/** * Note: This should only be called from the QFT under the AWT lock. This method is kept separate * from the initSurface() method below just to keep the code a bit cleaner. */ private void initSurfaceNow(int width, int height) { boolean isOpaque = (getTransparency() == Transparency.OPAQUE); boolean success = false; switch (type) { case PBUFFER: success = initPbuffer( getNativeOps(), graphicsConfig.getNativeConfigInfo(), isOpaque, width, height); break; case TEXTURE: success = initTexture( getNativeOps(), isOpaque, isTexNonPow2Available(), isTexRectAvailable(), width, height); break; case FBOBJECT: success = initFBObject( getNativeOps(), isOpaque, isTexNonPow2Available(), isTexRectAvailable(), width, height); break; case FLIP_BACKBUFFER: success = initFlipBackbuffer(getNativeOps()); break; default: break; } if (!success) { throw new OutOfMemoryError("can't create offscreen surface"); } }