/** * This default implementation will send a pong in response to the received ping. The pong frame * will have the same payload as the ping frame. * * @see org.usfirst.frc.team2503.lib.websocket.WebSocketListener#onWebsocketPing(WebSocket, * FrameData) */ @Override public void onWebsocketPing(WebSocket conn, FrameData f) { FrameDataImplementation resp = new FrameDataImplementation(f); resp.setOptcode(Opcode.PONG); conn.sendFrame(resp); }