@Test public void testUnhide() { Mob player1Mob = TestHelper.makeDefaultPlayerMob("player1"); // Teach rescue to player Ability ability = new Ability("hide", 100); player1Mob.getLearned().add(ability); World.add(new BaseSkill("hide")); Race human = new Race(); World.getInstance().addToWorld(human); // have test resource file to load in a mob sheep and mob player // test files. Mob sheepMob = new Mob(); sheepMob.setNameAndId("sheep"); sheepMob.setAlias("sheep"); sheepMob.setHp("2d10+50"); Room whiteRoom = new Room(); whiteRoom.add(sheepMob); whiteRoom.add(player1Mob); Command hide = new Hide(); hide.execute(player1Mob, player1Mob.getAlias()); assertEquals("player should be hidden", true, player1Mob.isHidden()); Command unhide = new Unhide(); unhide.execute(player1Mob, player1Mob.getAlias()); assertEquals("player should be unhidden", false, player1Mob.isHidden()); Command kill = new Kill(); assertEquals("Check sheep name", "sheep", sheepMob.getName()); assertNotNull("Check sheep exists in the room", whiteRoom.getMob(sheepMob.getName())); assertEquals("Check sheep is in the room", sheepMob, whiteRoom.getMob(sheepMob.getName())); World.getInstance(); // Starts time. // kill.execute(player1Mob, sheepMob.getName()); kill.execute(sheepMob, player1Mob.getName()); // Check they are targeting each other. assertEquals("sheep should not target player1", player1Mob, sheepMob.getFight().getTarget()); }