public void saveGameProject( ServerClientCommunicatorWithoutGUI ServerClientCommunicatorWithoutGUI, GameProject obj) { User user = ClientUserMap.get(ServerClientCommunicatorWithoutGUI); user.addGameProject(obj); mysql.saveToDatabase(user); System.out.println(obj.getName() + " has been successfully added into User " + user.getName()); ServerClientCommunicatorWithoutGUI.SendObject(new SaveRemoteSuccessSignal()); }