public void draw(Graphics g) { if (!bLive) { return; } isOutorScreen(); Color c = g.getColor(); Color cMissile = null; if (bGood) { cMissile = COLOR_GOOD; } else { cMissile = COLOR_BAD; } g.setColor(cMissile); g.fillOval(x, y, MISSILE_WIDTH, MISSILE_HEIGHT); g.setColor(c); move(); }