private void setPosition(Point2D point, int x, int y) { point.x = x; point.y = y; }
private Point2D findNewNodePosition(Point2D left, Point2D right) { Point2D newPoint = new Point2D(); newPoint.x = (left.x + right.x + right.y - left.y) / 2; newPoint.y = (left.y + right.y + right.x - left.x) / 2; return newPoint; }