/** * @param howMuchCostsOneEuro - e.g. for one euro you gets 2 dollars then howMuchCostsOneEuro=2 */ private void setCurrency(String currencySign, float howMuchCostsOneEuro) { currencyText.setText( currencySign, currencyBounds.getX(), currencyBounds.getY(), currencyBounds.getWidth(), currencyBounds.getHeight()); String s = ""; for (int i = 0; i < price.length; i++) { s += (howMuchCostsOneEuro * price[i]) + "\n"; } resetGlyphLayoutPrices(s); s = ""; for (int i = 0; i < goldAmmount.length; i++) { s += goldAmmount[i] + "\n"; } resetGlyphLayoutAmmounts(s); }
public ShopStateGold(ShopState parent) { // this.parent = parent; goldTexture = new Texture("Gold256x128.png"); goldSprite = new Sprite(goldTexture); goldBatch = new SpriteBatch(); currencyText = new CenteredText(StaticBitmapFont.getBitmapFont(), StaticBitmapFont.getSpriteBatch()); titleText = new CenteredText(StaticBitmapFont.getBitmapFont(), StaticBitmapFont.getSpriteBatch()); ammountsText = new RightText(StaticBitmapFont.getBitmapFont(), StaticBitmapFont.getSpriteBatch()); pricesText = new LeftText(StaticBitmapFont.getBitmapFont(), StaticBitmapFont.getSpriteBatch()); float w = FastClicker.WIDTH / 7; buttonChangeCurrency = new ButtonSquare(w, w * 3, w * 5, w, RectangleRenderer.getWHITE_PIXEL(), "My currency"); float marginY = FastClicker.HEIGHT / 20; float marginX = FastClicker.WIDTH / 20; float titleTextX = 0; float titleTextW = FastClicker.WIDTH; float titleTextY = FastClicker.HEIGHT - marginY; titleText.setText("Get tons of gold\nin a short time.", titleTextX, titleTextY, titleTextW); int arrowW = FastClicker.WIDTH / 4; int arrowH = arrowW; int arrowX = (int) ((FastClicker.WIDTH - arrowW) / 2); int arrowY = (int) (titleTextY - titleText.getHeight() - arrowH - marginY); arrowsColumn = new ArrowsColumn(arrowX, arrowY, arrowW, arrowH, 1); int goldSpriteW = FastClicker.WIDTH - arrowX - arrowW; int goldSpriteH = arrowW; int goldSpriteX = arrowX + arrowW; int goldSpriteY = arrowY; goldSprite.setBounds(goldSpriteX, goldSpriteY, goldSpriteW, goldSpriteH); float currencyX = marginX; float currencyY = goldSpriteY; float currencyW = arrowX; float currencyH = goldSpriteH; currencyBounds = new Rectanglef(currencyX, currencyY, currencyW, currencyH); float optionsAreaX = marginX; float optionsAreaY = arrowY - marginY; float optionsAreaW = FastClicker.WIDTH - 2 * marginX; optionsBounds = new TextBounds(optionsAreaX, optionsAreaY, optionsAreaW); setCurrency("EUR", 1); lineH = StaticBitmapFont.getBitmapFont().getLineHeight(); optionSelector = new CellSelector( FastClicker.WIDTH, StaticBitmapFont.getBitmapFont().getLineHeight(), 0, optionsBounds.getY() - lineH * price.length); float extraOutline = marginX / 4; selectionBounds = new Rectanglef( optionsBounds.getX() - extraOutline, optionsBounds.getY() - lineH * (price.length - 0.25f), optionsBounds.getWidth() + extraOutline * 2, lineH); }