public void rayTest(Vector3 rayFromWorld, Vector3 rayToWorld, RayResultCallback resultCallback) { CollisionJNI.btCollisionWorld_rayTest( swigCPtr, this, rayFromWorld, rayToWorld, RayResultCallback.getCPtr(resultCallback), resultCallback); }
public static void rayTestSingleInternal( Matrix4 rayFromTrans, Matrix4 rayToTrans, btCollisionObjectWrapper collisionObjectWrap, RayResultCallback resultCallback) { CollisionJNI.btCollisionWorld_rayTestSingleInternal( rayFromTrans, rayToTrans, btCollisionObjectWrapper.getCPtr(collisionObjectWrap), collisionObjectWrap, RayResultCallback.getCPtr(resultCallback), resultCallback); }
public static void rayTestSingle( Matrix4 rayFromTrans, Matrix4 rayToTrans, btCollisionObject collisionObject, btCollisionShape collisionShape, Matrix4 colObjWorldTransform, RayResultCallback resultCallback) { CollisionJNI.btCollisionWorld_rayTestSingle( rayFromTrans, rayToTrans, btCollisionObject.getCPtr(collisionObject), collisionObject, btCollisionShape.getCPtr(collisionShape), collisionShape, colObjWorldTransform, RayResultCallback.getCPtr(resultCallback), resultCallback); }