public void saveGameProject(
      ServerClientCommunicatorWithoutGUI ServerClientCommunicatorWithoutGUI, GameProject obj) {

    User user = ClientUserMap.get(ServerClientCommunicatorWithoutGUI);
    user.addGameProject(obj);
    mysql.saveToDatabase(user);
    System.out.println(obj.getName() + " has been successfully added into User " + user.getName());
    ServerClientCommunicatorWithoutGUI.SendObject(new SaveRemoteSuccessSignal());
  }