示例#1
0
 @EventHandler(priority = EventPriority.HIGH)
 void onPlayerLeave(PlayerQuitEvent event) {
   if (MCMEPVP.GameStatus == 0) {
     MCMEPVP.unQueuePlayer(event.getPlayer());
   } else {
     MCMEPVP.CurrentGame.onPlayerleaveServer(event);
   }
 }