示例#1
0
  @Override
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {
    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    final boolean success = proficiencyCheck(mob, 0, auto);
    if (success) {
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              null,
              this,
              CMMsg.MSG_SPEAK,
              auto ? "" : L("^S<S-NAME> scream(s) a mighty RALLYING CRY!!^?"));
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        final Set<MOB> h = properTargets(mob, givenTarget, auto);
        if (h == null) return false;
        for (final Object element : h) {
          final MOB target = (MOB) element;
          target.location().show(target, null, CMMsg.MSG_OK_VISUAL, L("<S-NAME> seem(s) rallied!"));
          timesTicking = 0;
          hpUp = mob.phyStats().level() + (2 * getXLEVELLevel(mob));
          beneficialAffect(mob, target, asLevel, 0);
          target.recoverMaxState();
          if (target.fetchEffect(ID()) != null) mob.curState().adjHitPoints(hpUp, mob.maxState());
        }
      }
    } else beneficialWordsFizzle(mob, null, auto ? "" : L("<S-NAME> mumble(s) a weak rally cry."));

    // return whether it worked
    return success;
  }
  @Override
  public boolean invoke(
      MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) {
    MOB target = null;
    Ability reAffect = null;
    if (mob.isInCombat()) {
      if (mob.rangeToTarget() > 0) {
        mob.tell(L("You are too far away to touch!"));
        return false;
      }
      final MOB victim = mob.getVictim();
      reAffect = victim.fetchEffect("Undead_WeakEnergyDrain");
      if (reAffect == null) reAffect = victim.fetchEffect("Undead_EnergyDrain");
      if (reAffect != null) target = victim;
    }
    if (target == null) target = this.getTarget(mob, commands, givenTarget);
    if (target == null) return false;

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    boolean success = proficiencyCheck(mob, 0, auto);

    String str = null;
    if (success) {
      str = auto ? "" : L("^S<S-NAME> extend(s) an energy draining hand to <T-NAMESELF>!^?");
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              CMMsg.MSK_MALICIOUS_MOVE | CMMsg.TYP_UNDEAD | (auto ? CMMsg.MASK_ALWAYS : 0),
              str);
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        if (msg.value() <= 0) {
          mob.location().show(target, null, CMMsg.MSG_OK_VISUAL, L("<S-NAME> <S-IS-ARE> drained!"));
          if (reAffect != null) {
            if (reAffect instanceof Undead_EnergyDrain)
              ((Undead_EnergyDrain) reAffect).levelsDown++;
            ((StdAbility) reAffect)
                .setTickDownRemaining(
                    ((StdAbility) reAffect).getTickDownRemaining() + mob.phyStats().level());
            mob.recoverPhyStats();
            mob.recoverCharStats();
            mob.recoverMaxState();
          } else {
            direction = 1;
            if (target.charStats().getMyRace().racialCategory().equalsIgnoreCase("Undead"))
              direction = -1;
            success = maliciousAffect(mob, target, asLevel, 0, -1) != null;
          }
        }
      }
    } else
      return maliciousFizzle(
          mob, target, L("<S-NAME> attempt(s) to drain <T-NAMESELF>, but fail(s)."));

    return success;
  }
示例#3
0
  @Override
  public boolean tick(Tickable ticking, int tickID) {
    if (!super.tick(ticking, tickID)) return false;
    if (affected == null) return false;
    if (!(affected instanceof MOB)) return true;

    final MOB mob = (MOB) affected;
    if (mob.amDead()) return true;

    if (!changed) {
      if (mob.location() == null) return true;
      final Area A = mob.location().getArea();
      if (((A.getTimeObj().getTODCode() == TimeClock.TimeOfDay.DUSK)
              || (A.getTimeObj().getTODCode() == TimeClock.TimeOfDay.NIGHT))
          && (A.getTimeObj().getMoonPhase() == TimeClock.MoonPhase.FULL)) {
        changed = true;
        mob.location()
            .show(
                mob,
                null,
                CMMsg.MSG_OK_VISUAL,
                L("<S-NAME> turn(s) into a @x1!", lycanRace().name()));
        mob.recoverCharStats();
        mob.recoverPhyStats();
        mob.recoverMaxState();
        mob.location().recoverRoomStats();
      }
    } else {
      if (mob.location() == null) return true;
      final Area A = mob.location().getArea();
      if (((A.getTimeObj().getTODCode() != TimeClock.TimeOfDay.DUSK)
              && (A.getTimeObj().getTODCode() != TimeClock.TimeOfDay.NIGHT))
          || (A.getTimeObj().getMoonPhase() != TimeClock.MoonPhase.FULL)) {
        changed = false;
        mob.location().show(mob, null, CMMsg.MSG_OK_VISUAL, L("<S-NAME> revert(s) to normal."));
        mob.recoverCharStats();
        mob.recoverPhyStats();
        mob.recoverMaxState();
        mob.location().recoverRoomStats();
        return true;
      }
      tickLycanthropically(mob);
    }
    return true;
  }
示例#4
0
 public void unAffectAffected(Object[] Os) {
   final CMObject O = (CMObject) Os[0];
   final Physical P = affected;
   if (O instanceof Ability) {
     ((Ability) O).unInvoke();
     ((Ability) O).destroy();
   }
   affects.remove(Os);
   if (P != null) P.recoverPhyStats();
   if (P instanceof MOB) {
     ((MOB) P).recoverCharStats();
     ((MOB) P).recoverMaxState();
   }
 }
示例#5
0
  @Override
  public void unInvoke() {
    // undo the affects of this spell
    if (!(affected instanceof MOB)) return;
    final MOB mob = (MOB) affected;

    super.unInvoke();

    if (canBeUninvoked()) {
      mob.tell(L("You feel less rallied."));
      mob.recoverMaxState();
      if (mob.curState().getHitPoints() > mob.maxState().getHitPoints())
        mob.curState().setHitPoints(mob.maxState().getHitPoints());
    }
  }
示例#6
0
  @Override
  public boolean tick(Tickable ticking, int tickID) {
    if ((!built) && (affected instanceof MOB)) {
      built = true;
      CharClass C = null;
      final Vector allowedClasses = new Vector();
      final Vector allowedExpertises = new Vector();
      final Vector<String> V = CMParms.parse(text());
      String s = null;
      for (int v = 0; v < V.size(); v++) {
        s = V.elementAt(v);
        if (s.equalsIgnoreCase("all")) continue;
        C = CMClass.getCharClass(s);
        if (C != null) {
          if ((v > 0) && (V.elementAt(v - 1).equalsIgnoreCase("ALL"))) {
            final String baseClass = C.baseClass();
            for (final Enumeration c = CMClass.charClasses(); c.hasMoreElements(); ) {
              C = (CharClass) c.nextElement();
              if ((C.baseClass().equalsIgnoreCase(baseClass)) && (!allowedClasses.contains(C)))
                allowedClasses.addElement(C);
            }
          } else allowedClasses.addElement(C);
        } else {
          final ExpertiseLibrary.ExpertiseDefinition def = CMLib.expertises().getDefinition(s);
          if (def != null) allowedExpertises.addElement(def);
        }
      }
      if (allowedClasses.size() == 0)
        for (final Enumeration c = CMClass.charClasses(); c.hasMoreElements(); )
          allowedClasses.addElement(c.nextElement());
      if (allowedExpertises.size() == 0)
        for (final Enumeration e = CMLib.expertises().definitions(); e.hasMoreElements(); )
          allowedExpertises.addElement(e.nextElement());

      final MOB mob = (MOB) affected;
      for (int c = 0; c < allowedClasses.size(); c++) {
        C = (CharClass) allowedClasses.elementAt(c);
        addCharClassIfNotFound(mob, C);
      }
      for (int e = 0; e < allowedExpertises.size(); e++)
        mob.addExpertise(
            ((ExpertiseLibrary.ExpertiseDefinition) allowedExpertises.elementAt(e)).ID);
      mob.recoverCharStats();
      mob.recoverPhyStats();
      mob.recoverMaxState();
    }
    return super.tick(ticking, tickID);
  }
示例#7
0
 public void finishInit(CMObject A) {
   if (affected == null) return;
   if (A instanceof Ability) {
     ((Ability) A).makeNonUninvokable();
     ((Ability) A).makeLongLasting();
     ((Ability) A).setAffectedOne(affected);
   }
   if ((A instanceof Behavior) && (affected instanceof PhysicalAgent))
     ((Behavior) A).startBehavior((PhysicalAgent) affected);
   if (affected != null) affected.recoverPhyStats();
   if (affected instanceof MOB) {
     ((MOB) affected).recoverCharStats();
     ((MOB) affected).recoverMaxState();
   }
   initialized = true;
 }
示例#8
0
  public void executeMsg(Environmental myHost, CMMsg msg) {
    super.executeMsg(myHost, msg);
    if ((myHost == null) || (!(myHost instanceof MOB))) return;
    MOB mob = (MOB) myHost;
    if (msg.amISource(mob) && (msg.tool() != null)) {
      if (msg.tool() instanceof Ability) {
        Ability A = mob.fetchAbility(msg.tool().ID());
        if ((A != null)
            && (!CMLib.ableMapper().getDefaultGain(ID(), false, A.ID()))
            && ((A.classificationCode() & Ability.ALL_ACODES) == Ability.ACODE_SPELL)) {
          mob.delAbility(A);
          mob.recoverMaxState();
        }
      } else if (msg.tool().ID().equalsIgnoreCase("Skill_ScrollCopy")) {

      }
    }
  }
示例#9
0
 public void confirmWearability(MOB mob) {
   if (mob == null) return;
   Race R = mob.charStats().getMyRace();
   DVector reWearSet = new DVector(2);
   Item item = null;
   for (int i = 0; i < mob.inventorySize(); i++) {
     item = mob.fetchInventory(i);
     if ((item != null) && (!item.amWearingAt(Wearable.IN_INVENTORY))) {
       Long oldCode = Long.valueOf(item.rawWornCode());
       item.unWear();
       if (reWearSet.size() == 0) reWearSet.addElement(item, oldCode);
       else {
         short layer = (item instanceof Armor) ? ((Armor) item).getClothingLayer() : 0;
         int d = 0;
         for (; d < reWearSet.size(); d++)
           if (reWearSet.elementAt(d, 1) instanceof Armor) {
             if (((Armor) reWearSet.elementAt(d, 1)).getClothingLayer() > layer) break;
           } else if (0 > layer) break;
         if (d >= reWearSet.size()) reWearSet.addElement(item, oldCode);
         else reWearSet.insertElementAt(d, item, oldCode);
       }
     }
   }
   for (int r = 0; r < reWearSet.size(); r++) {
     item = (Item) reWearSet.elementAt(r, 1);
     long oldCode = ((Long) reWearSet.elementAt(r, 2)).longValue();
     int msgCode = CMMsg.MSG_WEAR;
     if ((oldCode & Wearable.WORN_WIELD) > 0) msgCode = CMMsg.MSG_WIELD;
     else if ((oldCode & Wearable.WORN_HELD) > 0) msgCode = CMMsg.MSG_HOLD;
     CMMsg msg =
         CMClass.getMsg(
             mob, item, null, CMMsg.NO_EFFECT, null, msgCode, null, CMMsg.NO_EFFECT, null);
     if ((R.okMessage(mob, msg))
         && (item.okMessage(item, msg))
         && ((mob.charStats().getWearableRestrictionsBitmap() & oldCode) == 0)
         && (item.canWear(mob, oldCode))) item.wearAt(oldCode);
   }
   // why wasn't that here before?
   mob.recoverEnvStats();
   mob.recoverCharStats();
   mob.recoverMaxState();
 }
示例#10
0
  @Override
  public boolean tick(Tickable ticking, int tickID) {
    if (!(affected instanceof MOB)) return super.tick(ticking, tickID);

    if (!super.tick(ticking, tickID)) return false;
    if ((--plagueDown) <= 0) {
      final MOB mob = (MOB) affected;
      plagueDown = 10;
      if (invoker == null) invoker = mob;
      drawups += .1;
      if (drawups >= 3.1) {
        if ((mob.location() != null) && (CMLib.flags().isInTheGame(mob, false))) {
          mob.location().show(mob, null, CMMsg.MSG_OK_VISUAL, L("<S-YOU-POSS> feet rot off!"));
          final Ability A = CMClass.getAbility("Amputation");
          if (A != null) {
            int x = 100;
            while (((--x) > 0) && A.invoke(mob, CMParms.parse("foot"), mob, true, 0)) {
              /*do nothing */
            }
            mob.recoverCharStats();
            mob.recoverPhyStats();
            mob.recoverMaxState();
          }
          unInvoke();
        }
      } else {
        final MOB invoker = (invoker() != null) ? invoker() : mob;
        CMLib.combat()
            .postDamage(
                invoker,
                mob,
                this,
                1,
                CMMsg.TYP_DISEASE,
                -1,
                L(
                    "<T-NAME> feel(s) the fungus between <T-HIS-HER> toes eating <T-HIS-HER> feet away!"));
      }
    }
    return true;
  }
示例#11
0
 public int processVariableEquipment(MOB mob) {
   int newLastTickedDateTime = 0;
   if (mob != null) {
     Room R = mob.location();
     if (R != null) {
       for (int i = 0; i < R.numInhabitants(); i++) {
         MOB M = R.fetchInhabitant(i);
         if ((M != null) && (!M.isMonster()) && (CMSecurity.isAllowed(M, R, "CMDMOBS"))) {
           newLastTickedDateTime = -1;
           break;
         }
       }
       if (newLastTickedDateTime == 0) {
         Vector rivals = new Vector();
         for (int i = 0; i < mob.inventorySize(); i++) {
           Item I = mob.fetchInventory(i);
           if ((I != null)
               && (I.baseEnvStats().rejuv() > 0)
               && (I.baseEnvStats().rejuv() < Integer.MAX_VALUE)) {
             Vector V = null;
             for (int r = 0; r < rivals.size(); r++) {
               Vector V2 = (Vector) rivals.elementAt(r);
               Item I2 = (Item) V2.firstElement();
               if (I2.rawWornCode() == I.rawWornCode()) {
                 V = V2;
                 break;
               }
             }
             if (V == null) {
               V = new Vector();
               rivals.addElement(V);
             }
             V.addElement(I);
           }
         }
         for (int i = 0; i < rivals.size(); i++) {
           Vector V = (Vector) rivals.elementAt(i);
           if ((V.size() == 1) || (((Item) V.firstElement()).rawWornCode() == 0)) {
             for (int r = 0; r < V.size(); r++) {
               Item I = (Item) V.elementAt(r);
               if (CMLib.dice().rollPercentage() < I.baseEnvStats().rejuv()) mob.delInventory(I);
               else {
                 I.baseEnvStats().setRejuv(0);
                 I.envStats().setRejuv(0);
               }
             }
           } else {
             int totalChance = 0;
             for (int r = 0; r < V.size(); r++) {
               Item I = (Item) V.elementAt(r);
               totalChance += I.baseEnvStats().rejuv();
             }
             int chosenChance = CMLib.dice().roll(1, totalChance, 0);
             totalChance = 0;
             Item chosenI = null;
             for (int r = 0; r < V.size(); r++) {
               Item I = (Item) V.elementAt(r);
               if (chosenChance <= (totalChance + I.baseEnvStats().rejuv())) {
                 chosenI = I;
                 break;
               }
               totalChance += I.baseEnvStats().rejuv();
             }
             for (int r = 0; r < V.size(); r++) {
               Item I = (Item) V.elementAt(r);
               if (chosenI != I) mob.delInventory(I);
               else {
                 I.baseEnvStats().setRejuv(0);
                 I.envStats().setRejuv(0);
               }
             }
           }
         }
         if (mob instanceof ShopKeeper) {
           rivals = new Vector();
           CoffeeShop shop = ((ShopKeeper) mob).getShop();
           for (int v = 0; v < shop.getBaseInventory().size(); v++) {
             Environmental E = (Environmental) shop.getBaseInventory().elementAt(v);
             if ((E.baseEnvStats().rejuv() > 0) && (E.baseEnvStats().rejuv() < Integer.MAX_VALUE))
               rivals.addElement(E);
           }
           for (int r = 0; r < rivals.size(); r++) {
             Environmental E = (Environmental) rivals.elementAt(r);
             if (CMLib.dice().rollPercentage() > E.baseEnvStats().rejuv())
               shop.delAllStoreInventory(E);
             else {
               E.baseEnvStats().setRejuv(0);
               E.envStats().setRejuv(0);
             }
           }
         }
         mob.recoverEnvStats();
         mob.recoverCharStats();
         mob.recoverMaxState();
       }
     }
   }
   return newLastTickedDateTime;
 }
示例#12
0
  protected static boolean tryMerge(
      MOB mob,
      Room room,
      Environmental E,
      List things,
      List<String> changes,
      List<String> onfields,
      List<String> ignore,
      boolean noisy) {
    boolean didAnything = false;
    final List<String> efields = new Vector();
    List<String> allMyFields = new Vector();
    final String[] EFIELDS = E.getStatCodes();
    for (int i = 0; i < EFIELDS.length; i++)
      if (!efields.contains(EFIELDS[i])) efields.add(EFIELDS[i]);
    efields.add("REJUV");
    allMyFields = new XVector<String>(efields);
    for (int v = 0; v < ignore.size(); v++)
      if (efields.contains(ignore.get(v))) efields.remove(ignore.get(v));
    for (int v = 0; v < changes.size(); v++)
      if (efields.contains(changes.get(v))) efields.remove(changes.get(v));
    if (noisy) mergedebugtell(mob, "AllMy-" + CMParms.toStringList(allMyFields));
    if (noisy) mergedebugtell(mob, "efields-" + CMParms.toStringList(efields));
    for (int t = 0; t < things.size(); t++) {
      final Environmental E2 = (Environmental) things.get(t);
      if (noisy)
        mergedebugtell(
            mob, E.name() + "/" + E2.name() + "/" + CMClass.classID(E) + "/" + CMClass.classID(E2));
      if (CMClass.classID(E).equals(CMClass.classID(E2))) {
        Vector fieldsToCheck = null;
        if (onfields.size() > 0) {
          fieldsToCheck = new Vector();
          for (int v = 0; v < onfields.size(); v++)
            if (efields.contains(onfields.get(v))) fieldsToCheck.add(onfields.get(v));
        } else fieldsToCheck = new XVector<String>(efields);

        boolean checkedOut = fieldsToCheck.size() > 0;
        if (noisy) mergedebugtell(mob, "fieldsToCheck-" + CMParms.toStringList(fieldsToCheck));
        if (checkedOut)
          for (int i = 0; i < fieldsToCheck.size(); i++) {
            final String field = (String) fieldsToCheck.get(i);
            if (noisy)
              mergedebugtell(
                  mob,
                  field
                      + "/"
                      + getStat(E, field)
                      + "/"
                      + getStat(E2, field)
                      + "/"
                      + getStat(E, field).equals(getStat(E2, field)));
            if (!getStat(E, field).equals(getStat(E2, field))) {
              checkedOut = false;
              break;
            }
          }
        if (checkedOut) {
          List<String> fieldsToChange = null;
          if (changes.size() == 0) fieldsToChange = new XVector<String>(allMyFields);
          else {
            fieldsToChange = new Vector();
            for (int v = 0; v < changes.size(); v++)
              if (allMyFields.contains(changes.get(v))) fieldsToChange.add(changes.get(v));
          }
          if (noisy) mergedebugtell(mob, "fieldsToChange-" + CMParms.toStringList(fieldsToChange));
          for (int i = 0; i < fieldsToChange.size(); i++) {
            final String field = fieldsToChange.get(i);
            if (noisy)
              mergedebugtell(
                  mob,
                  E.name()
                      + " wants to change "
                      + field
                      + " value "
                      + getStat(E, field)
                      + " to "
                      + getStat(E2, field)
                      + "/"
                      + (!getStat(E, field).equals(getStat(E2, field))));
            if (!getStat(E, field).equals(getStat(E2, field))) {
              setStat(E, field, getStat(E2, field));
              Log.sysOut(
                  "Merge",
                  "The "
                      + CMStrings.capitalizeAndLower(field)
                      + " field on "
                      + E.Name()
                      + " in "
                      + room.roomID()
                      + " was changed to "
                      + getStat(E2, field)
                      + ".");
              didAnything = true;
            }
          }
        }
      }
    }
    if (didAnything) {
      if (E instanceof Physical) ((Physical) E).recoverPhyStats();
      if (E instanceof MOB) {
        ((MOB) E).recoverCharStats();
        ((MOB) E).recoverMaxState();
      }
      E.text();
    }
    return didAnything;
  }
  @Override
  public boolean invoke(
      MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) {
    final Physical target = getAnyTarget(mob, commands, givenTarget, Wearable.FILTER_UNWORNONLY);
    if (target == null) return false;

    if (target == mob) {
      mob.tell(L("@x1 doesn't look dead yet.", target.name(mob)));
      return false;
    }
    if (!(target instanceof DeadBody)) {
      mob.tell(L("You can't animate that."));
      return false;
    }

    final DeadBody body = (DeadBody) target;
    if (body.isPlayerCorpse()
        || (body.getMobName().length() == 0)
        || ((body.charStats() != null)
            && (body.charStats().getMyRace() != null)
            && (body.charStats().getMyRace().racialCategory().equalsIgnoreCase("Undead")))) {
      mob.tell(L("You can't animate that."));
      return false;
    }
    String race = "a";
    if ((body.charStats() != null) && (body.charStats().getMyRace() != null))
      race = CMLib.english().startWithAorAn(body.charStats().getMyRace().name()).toLowerCase();

    String description = body.getMobDescription();
    if (description.trim().length() == 0) description = "It looks dead.";
    else description += "\n\rIt also looks dead.";

    if (body.basePhyStats().level() < 7) {
      mob.tell(L("This creature is too weak to create a ghast from."));
      return false;
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    final boolean success = proficiencyCheck(mob, 0, auto);

    if (success) {
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              verbalCastCode(mob, target, auto),
              auto
                  ? ""
                  : L("^S<S-NAME> @x1 to animate <T-NAMESELF> as a ghast.^?", prayForWord(mob)));
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        int undeadLevel = this.getUndeadLevel(mob, 6, body.phyStats().level());
        final MOB newMOB = CMClass.getMOB("GenUndead");
        newMOB.setName(L("@x1 ghast", race));
        newMOB.setDescription(description);
        newMOB.setDisplayText(L("@x1 ghast is here", race));
        newMOB.basePhyStats().setLevel(undeadLevel);
        newMOB
            .baseCharStats()
            .setStat(CharStats.STAT_GENDER, body.charStats().getStat(CharStats.STAT_GENDER));
        newMOB.baseCharStats().setMyRace(CMClass.getRace("Undead"));
        newMOB
            .baseCharStats()
            .setBodyPartsFromStringAfterRace(body.charStats().getBodyPartsAsString());
        final Ability P = CMClass.getAbility("Prop_StatTrainer");
        if (P != null) {
          P.setMiscText("NOTEACH STR=20 INT=10 WIS=10 CON=10 DEX=15 CHA=2");
          newMOB.addNonUninvokableEffect(P);
        }
        newMOB.recoverCharStats();
        newMOB.basePhyStats().setAttackAdjustment(CMLib.leveler().getLevelAttack(newMOB));
        newMOB.basePhyStats().setDamage(CMLib.leveler().getLevelMOBDamage(newMOB));
        newMOB.basePhyStats().setSensesMask(PhyStats.CAN_SEE_DARK);
        CMLib.factions().setAlignment(newMOB, Faction.Align.EVIL);
        newMOB.baseState().setHitPoints(25 * newMOB.basePhyStats().level());
        newMOB.baseState().setMovement(CMLib.leveler().getLevelMove(newMOB));
        newMOB.basePhyStats().setArmor(CMLib.leveler().getLevelMOBArmor(newMOB));
        newMOB.baseState().setMana(100);
        newMOB.recoverCharStats();
        newMOB.recoverPhyStats();
        newMOB.recoverMaxState();
        newMOB.resetToMaxState();
        newMOB.addAbility(CMClass.getAbility("Paralysis"));
        Behavior B = CMClass.getBehavior("CombatAbilities");
        if (B != null) newMOB.addBehavior(B);
        B = CMClass.getBehavior("Aggressive");
        if (B != null) {
          B.setParms("+NAMES \"-" + mob.Name() + "\" -LEVEL +>" + newMOB.basePhyStats().level());
          newMOB.addBehavior(B);
        }
        newMOB.addNonUninvokableEffect(CMClass.getAbility("Spell_CauseStink"));
        newMOB.addNonUninvokableEffect(CMClass.getAbility("Prop_ModExperience"));
        newMOB.text();
        newMOB.bringToLife(mob.location(), true);
        CMLib.beanCounter().clearZeroMoney(newMOB, null);
        // newMOB.location().showOthers(newMOB,null,CMMsg.MSG_OK_ACTION,L("<S-NAME> appears!"));
        int it = 0;
        while (it < newMOB.location().numItems()) {
          final Item item = newMOB.location().getItem(it);
          if ((item != null) && (item.container() == body)) {
            final CMMsg msg2 = CMClass.getMsg(newMOB, body, item, CMMsg.MSG_GET, null);
            newMOB.location().send(newMOB, msg2);
            final CMMsg msg4 = CMClass.getMsg(newMOB, item, null, CMMsg.MSG_GET, null);
            newMOB.location().send(newMOB, msg4);
            final CMMsg msg3 = CMClass.getMsg(newMOB, item, null, CMMsg.MSG_WEAR, null);
            newMOB.location().send(newMOB, msg3);
            if (!newMOB.isMine(item)) it++;
            else it = 0;
          } else it++;
        }
        body.destroy();
        mob.location().show(newMOB, null, CMMsg.MSG_OK_ACTION, L("<S-NAME> begin(s) to rise!"));
        newMOB.setStartRoom(null);
        beneficialAffect(mob, newMOB, 0, 0);
        mob.location().recoverRoomStats();
      }
    } else
      return beneficialWordsFizzle(
          mob,
          target,
          L("<S-NAME> @x1 to animate <T-NAMESELF>, but fail(s) miserably.", prayForWord(mob)));

    // return whether it worked
    return success;
  }