@Override
 public void checkStateServer() {
   super.checkStateServer();
   // if (canProceed())
   if (entityIsInMe) {
     if (timeCount >= DELAY_LENGTH) {
       if (oldCounter != counter) {
         oldCounter = counter;
         if (!isActive()) {
           setActive(true);
         }
       } else {
         setEntityIsInMe(false);
         setActive(false);
       }
       timeCount = 0;
     }
     timeCount++;
   }
 }