public void gotoPosition(ImmutablePosition pos, boolean silent) { if (m_position.equals(pos)) return; // =====> int curNode = getCurNode(); gotoStart(true); do { if (m_position.equals(pos)) { int posNode = getCurNode(); gotoNode(curNode, true); gotoNode(posNode, silent); return; // =====> } } while (goForward(true)); }
public Move getNextMove(int whichLine) { short shortMove = m_moves.getMove(m_moves.goForward(m_cur, whichLine)); if (shortMove == GameMoveModel.NO_MOVE) return null; // =====> try { m_position.setNotifyListeners(false); m_position.doMove(shortMove); // ChMove move = m_position.getLastMove(shortMove); Move move = m_position.getLastMove(); m_position.undoMove(); m_position.setNotifyListeners(true); return move; } catch (IllegalMoveException ex) { ex.printStackTrace(); return null; } }
private boolean goBackInLine(boolean silent) { if (DEBUG) System.out.println("goBackInLine"); int index = m_moves.goBack(m_cur, false); if (index != -1) { m_cur = index; // needs to be set before undoing the move to allow listeners to check for curNode m_ignoreNotifications = true; if (silent) m_position.setNotifyListeners(false); m_position.undoMove(); if (silent) m_position.setNotifyListeners(true); m_ignoreNotifications = false; return true; } else { return false; } }
private boolean goBack(boolean silent) { if (DEBUG) System.out.println("goBack"); int index = m_moves.goBack(m_cur, true); if (index != -1) { // if (m_position.canUndoMove()) { // do not rely on position since in silent mode it // is not updated // m_cur = m_moves.goBack(m_cur, true); m_cur = index; m_ignoreNotifications = true; if (silent) m_position.setNotifyListeners(false); m_position.undoMove(); if (silent) m_position.setNotifyListeners(true); m_ignoreNotifications = false; return true; } else { return false; } }
public Move[] getMainLine() { int num = 0; int index = m_cur; while (m_moves.hasNextMove(index)) { index = m_moves.goForward(index); num++; } Move[] moves = new Move[num]; for (int i = 0; i < num; i++) { moves[i] = goForwardAndGetMove(true); } m_position.setNotifyListeners(false); for (int i = 0; i < moves.length; i++) m_position.undoMove(); m_position.setNotifyListeners(true); return moves; }
public Move[] getNextMoves() { m_position.setNotifyListeners(false); Move[] moves = new Move[m_moves.getNumOfNextMoves(m_cur)]; for (int i = 0; i < moves.length; i++) { short move = m_moves.getMove(m_moves.goForward(m_cur, i)); try { m_position.doMove(move); // moves[i] = m_position.getLastMove(move); moves[i] = m_position.getLastMove(); m_position.undoMove(); } catch (IllegalMoveException ex) { m_moves.write(System.out); System.out.println("cur = " + m_cur + " move=" + GameMoveModel.valueToString(move)); ex.printStackTrace(); } } m_position.setNotifyListeners(true); return moves; }
private void setModel(GameModel gameModel) { m_model = gameModel; m_header = gameModel.getHeaderModel(); m_moves = gameModel.getMoveModel(); String fen = m_header.getTag(PGN.TAG_FEN); if (fen != null) { setPosition(new Position(fen, false)); } else { setPosition(Position.createInitialPosition()); } }
private boolean goForward(int whichLine, boolean silent) { if (DEBUG) System.out.println("goForward " + whichLine); int index = m_moves.goForward(m_cur, whichLine); short shortMove = m_moves.getMove(index); if (DEBUG) System.out.println(" move = " + Move.getString(shortMove)); if (shortMove != GameMoveModel.NO_MOVE) { try { m_cur = index; m_ignoreNotifications = true; if (silent) m_position.setNotifyListeners(false); m_position.doMove(shortMove); if (silent) m_position.setNotifyListeners(true); m_ignoreNotifications = false; return true; } catch (IllegalMoveException ex) { ex.printStackTrace(); } } else { // new Exception("Forward at end of line").printStackTrace(); } return false; }
/** * Returns whether the given position occurs in the main line of this game. * * @param position the position to look for, must not be null * @return whether the given position occurs in the main line of this game */ public boolean containsPosition(ImmutablePosition position) { boolean res = false; int index = getCurNode(); gotoStart(true); for (; ; ) { if (m_position.getHashCode() == position.getHashCode()) { res = true; break; } if (!hasNextMove()) break; goForward(true); } gotoNode(index, true); return res; }
/** * Method to traverse the game in postfix order (first the lines, then the main line). This method * is used by {@link chesspresso.pgn.PGN}. * * @param listener the listener to receive event when arriving at nodes * @param withLines whether or not to include lines of the current main line. */ public void traverse(GameListener listener, boolean withLines) { int index = getCurNode(); gotoStart(true); traverse(listener, withLines, m_position.getPlyNumber(), 0); gotoNode(index, true); }
public Move getLastMove() { return m_position.getLastMove(); }
public int getNextMoveNumber() { return (m_position.getPlyNumber() + 2) / 2; }
public int getCurrentMoveNumber() { return (m_position.getPlyNumber() + 1) / 2; }
public int getCurrentPly() { return m_position.getPlyNumber(); }
private void setPosition(Position position) { m_position = position; m_position.addPositionChangeListener(this); m_cur = 0; }