@Override public void scrollTo(int x, int y) { super.scrollTo(x, y); mScrollX = x; mViewBehind.scrollBehindTo(mContent, x, y); ((SlidingMenu) getParent()).manageLayers(getPercentOpen()); }
@Override protected void dispatchDraw(Canvas canvas) { super.dispatchDraw(canvas); // Draw the margin drawable if needed. mViewBehind.drawShadow(mContent, canvas); mViewBehind.drawFade(mContent, canvas, getPercentOpen()); mViewBehind.drawSelector(mContent, canvas, getPercentOpen()); }
@Override protected void onSizeChanged(int w, int h, int oldw, int oldh) { super.onSizeChanged(w, h, oldw, oldh); // Make sure scroll position is set correctly. if (w != oldw) { // [ChrisJ] - This fixes the onConfiguration change for orientation issue.. // maybe worth having a look why the recomputeScroll pos is screwing // up? completeScroll(); scrollTo(getDestScrollX(mCurItem), getScrollY()); } }
/** * Tests scrollability within child views of v given a delta of dx. * * @param v View to test for horizontal scrollability * @param checkV Whether the view v passed should itself be checked for scrollability (true), or * just its children (false). * @param dx Delta scrolled in pixels * @param x X coordinate of the active touch point * @param y Y coordinate of the active touch point * @return true if child views of v can be scrolled by delta of dx. */ protected boolean canScroll(View v, boolean checkV, int dx, int x, int y) { if (v instanceof ViewGroup) { final ViewGroup group = (ViewGroup) v; final int scrollX = v.getScrollX(); final int scrollY = v.getScrollY(); final int count = group.getChildCount(); // Count backwards - let topmost views consume scroll distance first. for (int i = count - 1; i >= 0; i--) { final View child = group.getChildAt(i); if (x + scrollX >= child.getLeft() && x + scrollX < child.getRight() && y + scrollY >= child.getTop() && y + scrollY < child.getBottom() && canScroll( child, true, dx, x + scrollX - child.getLeft(), y + scrollY - child.getTop())) { return true; } } } return checkV && ViewCompat.canScrollHorizontally(v, -dx); }