/* * Begin the shutdown process. * <P> * Close out the SSLEngine if not already done so, then * wrap our outgoing close_notify message and try to send it on. * <P> * Return true when we're done passing the shutdown messsages. */ boolean shutdown() throws IOException { if (!shutdown) { sslEngine.closeOutbound(); shutdown = true; } if (outNetBB.hasRemaining() && tryFlush(outNetBB)) { return false; } /* * By RFC 2616, we can "fire and forget" our close_notify * message, so that's what we'll do here. */ outNetBB.clear(); SSLEngineResult result = sslEngine.wrap(hsBB, outNetBB); if (result.getStatus() != Status.CLOSED) { throw new SSLException("Improper close state"); } outNetBB.flip(); /* * We won't wait for a select here, but if this doesn't work, * we'll cycle back through on the next select. */ if (outNetBB.hasRemaining()) { tryFlush(outNetBB); } return (!outNetBB.hasRemaining() && (result.getHandshakeStatus() != HandshakeStatus.NEED_WRAP)); }
public void close() throws IOException { sslEngine.closeOutbound(); try { writeInternal(emptyBuffer); } catch (Exception ignored) { } socketChannel.close(); }
/* * Run the test. * * Sit in a tight loop, both engines calling wrap/unwrap regardless * of whether data is available or not. We do this until both engines * report back they are closed. * * The main loop handles all of the I/O phases of the SSLEngine's * lifetime: * * initial handshaking * application data transfer * engine closing * * One could easily separate these phases into separate * sections of code. */ private SSLSession runTest() throws Exception { boolean dataDone = false; createSSLEngines(); createBuffers(); SSLEngineResult clientResult; // results from client's last operation SSLEngineResult serverResult; // results from server's last operation /* * Examining the SSLEngineResults could be much more involved, * and may alter the overall flow of the application. * * For example, if we received a BUFFER_OVERFLOW when trying * to write to the output pipe, we could reallocate a larger * pipe, but instead we wait for the peer to drain it. */ while (!isEngineClosed(clientEngine) || !isEngineClosed(serverEngine)) { log("================"); clientResult = clientEngine.wrap(clientOut, cTOs); log("client wrap: ", clientResult); runDelegatedTasks(clientResult, clientEngine); serverResult = serverEngine.wrap(serverOut, sTOc); log("server wrap: ", serverResult); runDelegatedTasks(serverResult, serverEngine); cTOs.flip(); sTOc.flip(); log("----"); clientResult = clientEngine.unwrap(sTOc, clientIn); log("client unwrap: ", clientResult); runDelegatedTasks(clientResult, clientEngine); serverResult = serverEngine.unwrap(cTOs, serverIn); log("server unwrap: ", serverResult); runDelegatedTasks(serverResult, serverEngine); cTOs.compact(); sTOc.compact(); /* * After we've transfered all application data between the client * and server, we close the clientEngine's outbound stream. * This generates a close_notify handshake message, which the * server engine receives and responds by closing itself. */ if (!dataDone && (clientOut.limit() == serverIn.position()) && (serverOut.limit() == clientIn.position())) { /* * A sanity check to ensure we got what was sent. */ checkTransfer(serverOut, clientIn); checkTransfer(clientOut, serverIn); log("\tClosing clientEngine's *OUTBOUND*..."); clientEngine.closeOutbound(); dataDone = true; } } return clientEngine.getSession(); }