public void turnCrank() { System.out.println("You turned..."); int winner = randomWinner.nextInt(10); if (winner == 0) { gumballMachine.setState(gumballMachine.getWinnerState()); } else { gumballMachine.setState(gumballMachine.getSoldState()); } }
@Override public void tumCrank() { System.out.println("You turned..."); int winner = rnd.nextInt(10); if (winner == 0 && gumballMachine.getCount() > 1) { gumballMachine.setState(gumballMachine.getWinnerState()); } else { gumballMachine.setState(gumballMachine.getSoldState()); } }