示例#1
0
 @Test
 public void testSetCamera() {
   Camera camera = new PerspectiveCamera();
   Scene scene = new Scene(new Group(camera));
   scene.setCamera(camera);
   assertEquals(scene.getCamera(), camera);
   scene.setCamera(camera);
 }
示例#2
0
  /**
   * The renderImage method renders the entire scene.
   *
   * @param scene The scene to be rendered
   */
  public void renderImage(Scene scene) {

    // Get the output image
    Image image = scene.getImage();
    Camera cam = scene.getCamera();

    // Set the camera aspect ratio to match output image
    int width = image.getWidth();
    int height = image.getHeight();

    // Timing counters
    long startTime = System.currentTimeMillis();

    // Do some basic setup
    Ray ray = new Ray();
    Colord rayColor = new Colord();

    int total = height * width;
    int counter = 0;
    int lastShownPercent = 0;

    double exposure = scene.getExposure();

    for (int y = 0; y < height; y++) {
      for (int x = 0; x < width; x++) {

        rayColor.setZero();

        cam.getRay(ray, (x + 0.5) / width, (y + 0.5) / height);
        shadeRay(rayColor, scene, ray);

        rayColor.mul(exposure);
        image.setPixelColor(rayColor, x, y);

        counter++;
        if ((int) (100.0 * counter / total) != lastShownPercent) {
          lastShownPercent = (int) (100.0 * counter / total);
          System.out.println(lastShownPercent + "%");
        }
      }
    }

    // Output time
    long totalTime = (System.currentTimeMillis() - startTime);
    System.out.println("Done.  Total rendering time: " + (totalTime / 1000.0) + " seconds");
  }
示例#3
0
  @Test
  public void testCameraUpdatesPG() {
    Scene scene = new Scene(new Group(), 300, 200);
    Camera cam = new ParallelCamera();
    stage.setScene(scene);

    scene.setCamera(cam);
    Toolkit.getToolkit().firePulse();

    // verify it has correct owner
    cam.setNearClip(20);
    Toolkit.getToolkit().firePulse();
    NGCamera ngCamera = ((StubScene) scene.impl_getPeer()).getCamera();
    assertEquals(20, ngCamera.getNearClip(), 0.00001);

    scene.setCamera(null);
    Toolkit.getToolkit().firePulse();
    // verify owner was removed
    cam.setNearClip(30);
    Toolkit.getToolkit().firePulse();
    assertEquals(20, ngCamera.getNearClip(), 0.00001);

    scene.setCamera(cam);
    Toolkit.getToolkit().firePulse();
    // verify it has correct owner
    cam.setNearClip(40);
    Toolkit.getToolkit().firePulse();
    assertEquals(40, ngCamera.getNearClip(), 0.00001);

    NGCamera oldCam = ngCamera;
    scene.setCamera(new ParallelCamera());
    Toolkit.getToolkit().firePulse();
    // verify owner was removed
    cam.setNearClip(50);
    Toolkit.getToolkit().firePulse();
    ngCamera = scene.getCamera().impl_getPeer();
    assertEquals(40, oldCam.getNearClip(), 0.00001);
    assertEquals(0.1, ngCamera.getNearClip(), 0.00001);
  }
示例#4
0
 @Test
 public void testSetNullCamera() {
   Scene scene = new Scene(new Group());
   scene.setCamera(null);
   assertNull(scene.getCamera());
 }
示例#5
0
 @Test
 public void testGetDefaultCamera() {
   Scene scene = new Scene(new Group());
   assertNull(scene.getCamera());
 }