示例#1
0
 /** Checks collisions and performs the action */
 private void checkCollision() {
   for (Obstacle o : obstacles) {
     if (o.isColliding(player)) {
       o.onCollision();
       gameOver();
     }
   }
   for (int i = 0; i < powerUps.size(); i++) {
     if (this.powerUps.get(i).isColliding(player)) {
       this.powerUps.get(i).onCollision();
       this.powerUps.remove(i);
       i--;
     }
   }
   if (player.isTouchingEdge()) {
     gameOver();
   }
 }