public static BufferedImage convertToImage(TextureRegion textureRegion) { final int width = textureRegion.getWidth(); final int height = textureRegion.getHeight(); final Rect2i pixelRegion = textureRegion.getPixelRegion(); final Texture texture = textureRegion.getTexture(); ByteBuffer textureBytes = texture.getData().getBuffers()[0]; int stride = texture.getWidth() * 4; int posX = pixelRegion.minX(); int posY = pixelRegion.minY(); BufferedImage image = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB); for (int y = 0; y < height; y++) { for (int x = 0; x < width; x++) { int r = UnsignedBytes.toInt(textureBytes.get((posY + y) * stride + (posX + x) * 4)); int g = UnsignedBytes.toInt(textureBytes.get((posY + y) * stride + (posX + x) * 4 + 1)); int b = UnsignedBytes.toInt(textureBytes.get((posY + y) * stride + (posX + x) * 4 + 2)); int a = UnsignedBytes.toInt(textureBytes.get((posY + y) * stride + (posX + x) * 4 + 3)); int argb = (a << 24) + (r << 16) + (g << 8) + b; image.setRGB(x, y, argb); } } return image; }