示例#1
0
  /** Constructor. */
  public GLRadialHierarchy(IGLCanvas glCanvas, ViewFrustum viewFrustum) {

    super(glCanvas, viewFrustum, VIEW_TYPE, VIEW_NAME);

    ArrayList<SelectionType> alSelectionTypes = new ArrayList<SelectionType>();
    alSelectionTypes.add(SelectionType.NORMAL);
    alSelectionTypes.add(SelectionType.MOUSE_OVER);
    alSelectionTypes.add(SelectionType.SELECTION);

    renderStyle = new RadialHierarchyRenderStyle(viewFrustum);
    renderStyle.setMinViewDimensions(
        MIN_DISPLAY_WIDTH + MIN_PIXELS_PER_DISPLAYED_LEVEL * DISP_HIER_DEPTH_DEFAULT,
        MIN_DISPLAY_HEIGHT + MIN_PIXELS_PER_DISPLAYED_LEVEL * DISP_HIER_DEPTH_DEFAULT,
        this);

    hashPartialDiscs = new HashMap<Integer, PartialDisc>();
    partialDiscTree = new Tree<PartialDisc>();
    // iMaxDisplayedHierarchyDepth = DISP_HIER_DEPTH_DEFAULT;
    navigationHistory = new NavigationHistory(this, null);
    drawingController = new DrawingController(this, navigationHistory);
    drawingStrategyManager = new DrawingStrategyManager(dataDomain.getTable().getColorMapper());
    navigationHistory.setDrawingController(drawingController);
    iUpwardNavigationSliderButtonID = 0;
    iUpwardNavigationSliderID = 0;
    iUpwardNavigationSliderBodyID = 0;

    glKeyListener = new GLRadialHierarchyKeyListener(this);

    bIsAnimationActive = false;
    // bIsNewSelection = false;
  }
示例#2
0
  /**
   * Sets the maximum displayed hierarchy depth.
   *
   * @param iMaxDisplayedHierarchyDepth
   */
  public void setMaxDisplayedHierarchyDepth(int iMaxDisplayedHierarchyDepth) {
    if (this.iMaxDisplayedHierarchyDepth != iMaxDisplayedHierarchyDepth) {

      renderStyle.setMinViewDimensions(
          MIN_DISPLAY_WIDTH + MIN_PIXELS_PER_DISPLAYED_LEVEL * iMaxDisplayedHierarchyDepth,
          MIN_DISPLAY_HEIGHT + MIN_PIXELS_PER_DISPLAYED_LEVEL * iMaxDisplayedHierarchyDepth,
          this);

      bIsNewSelection = false;
      this.iMaxDisplayedHierarchyDepth = iMaxDisplayedHierarchyDepth;
      navigationHistory.setCurrentMaxDisplayedHierarchyDepth(iMaxDisplayedHierarchyDepth);
      setDisplayListDirty();
    }
  }