG, "onCreate ends");
  } // end of onCreate
  @Override
  protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    AndroidApplicationConfiguration config = new AndroidApplicationConfiguration();

    initialize(new MyGameColumns(), config);
  }
示例#5
0
 @Override
 protected void onCreate(Bundle savedInstanceState) {
   super.onCreate(savedInstanceState);
   AndroidApplicationConfiguration config = new AndroidApplicationConfiguration();
   // config.useGLSurfaceView20API18 = true;
   initialize(new MyGdxGame(), config);
 }
  /*
   * (non-Javadoc)
   * @see android.app.Activity#onCreate(android.os.Bundle)
   *
   * cfg.use20 = true um Texturen zu verwenden welche nicht PowerOf2 verwenden ( z.b. 8x8, 16x16, 32x32 usw. )
   */
  public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);

    AndroidApplicationConfiguration cfg = new AndroidApplicationConfiguration();
    cfg.useGL20 = true;

    initialize(new MainTutorials(), cfg);
  }
示例#7
0
 @Override
 protected void onCreate(Bundle savedInstanceState) {
   super.onCreate(savedInstanceState);
   AndroidApplicationConfiguration config = new AndroidApplicationConfiguration();
   config.useAccelerometer = false;
   config.useCompass = false;
   initialize(new Drop(), config);
 }
示例#8
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  @Override
  public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);

    AndroidApplicationConfiguration cfg = new AndroidApplicationConfiguration();

    initialize(new StampedeGame(), cfg);
  }
示例#9
0
  @Override
  public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);

    AndroidApplicationConfiguration cfg = new AndroidApplicationConfiguration();
    cfg.useGL20 = false;

    initialize(new WebDefender(), cfg);
  }
示例#10
0
  @Override
  public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);

    AndroidApplicationConfiguration cfg = new AndroidApplicationConfiguration();
    cfg.useGL20 = true;

    initialize(new PickinGas(), cfg);
  }
 @Override
 public void onCreate(Bundle savedInstanceState) {
   super.onCreate(savedInstanceState);
   AndroidApplicationConfiguration config = new AndroidApplicationConfiguration();
   config.useGL20 = true;
   Engine engine = new Engine();
   initialize(engine, config);
   engine.setLoadingPath("", true);
 }
示例#12
0
 @Override
 protected void onCreate(Bundle savedInstanceState) {
   super.onCreate(savedInstanceState);
   AndroidApplicationConfiguration config = new AndroidApplicationConfiguration();
   config.useAccelerometer = false;
   config.useCompass = false;
   config.useGLSurfaceView20API18 = true;
   initialize(new Side(), config);
   Gdx.app.setLogLevel(LOG_DEBUG);
 }
示例#13
0
 @Override
 protected void onCreate(Bundle savedInstanceState) {
   super.onCreate(savedInstanceState);
   gameHelper = new GameHelper(this, GameHelper.CLIENT_GAMES);
   gameHelper.enableDebugLog(true);
   AndroidApplicationConfiguration config = new AndroidApplicationConfiguration();
   game = new Game(this);
   initialize(game, config);
   gameHelper.setup(this);
 }
示例#14
0
 public void onCreate(android.os.Bundle savedInstanceState) {
   super.onCreate(savedInstanceState);
   RT.var("clojure.core", "require").invoke(Symbol.intern("hello-world.core"));
   try {
     Game game = (Game) RT.var("hello-world.core", "hello-world").deref();
     initialize(game);
   } catch (Exception e) {
     e.printStackTrace();
   }
 }
示例#15
0
 /** Called when the activity is first created. */
 @Override
 public void onCreate(Bundle savedInstanceState) {
   super.onCreate(savedInstanceState);
   AndroidApplicationConfiguration config = new AndroidApplicationConfiguration();
   config.useAccelerometer = false;
   config.useCompass = false;
   config.useWakelock = true;
   config.useGL20 = true;
   initialize(new StarAssault(), config);
 }
示例#16
0
 @Override
 protected void onCreate(Bundle savedInstanceState) {
   super.onCreate(savedInstanceState);
   AndroidApplicationConfiguration config = new AndroidApplicationConfiguration();
   initialize(
       new AbstractGame() {
         @Override
         protected void init() {}
       },
       config);
 }
示例#17
0
  @Override
  public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);

    AndroidApplicationConfiguration cfg = new AndroidApplicationConfiguration();
    cfg.useGL20 = true;
    cfg.useAccelerometer = false;
    cfg.useCompass = false;

    initialize(new Lumpundform(), cfg);
  }
示例#18
0
  @Override
  public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);

    AndroidApplicationConfiguration cfg = new AndroidApplicationConfiguration();
    cfg.useGL20 = false;

    // PLATFORM_DESKTOP = 0;
    // PLATFORM_ANDROID = 1;
    // PLATFORM_OUYA = 2;
    initialize(new BashNBump(1), cfg);
  }
  @Override
  public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);

    AndroidApplicationConfiguration cfg = new AndroidApplicationConfiguration();
    cfg.useGL20 = false;

    // Prevent the screen from dimming
    getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);

    initialize(new MyCoolGame(), cfg);
  }
  public void onCreate(Bundle var1) {
    super.onCreate(var1);
    this.getWindow().addFlags(128);

    AndroidApplicationConfiguration cfg = new AndroidApplicationConfiguration();
    cfg.useGL20 = false;
    cfg.useAccelerometer = true;
    cfg.useCompass = false;

    this.requestWindowFeature(1);
    this.getWindow().setFlags(1024, 1024);
    this.getWindow().clearFlags(2048);

    layout = new RelativeLayout(this);
    layout.setLayoutParams(new LayoutParams(-1, -1));

    adView = this.createAdView();
    // layout.addView(adView);
    layout.addView(this.createGameView(cfg));

    this.setContentView(layout);
    this.startAdvertising(adView);

    this.interstitialAd = new InterstitialAd(this);
    this.interstitialAd.setAdUnitId(AD_UNIT_ID_INTERSTITIAL);
    interstitialAd.setAdListener(
        new AdListener() {
          @Override
          public void onAdLoaded() {
            if (DEBUG) {
              Toast.makeText(
                      getApplicationContext(), "Finished Loading Interstitial", Toast.LENGTH_SHORT)
                  .show();
            }
          }

          @Override
          public void onAdClosed() {
            if (DEBUG) {
              Toast.makeText(getApplicationContext(), "Closed Interstitial", Toast.LENGTH_SHORT)
                  .show();
            }
          }
        });

    if (this.gameHelper == null) {
      this.gameHelper = new GameHelper(this, 1);
      this.gameHelper.enableDebugLog(true);
    }

    this.gameHelper.setup(this);
  }
示例#21
0
  @Override
  public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);

    AndroidApplicationConfiguration cfg = new AndroidApplicationConfiguration();
    cfg.useGL20 = false;
    cfg.useAccelerometer = false;
    cfg.useCompass = false;
    Texture.setEnforcePotImages(false);

    Assets ass = new Assets();
    ass.manager.load(Assets.class);

    initialize(new Endless_RPG(new AndroidGameOrientation()), cfg);
  }
  @Override
  public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    Log.i(tag, "on create activiy");
    AndroidApplicationConfiguration config = new AndroidApplicationConfiguration();
    config.useWakelock = true;
    createWakeLock(config);
    game = new PokerGame();
    MyPoker.game = game;
    initialize(game, config);

    MyPoker.client.setListener(game);
    // game.onReceivedJson(MyPoker.json);

  }
示例#23
0
  @Override
  protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);

    // fix for launcher icon starting new activity on top of old one
    if ((getIntent().getFlags() & Intent.FLAG_ACTIVITY_BROUGHT_TO_FRONT) != 0) {
      finish();
      return;
    }

    listeners = new Array<ActionListener>();

    AndroidApplicationConfiguration config = new AndroidApplicationConfiguration();
    config.useAccelerometer = false;
    config.useCompass = false;
    config.hideStatusBar = true;
    // config.useImmersiveMode = true;
    config.useAccelerometer = false;

    if (GameScreen.SOFT_DEBUG) config.useWakelock = true;

    MyGame.setPlatformSpecific(this);

    initialize(new MyGame(), config);

    // create app exit
    alertBuilder = new AlertDialog.Builder(this);
    alertBuilder.setTitle("Exit");
    alertBuilder.setMessage("Do you really want to exit?");
    alertBuilder.setCancelable(true);
    alertBuilder.setPositiveButton(
        "Yes",
        new DialogInterface.OnClickListener() {
          public void onClick(DialogInterface dialog, int id) {
            Gdx.app.exit();
          }
        });
    alertBuilder.setNegativeButton(
        "No",
        new DialogInterface.OnClickListener() {
          public void onClick(DialogInterface dialog, int id) {
            dialog.cancel();
          }
        });
  }
  @Override
  protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);

    // getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
    // SystemUtils.initFullScreen(this);

    mGoogleApiClient =
        new GoogleApiClient.Builder(this)
            .addConnectionCallbacks(this)
            .addOnConnectionFailedListener(this)
            .addApi(Nearby.CONNECTIONS_API)
            .build();

    AndroidApplicationConfiguration config = new AndroidApplicationConfiguration();
    game = new UAGdxGame();
    initialize(game, config);
  }
示例#25
0
  @Override
  public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);

    WindowManager.LayoutParams attrs = getWindow().getAttributes();
    attrs.flags |= WindowManager.LayoutParams.FLAG_FULLSCREEN;
    getWindow().setAttributes(attrs);
    setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE);

    if (Build.VERSION.SDK_INT >= 11) {
      resetStatusBar();
    }

    AndroidApplicationConfiguration cfg = new AndroidApplicationConfiguration();
    cfg.useGL20 = true;

    initialize(new GlxyGame(), cfg);
  }
示例#26
0
  /** Called when the activity is first created. */
  @Override
  public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    AndroidApplicationConfiguration config = new AndroidApplicationConfiguration();

    config.useAccelerometer = false;
    config.useCompass = false;
    config.useWakelock = true;
    config.useGL20 = true;
    // int mode = Activity.MODE_PRIVATE;

    // prefs = getSharedPreferences("bomber-pref", mode);

    // Maze m = new Maze();
    /*Intent intent = new Intent();
    intent.setClass(this, MainActivity.class);
    startActivity(intent);*/
    // stageNumber = getStagePref();
    initialize(new BomberMan(this), config);
  }
示例#27
0
  @Override
  protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);

    //		 Create the GameHelper
    _gameHelper = new GameHelper(this, GameHelper.CLIENT_GAMES);
    _gameHelper.enableDebugLog(false);

    GameHelperListener gameHelperListener =
        new GameHelper.GameHelperListener() {

          @Override
          public void onSignInSucceeded() {
            // TODO Auto-generated method stub

          }

          @Override
          public void onSignInFailed() {
            // TODO Auto-generated method stub

          }
        };

    _gameHelper.setup(gameHelperListener);

    //		signIn();

    Intent serviceIntent = new Intent("com.android.vending.billing.InAppBillingService.BIND");
    serviceIntent.setPackage("com.android.vending");
    bindService(serviceIntent, mServiceConn, Context.BIND_AUTO_CREATE);
    //		queryPurchases();

    AndroidApplicationConfiguration config = new AndroidApplicationConfiguration();
    config.useImmersiveMode = true;
    initialize(new Runners(this), config);
  }
示例#28
0
  @Override
  public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    Bundle bundle = getIntent().getExtras();
    IP = bundle.getString("ip");
    PORT = Integer.parseInt(bundle.getString("port"));
    Log.d("UxAndroid", "ip: " + IP + ", port: " + PORT);
    initialize(
        new ApplicationListener() {

          BitmapFont font;
          SpriteBatch batch;

          @Override
          public void create() {
            new Thread(
                    new Runnable() {

                      @Override
                      public void run() {
                        try {
                          RemoteSender sender = new RemoteSender(IP, PORT);
                          synchronized (UxAndroid.this) {
                            UxAndroid.this.sender = sender;
                          }
                        } catch (GdxRuntimeException e) {
                        }
                      }
                    })
                .start();

            batch = new SpriteBatch();
            font = new BitmapFont();
          }

          @Override
          public void resume() {}

          @Override
          public void resize(int width, int height) {
            batch.getProjectionMatrix().setToOrtho2D(0, 0, width, height);
          }

          @Override
          public void render() {
            boolean connected = false;
            synchronized (UxAndroid.this) {
              if (sender != null) {
                sender.sendUpdate();
                connected = sender.isConnected();
              }
            }

            Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT);
            batch.begin();
            if (connected) {
              font.draw(
                  batch,
                  "accel:"
                      + Gdx.input.getAccelerometerX()
                      + ", "
                      + Gdx.input.getAccelerometerY()
                      + ", "
                      + Gdx.input.getAccelerometerZ()
                      + ", fps: "
                      + Gdx.graphics.getFramesPerSecond(),
                  10,
                  20);
            } else {
              font.draw(batch, "No connection to " + IP + ":" + PORT, 10, 20);
            }
            batch.end();
          }

          @Override
          public void pause() {}

          @Override
          public void dispose() {}
        },
        false);
  }
示例#29
0
 @Override
 protected void onCreate(Bundle savedInstanceState) {
   super.onCreate(savedInstanceState);
   initialize(new MyGame(), false);
 }
示例#30
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 @Override
 protected void onCreate(Bundle savedInstanceState) {
   super.onCreate(savedInstanceState);
   AndroidApplicationConfiguration config = new AndroidApplicationConfiguration();
   initialize(new GemTd(GemTd.MOBILE_MODE), config);
 }