/** Draws the screen and all the components in it. */ public void drawScreen(int x, int y, float z) { drawDefaultBackground(); drawCenteredString(fontRenderer, screenTitle, width / 2, 40, 0xffffff); // Spout Start if (org.spoutcraft.client.config.ConfigReader.showChatColors) { for (int c = 0; c < 16; c++) { ChatColor value = ChatColor.getByCode(c); String name = value.name().toLowerCase(); boolean lastUnderscore = true; String parsedName = ""; for (int chr = 0; chr < name.length(); chr++) { char ch = name.charAt(chr); if (lastUnderscore) { ch = Character.toUpperCase(ch); } if (ch == '_') { lastUnderscore = true; ch = ' '; } else { lastUnderscore = false; } parsedName += ch; } char code = (char) ('0' + c); if (c >= 10) { code = (char) ('a' + c - 10); } fontRenderer.drawStringWithShadow( "&" + code + " - " + value + parsedName, width - 90, 70 + c * 10, 0xffffffff); } } // Spout end GL11.glPushMatrix(); GL11.glTranslatef(width / 2, 0.0F, 50F); float f = 93.75F; GL11.glScalef(-f, -f, -f); GL11.glRotatef(180F, 0.0F, 1.0F, 0.0F); Block block = entitySign.getBlockType(); if (block == Block.signPost) { float f1 = (float) (entitySign.getBlockMetadata() * 360) / 16F; GL11.glRotatef(f1, 0.0F, 1.0F, 0.0F); GL11.glTranslatef(0.0F, -1.0625F, 0.0F); } else { int i = entitySign.getBlockMetadata(); float f2 = 0.0F; if (i == 2) { f2 = 180F; } if (i == 4) { f2 = 90F; } if (i == 5) { f2 = -90F; } GL11.glRotatef(f2, 0.0F, 1.0F, 0.0F); GL11.glTranslatef(0.0F, -1.0625F, 0.0F); } // Spout start // if(this.updateCounter / 6 % 2 == 0) { this.entitySign.lineBeingEdited = this.editLine; entitySign.columnBeingEdited = editColumn; // } // Spout end TileEntityRenderer.instance.renderTileEntityAt(entitySign, -0.5D, -0.75D, -0.5D, 0.0F); // Spout start this.entitySign.lineBeingEdited = -1; entitySign.columnBeingEdited = -1; // Spout end GL11.glPopMatrix(); super.drawScreen(x, y, z); // Spout start if (unicode.enabled && isInBoundingRect( unicode.xPosition, unicode.yPosition, unicode.field_52007_b, unicode.field_52008_a, x, y)) { this.drawTooltip( "Some servers censor unicode characters. \nIf yours does, try sending as plain text.", x, y); } // Spout end }