protected void b(WorldSettings worldsettings) { if (!this.worldProvider.e()) { this.worldData.setSpawn(0, this.worldProvider.getSeaLevel(), 0); } else { this.isLoading = true; WorldChunkManager worldchunkmanager = this.worldProvider.e; List list = worldchunkmanager.a(); Random random = new Random(this.getSeed()); ChunkPosition chunkposition = worldchunkmanager.a(0, 0, 256, list, random); int i = 0; int j = this.worldProvider.getSeaLevel(); int k = 0; // CraftBukkit start if (this.generator != null) { Random rand = new Random(this.getSeed()); org.bukkit.Location spawn = this.generator.getFixedSpawnLocation(((WorldServer) this).getWorld(), rand); if (spawn != null) { if (spawn.getWorld() != ((WorldServer) this).getWorld()) { throw new IllegalStateException( "Cannot set spawn point for " + this.worldData.getName() + " to be in another world (" + spawn.getWorld().getName() + ")"); } else { this.worldData.setSpawn(spawn.getBlockX(), spawn.getBlockY(), spawn.getBlockZ()); this.isLoading = false; return; } } } // CraftBukkit end if (chunkposition != null) { i = chunkposition.x; k = chunkposition.z; } else { this.getLogger().warning("Unable to find spawn biome"); } int l = 0; while (!this.canSpawn(i, k)) { // CraftBukkit - use our own canSpawn i += random.nextInt(64) - random.nextInt(64); k += random.nextInt(64) - random.nextInt(64); ++l; if (l == 1000) { break; } } this.worldData.setSpawn(i, j, k); this.isLoading = false; if (worldsettings.c()) { this.k(); } } }