void connectionOpened( NetHandler netClientHandler, MinecraftServer server, NetworkManager networkManager) { for (IConnectionHandler handler : connectionHandlers) { handler.connectionOpened(netClientHandler, server, networkManager); } }
void connectionOpened( NetHandler netClientHandler, String server, int port, NetworkManager networkManager) { for (IConnectionHandler handler : connectionHandlers) { handler.connectionOpened(netClientHandler, server, port, networkManager); } }