public DartTrap() { super(ActorTypes.get(Aigilas.Actors.Minion)); setStrategy(StrategyFactory.create(Strategy.MinionFire, this)); add(SkillId.Dart); _composition.add(Elements.Dark); canMove = false; }
public Hand() { super(ActorTypes.get(Aigilas.Actors.Hand)); _isBlocking = false; setStrategy(StrategyFactory.create(Strategy.StraightLine, this)); }