示例#1
0
 /**
  * This takes a complicated expression assumed to contain multiple instances of leafA and returns
  * the equivalent CSG expression involving just leafA.
  *
  * @param leafA
  * @return equivalent CSG expression involving just leafA
  */
 private RrCSG categorise(RrCSG leafA) {
   RrHalfPlane a = leafA.plane();
   Rr2Point an = a.normal();
   Rr2Point x = Rr2Point.add(a.pLine().origin(), an);
   if (value(x) <= 0) return leafA.complement();
   else return leafA;
 }
示例#2
0
  /**
   * This takes a complicated expression assumed to contain multiple instances of leafA and leafB
   * and returns the equivalent CSG expression involving at most leafA and leafB once (except for
   * non-manifold shapes).
   *
   * @param leafA
   * @param leafB
   * @return equivalent CSG expression involving at most leafA and leafB once
   */
  private RrCSG crossCategorise(RrCSG leafA, RrCSG leafB) {
    RrHalfPlane a = leafA.plane();
    RrHalfPlane b = leafB.plane();
    Rr2Point an = a.normal();
    Rr2Point bn = b.normal();
    Rr2Point v02 = Rr2Point.add(an, bn);
    Rr2Point v31 = Rr2Point.sub(bn, an);
    Rr2Point x, x0, x1, x2, x3;
    int category = 0;
    try {
      x = a.cross_point(b);
      v02 = v02.norm();
      v31 = v31.norm();
      x2 = Rr2Point.add(x, v02);
      x0 = Rr2Point.sub(x, v02);
      x1 = Rr2Point.add(x, v31);
      x3 = Rr2Point.sub(x, v31);
      if (value(x0) <= 0) category |= 1;
      if (value(x1) <= 0) category |= 2;
      if (value(x2) <= 0) category |= 4;
      if (value(x3) <= 0) category |= 8;

      switch (category) {
        case 0:
          return nothing();
        case 1:
          return intersection(leafA, leafB);
        case 2:
          return intersection(leafA, leafB.complement());
        case 3:
          return leafA;
        case 4:
          return intersection(leafA.complement(), leafB.complement());
        case 5:
          Debug.e("RrCSG crossCategorise: non-manifold shape (case 0101)!");
          return union(
              intersection(leafA, leafB), intersection(leafA.complement(), leafB.complement()));
        case 6:
          return leafB.complement();
        case 7:
          return union(leafA, leafB.complement());
        case 8:
          return intersection(leafA.complement(), leafB);
        case 9:
          return leafB;
        case 10:
          Debug.e("RrCSG crossCategorise: non-manifold shape (case 1010)!");
          return union(
              RrCSG.intersection(leafA.complement(), leafB),
              intersection(leafA, leafB.complement()));
        case 11:
          return union(leafA, leafB);
        case 12:
          return leafA.complement();
        case 13:
          return union(leafA.complement(), leafB);
        case 14:
          return union(leafA.complement(), leafB.complement());
        case 15:
          return universe();
        default:
          Debug.e("RrCSG crossCategorise: bitwise | doesn't seem to work...");
          return this;
      }
    } catch (Exception e) {
      // leafA and leafB are parallel

      x0 = Rr2Point.mul(Rr2Point.add(a.pLine().origin(), b.pLine().origin()), 0.5);
      x1 = Rr2Point.mul(Rr2Point.sub(a.pLine().origin(), b.pLine().origin()), 3);
      x2 = Rr2Point.add(x0, x1);
      x1 = Rr2Point.sub(x0, x1);
      if (value(x0) <= 0) category |= 1;
      if (value(x1) <= 0) category |= 2;
      if (value(x2) <= 0) category |= 4;

      if (leafA.value(x0) <= 0) leafA = leafA.complement();

      if (leafB.value(x0) <= 0) leafB = leafB.complement();

      switch (category) {
        case 0:
          return nothing();
        case 1:
          return intersection(leafA.complement(), leafB.complement());
        case 2:
          return leafB;
        case 3:
          return leafA.complement();
        case 4:
          return leafA;
        case 5:
          return union(leafA, leafB);
        case 6:
          return leafB.complement();
        case 7:
          return universe();
        default:
          Debug.e("RrCSG crossCategorise: bitwise | doesn't seem to work...");
          return this;
      }
    }
  }