public static StructureBoundingBox a(List list, Random random, int i, int j, int k, int l) { StructureBoundingBox structureboundingbox = new StructureBoundingBox(i, j, k, i, j + 2, k); if (random.nextInt(4) == 0) { structureboundingbox.e += 4; } switch (l) { case 0: structureboundingbox.a = i - 1; structureboundingbox.d = i + 3; structureboundingbox.f = k + 4; break; case 1: structureboundingbox.a = i - 4; structureboundingbox.c = k - 1; structureboundingbox.f = k + 3; break; case 2: structureboundingbox.a = i - 1; structureboundingbox.d = i + 3; structureboundingbox.c = k - 4; break; case 3: structureboundingbox.d = i + 4; structureboundingbox.c = k - 1; structureboundingbox.f = k + 3; } return StructurePiece.a(list, structureboundingbox) != null ? null : structureboundingbox; }
public static WorldGenNetherPiece1 a( List var0, Random var1, int var2, int var3, int var4, BlockFace var5, int var6) { CuboidArea var7 = CuboidArea.a(var2, var3, var4, -8, -3, 0, 19, 10, 19, var5); return a(var7) && StructurePiece.a(var0, var7) == null ? new WorldGenNetherPiece1(var6, var1, var7, var5) : null; }
private static StructurePiece b( StructurePiece structurepiece, List list, Random random, int i, int j, int k, int l, int i1) { if (i1 > 8) { return null; } else if (Math.abs(i - structurepiece.b().a) <= 80 && Math.abs(k - structurepiece.b().c) <= 80) { StructurePiece structurepiece1 = a(list, random, i, j, k, l, i1 + 1); if (structurepiece1 != null) { list.add(structurepiece1); structurepiece1.a(structurepiece, list, random); } return structurepiece1; } else { return null; } }
public static WorldGenNetherPiece11 a( List list, Random random, int i, int j, int k, int l, int i1) { StructureBoundingBox structureboundingbox = StructureBoundingBox.a(i, j, k, -2, 0, 0, 7, 9, 7, l); return a(structureboundingbox) && StructurePiece.a(list, structureboundingbox) == null ? new WorldGenNetherPiece11(i1, random, structureboundingbox, l) : null; }
public static WorldGenStrongholdRoomCrossing a( List list, Random random, int i, int j, int k, int l, int i1) { StructureBoundingBox structureboundingbox = StructureBoundingBox.a(i, j, k, -4, -1, 0, 11, 7, 11, l); return a(structureboundingbox) && StructurePiece.a(list, structureboundingbox) == null ? new WorldGenStrongholdRoomCrossing(i1, random, structureboundingbox, l) : null; }
public static WorldGenNetherPiece5 a( List list, Random random, int i, int j, int k, EnumDirection enumdirection, int l) { StructureBoundingBox structureboundingbox = StructureBoundingBox.a(i, j, k, -3, 0, 0, 9, 7, 9, enumdirection); return a(structureboundingbox) && StructurePiece.a(list, structureboundingbox) == null ? new WorldGenNetherPiece5(l, random, structureboundingbox, enumdirection) : null; }
public static WorldGenStrongholdStairs2 a( List list, Random random, int i, int j, int k, int l, int i1) { StructureBoundingBox structureboundingbox = StructureBoundingBox.a(i, j, k, -1, -7, 0, 5, 11, 5, l); return a(structureboundingbox) && StructurePiece.a(list, structureboundingbox) == null ? new WorldGenStrongholdStairs2(i1, random, structureboundingbox, l) : null; }
public static WorldGenVillageButcher a( List paramList, Random paramRandom, int paramInt1, int paramInt2, int paramInt3, int paramInt4, int paramInt5) { StructureBoundingBox localStructureBoundingBox = StructureBoundingBox.a(paramInt1, paramInt2, paramInt3, 0, 0, 0, 9, 7, 11, paramInt4); if ((!a(localStructureBoundingBox)) || (StructurePiece.a(paramList, localStructureBoundingBox) != null)) { return null; } return new WorldGenVillageButcher(paramInt5, paramRandom, localStructureBoundingBox, paramInt4); }
public static StructureBoundingBox a( WorldGenVillageStartPiece worldgenvillagestartpiece, List list, Random random, int i, int j, int k, int l) { for (int i1 = 7 * MathHelper.nextInt(random, 3, 5); i1 >= 7; i1 -= 7) { StructureBoundingBox structureboundingbox = StructureBoundingBox.a(i, j, k, 0, 0, 0, 3, 3, i1, l); if (StructurePiece.a(list, structureboundingbox) == null) { return structureboundingbox; } } return null; }
public static StructureBoundingBox a( List paramList, Random paramRandom, int paramInt1, int paramInt2, int paramInt3, int paramInt4) { StructureBoundingBox localStructureBoundingBox = new StructureBoundingBox( paramInt1, paramInt2, paramInt3, paramInt1, paramInt2 + 2, paramInt3); int i = paramRandom.nextInt(3) + 2; while (i > 0) { int j = i * 5; switch (paramInt4) { case 2: localStructureBoundingBox.d = (paramInt1 + 2); localStructureBoundingBox.c = (paramInt3 - (j - 1)); break; case 0: localStructureBoundingBox.d = (paramInt1 + 2); localStructureBoundingBox.f = (paramInt3 + (j - 1)); break; case 1: localStructureBoundingBox.a = (paramInt1 - (j - 1)); localStructureBoundingBox.f = (paramInt3 + 2); break; case 3: localStructureBoundingBox.d = (paramInt1 + (j - 1)); localStructureBoundingBox.f = (paramInt3 + 2); } if (StructurePiece.a(paramList, localStructureBoundingBox) == null) break; i--; } if (i > 0) { return localStructureBoundingBox; } return null; }
public static WorldGenVillageFarm a( WorldGenVillageStartPiece paramWorldGenVillageStartPiece, List paramList, Random paramRandom, int paramInt1, int paramInt2, int paramInt3, int paramInt4, int paramInt5) { StructureBoundingBox localStructureBoundingBox = StructureBoundingBox.a(paramInt1, paramInt2, paramInt3, 0, 0, 0, 7, 4, 9, paramInt4); if ((!a(localStructureBoundingBox)) || (StructurePiece.a(paramList, localStructureBoundingBox) != null)) { return null; } return new WorldGenVillageFarm( paramWorldGenVillageStartPiece, paramInt5, paramRandom, localStructureBoundingBox, paramInt4); }
public void a(StructurePiece structurepiece, List list, Random random) { int i = this.d(); int j = this.f.c() - 3 - 1; if (j <= 0) { j = 1; } int k; StructurePiece structurepiece1; StructureBoundingBox structureboundingbox; for (k = 0; k < this.f.b(); k += 4) { k += random.nextInt(this.f.b()); if (k + 3 > this.f.b()) { break; } structurepiece1 = WorldGenMineshaftPieces.a( structurepiece, list, random, this.f.a + k, this.f.b + random.nextInt(j) + 1, this.f.c - 1, 2, i); if (structurepiece1 != null) { structureboundingbox = structurepiece1.c(); this.a.add( new StructureBoundingBox( structureboundingbox.a, structureboundingbox.b, this.f.c, structureboundingbox.d, structureboundingbox.e, this.f.c + 1)); } } for (k = 0; k < this.f.b(); k += 4) { k += random.nextInt(this.f.b()); if (k + 3 > this.f.b()) { break; } structurepiece1 = WorldGenMineshaftPieces.a( structurepiece, list, random, this.f.a + k, this.f.b + random.nextInt(j) + 1, this.f.f + 1, 0, i); if (structurepiece1 != null) { structureboundingbox = structurepiece1.c(); this.a.add( new StructureBoundingBox( structureboundingbox.a, structureboundingbox.b, this.f.f - 1, structureboundingbox.d, structureboundingbox.e, this.f.f)); } } for (k = 0; k < this.f.d(); k += 4) { k += random.nextInt(this.f.d()); if (k + 3 > this.f.d()) { break; } structurepiece1 = WorldGenMineshaftPieces.a( structurepiece, list, random, this.f.a - 1, this.f.b + random.nextInt(j) + 1, this.f.c + k, 1, i); if (structurepiece1 != null) { structureboundingbox = structurepiece1.c(); this.a.add( new StructureBoundingBox( this.f.a, structureboundingbox.b, structureboundingbox.c, this.f.a + 1, structureboundingbox.e, structureboundingbox.f)); } } for (k = 0; k < this.f.d(); k += 4) { k += random.nextInt(this.f.d()); if (k + 3 > this.f.d()) { break; } structurepiece1 = WorldGenMineshaftPieces.a( structurepiece, list, random, this.f.d + 1, this.f.b + random.nextInt(j) + 1, this.f.c + k, 3, i); if (structurepiece1 != null) { structureboundingbox = structurepiece1.c(); this.a.add( new StructureBoundingBox( this.f.d - 1, structureboundingbox.b, structureboundingbox.c, this.f.d, structureboundingbox.e, structureboundingbox.f)); } } }