/** * Writes the <code>availability</code> property. The <code>availability</code> property specifies * when data for an object is available. If data for an object is known to be available at the * current animation time, but the client does not yet have that data (presumably because it will * arrive in a later packet), the client will pause with a message like "Buffering..." while it * waits to receive the data. The property can be a single string specifying a single interval, or * an array of strings representing intervals. A later Cesium packet can update this availability * if it changes or is found to be incorrect. For example, an SGP4 propagator may report * availability for all time, but then later the propagator throws an exception and the * availability needs to be adjusted. If this optional property is not present, the object is * assumed to be available for all time. Availability is scoped to a particular CZML stream, so * two different streams can list different availability for a single object. Within a single * stream, the last availability stated for an object is the one in effect and any availabilities * in previous packets are ignored. If an object is available at a time, the client expects the * object to have at least one property, and it expects all properties that it needs to be defined * at that time. If the object doesn't have any properties, or a needed property is defined but * not at the animation time, the client will pause animation and wait for more data. * * @param value The intervals. */ public final void writeAvailability(List<TimeInterval> value) { String PropertyName = AvailabilityPropertyName; getOutput().writePropertyName(PropertyName); CesiumWritingHelper.writeTimeIntervalCollection(getOutput(), value); }