示例#1
0
  public static Bitmap[] load(String src, int width, int height) {
    Bitmap[] texture = null;
    InputStream is = null;
    AssetManager am = resources.getAssets();
    String[] nameOfBoxs = null;

    try {
      nameOfBoxs = am.list(src);
    } catch (IOException e) {
      Log.d("GraphicMaster", "Culd not find folder " + src);
    }

    Log.d("GraphicMaster", "NameOfBoxs.length = " + nameOfBoxs.length);
    texture = new Bitmap[nameOfBoxs.length];

    for (int i = 0; i < nameOfBoxs.length; i++) {
      try {
        is = resources.getAssets().open(src + "/" + nameOfBoxs[i]);

        texture[i] = BitmapFactory.decodeStream(is);

        /*	if(width > 0 && height > 0)
        texture[i] = Bitmap.createScaledBitmap(texture[i], width, height, false);*/

        Log.d(
            "GraphicMaster",
            "Scaled from "
                + new Integer((int) (texture[i].getWidth())).toString()
                + " "
                + new Integer((int) (texture[i].getHeight())).toString()
                + " to "
                + new Integer((int) (texture[i].getWidth() * GameSettings.widthM)).toString()
                + " "
                + new Integer((int) (GameSettings.heightM * texture[i].getWidth())).toString());

        Log.d(
            "GraphicMaster",
            "Scale"
                + new Double(GameSettings.widthM).toString()
                + " "
                + new Double(GameSettings.heightM).toString());

        if (GameSettings.widthM != 1 && GameSettings.heightM != 1)
          texture[i] =
              Bitmap.createScaledBitmap(
                  texture[i],
                  (int) (texture[i].getWidth() * GameSettings.widthM),
                  (int) (texture[i].getHeight() * GameSettings.heightM),
                  false);

      } catch (IOException e) {
        Log.d("GraphicMaster", "Culd not read: " + src + nameOfBoxs[i]);
      }
    }

    return texture;
  }
  public void nextLevel() {
    boolean loaded = false;
    final GameBoard boardView = (GameBoard) this.findViewById(R.id.gameBoard);
    this.level++;

    AssetManager am = getResources().getAssets();

    try {
      List<String> allTutoLevels =
          new LinkedList<String>(Arrays.asList(am.list("levels/tutorial")));

      // if(addMsg){
      //    allTutoLevels.addAll(Arrays.asList(am.list("msg")));
      // }

      Log.d(TAG, allTutoLevels.toString());

      for (String name : allTutoLevels) {
        if (name.startsWith(this.level + ".")) {
          BufferedReader br =
              new BufferedReader(new InputStreamReader(am.open("levels/tutorial/" + name)));
          String line;
          String levelJSON = "";

          while ((line = br.readLine()) != null) {
            levelJSON += line + "\n";
          }

          br.close();

          game.initGame(
              levelJSON, boardView.getMeasuredWidth() / 60, boardView.getMeasuredHeight() / 60);
          loaded = true;
        }
      }
    } catch (IOException e) {
      e.printStackTrace();
    }

    if (!loaded) {
      Random r = new Random();

      List<String> allLevels = new ArrayList<>();

      try {
        allLevels = Arrays.asList(am.list("levels"));
      } catch (IOException e) {
      }

      if (r.nextBoolean() && !allLevels.isEmpty() && allLevels.size() != allDoneLevels.size()) {
        try {
          int nLevel;
          do {
            nLevel = r.nextInt(allLevels.size());
          } while (allDoneLevels.contains(allLevels.get(nLevel)));

          String name = allLevels.get(nLevel);
          BufferedReader br = new BufferedReader(new InputStreamReader(am.open("levels/" + name)));

          String line;
          String levelJSON = "";

          while ((line = br.readLine()) != null) {
            levelJSON += line + "\n";
          }

          br.close();

          allDoneLevels.add(name);

          game.initGame(
              levelJSON, boardView.getMeasuredWidth() / 60, boardView.getMeasuredHeight() / 60);
        } catch (IOException e) {
          this.game.initGame(
              level, boardView.getMeasuredWidth() / 60, boardView.getMeasuredHeight() / 60);
        }
      } else {
        this.game.initGame(
            level, boardView.getMeasuredWidth() / 60, boardView.getMeasuredHeight() / 60);
      }
    }

    // am.close();

    boardView.setGame(this.game);
    boardView.invalidate();
    boardView.getHowdyShadeView().invalidate();

    Toast.makeText(this, this.level + "", Toast.LENGTH_SHORT).show();

    Log.i(
        TAG,
        "Max tiles : "
            + (boardView.getMeasuredWidth() / 60) * (boardView.getMeasuredHeight() / 60));
  }