示例#1
0
  public void tick() {
    if (Physics.Collision(this, game.ea)) {
      c.removeEntity(this);
      game.setEnemy_killed(game.getEnemy_killed() + 1);
    }
    y += speed;

    if (y > Game.HEIGHT * Game.SCALE) {
      speed = r.nextInt(3) + 1;
      x = r.nextInt(640);
      y = -10;
    }
  }