// increase speed unless we are at max speed, in which case go back to first speed public void changeSpeed(View v) { if (openGLRenderer.speed == openGLRenderer.SPEED1) { openGLRenderer.speed = openGLRenderer.SPEED2; } else if (openGLRenderer.speed == openGLRenderer.SPEED2) { openGLRenderer.speed = openGLRenderer.SPEED3; } else if (openGLRenderer.speed == openGLRenderer.SPEED3) { openGLRenderer.speed = openGLRenderer.SPEED4; } else { openGLRenderer.speed = openGLRenderer.SPEED1; } setSpeedIcon(); }