示例#1
0
 protected void createUploadInterface() {
   _upload = new AbsolutePanel();
   _upload.setStyleName("GetStuff");
   _upload.add(MsoyUI.createLabel(_msgs.getStuffTitle(), "GetStuffTitle"), 60, 10);
   _upload.add(MsoyUI.createHTML(_dmsgs.xlateGetStuffBuy(_type), "GetStuffBuy"), 165, 85);
   _upload.add(MsoyUI.createHTML(_dmsgs.xlateGetStuffCreate(_type), "GetStuffCreate"), 360, 85);
   _upload.add(
       new StretchButton(
           StretchButton.BLUE_THICK,
           _msgs.getStuffShop(),
           Link.createHandler(Pages.SHOP, _type + "")),
       10,
       90);
   _upload.add(
       MsoyUI.createButton(
           MsoyUI.MEDIUM_THICK, _msgs.getStuffUpload(), NaviUtil.onCreateItem(_type, 0)),
       535,
       90);
 }
示例#2
0
  protected void init(final GameData data) {
    clear();

    SmartTable header = new SmartTable("Header", 0, 10);
    header.setText(0, 0, data.info.name, 1, "Title");
    header.setWidget(0, 1, MsoyUI.createHTML(_msgs.egTip(), null), 1, "Tip");
    Button delete = new Button(_msgs.egDelete());
    header.setWidget(0, 2, delete);
    header.getFlexCellFormatter().setHorizontalAlignment(0, 2, HasAlignment.ALIGN_RIGHT);
    add(header);

    // wire up the delete button
    new ClickCallback<Void>(delete, _msgs.egDeleteConfirm()) {
      @Override
      protected boolean callService() {
        _gamesvc.deleteGame(data.info.gameId, this);
        return true;
      }

      @Override
      protected boolean gotResult(Void result) {
        Link.go(Pages.EDGAMES, "m");
        return true;
      }
    };

    // add our giant tab list of doom
    add(
        _tabs =
            new NaviTabPanel(Pages.EDGAMES) {
              protected Args getTabArgs(int tabIdx) {
                return Args.compose("e", _gameId, tabIdx);
              }
            });

    _tabs.add(
        new LazyPanel() {
          protected Widget createWidget() {
            return new InfoEditorPanel(data);
          }
        },
        _msgs.egTabInfo());
    _tabs.add(
        new LazyPanel() {
          protected Widget createWidget() {
            return new CodeEditorPanel(data.info, data.devCode);
          }
        },
        _msgs.egTabCode());
    _tabs.add(
        new LazyPanel() {
          protected Widget createWidget() {
            return new PublishPanel(data);
          }

          @Override
          public void setVisible(boolean visible) {
            if (!visible) {
              setWidget(null); // clear out our panel when we change tabs
            }
            super.setVisible(visible);
          }
        },
        _msgs.egTabPublish());
    _tabs.add(
        new LazyPanel() {
          protected Widget createWidget() {
            return new FacebookGameInfoEditorPanel(data.facebook);
          }
        },
        _msgs.egTabFacebook());
    // NOTE: if you add a tab here, you have to adjust StuffPage.PRE_ITEM_TABS

    for (final MsoyItemType type : GameItem.TYPES) {
      _tabs.add(
          new LazyPanel() {
            protected Widget createWidget() {
              return new GameItemEditorPanel(data.info.gameId, type);
            }
          },
          _dmsgs.xlateItemsType(type));
    }
  }