private void drawBackGroudImageOnGivenCanvas(Canvas canvas) { canvas.drawBitmap(dataHolder.getBackgroundImage(), 0, 0, null); dataHolder.getLightPaint().setColor(Color.rgb(0x83, 0x83, 0x83)); dataHolder.getDarkPaint().setColor(Color.rgb(0x3b, 0x3b, 0x3b)); final int cellSize = dataHolder.getCellSize(); final int sizeY = dataHolder.getGameEngine().getGameField().getSizeY(); final int sizeX = dataHolder.getGameEngine().getGameField().getSizeX(); for (int i = 1; i < sizeX; i++) { canvas.drawLine( i * cellSize - 1, 0, i * cellSize - 1, sizeY * cellSize, dataHolder.getLightPaint()); canvas.drawLine(i * cellSize, 0, i * cellSize, sizeY * cellSize, dataHolder.getDarkPaint()); } for (int i = 1; i < sizeY; i++) { canvas.drawLine(0, i * cellSize, sizeX * cellSize, i * cellSize, dataHolder.getDarkPaint()); canvas.drawLine( 0, i * cellSize + 1, sizeX * cellSize, i * cellSize + 1, dataHolder.getLightPaint()); } }