示例#1
0
 @Override
 public void render3D(GL10 gl) {
   gl.glPushMatrix();
   gl.glRotatef(rotateMap.getValue() + 45, 0, 1, 0);
   state.draw(gl, gameResources);
   gl.glPopMatrix();
 }
示例#2
0
 @Override
 public void update(long dt) {
   rotateMap.update(dt);
 }