示例#1
0
 @Override
 public void disposeScene() {
   m_camera.setHUD(null);
   m_camera.setCenter(GameActivity.getCameraWidth() / 2, GameActivity.getCameraHeight() / 2);
   removeMap();
   removeList.clear();
   m_progress_bar.stop();
   this.detachSelf();
   this.dispose();
 }
示例#2
0
 private void createProgressBar() {
   // TODO Auto-generated method stub
   m_progress_bar =
       new ProgressBar(
           GameActivity.getCameraWidth() / 2,
           (int) (0.95 * GameActivity.getCameraHeight()),
           m_resource_manager.m_progress_region,
           m_vbom,
           square_size * grid_size);
   m_progress_bar.setTotalTime(Constant.TOTAL_TIME);
   m_progress_bar.start();
 }
示例#3
0
  private void initSize() {
    game_zone_height = (int) (0.9 * GameActivity.getCameraHeight());
    square_size = game_zone_height / grid_size;
    shift_col = (GameActivity.getCameraWidth() - grid_size * square_size) / 2 + square_size / 2;
    shift_row = square_size / 2;
    // Matrix class init
    Matrix2D._item_size = square_size;

    Matrix2D._shift_row = shift_row;
    Matrix2D._shift_col = shift_col;
    NumSprite._size = square_size;
  }
示例#4
0
  private void createButton() {
    // Button Exit
    btn_exit =
        new ButtonSprite(
            GameActivity.getCameraWidth() - shift_col / 3,
            GameActivity.getCameraHeight() / 4,
            m_resource_manager.m_button_region[Constant.BTN_EXIT],
            m_vbom) {
          @Override
          public boolean onAreaTouched(
              TouchEvent pTouchEvent, float pTouchAreaLocalX, float pTouchAreaLocalY) {
            if (pTouchEvent.isActionDown()) {
              pauseGame();
              m_activity.runOnUiThread(
                  new Runnable() {
                    @Override
                    public void run() {
                      new DialogExit(m_activity).show();
                    }
                  });
            }
            return super.onAreaTouched(pTouchEvent, pTouchAreaLocalX, pTouchAreaLocalY);
          }
        };
    registerTouchArea(btn_exit);
    btn_exit.setScale(0.75f);
    attachChild(btn_exit);

    // Button sound on

    btn_sound_on =
        new ButtonSprite(
            GameActivity.getCameraWidth() - shift_col / 3,
            GameActivity.getCameraHeight() / 2,
            m_resource_manager.m_button_region[Constant.BTN_SOUND_ON],
            m_vbom) {
          @Override
          public boolean onAreaTouched(
              TouchEvent pTouchEvent, float pTouchAreaLocalX, float pTouchAreaLocalY) {

            if (pTouchEvent.isActionDown()) {
              this.setVisible(false);
              sound_on = false;
              btn_sound_off.setVisible(true);
            }
            return super.onAreaTouched(pTouchEvent, pTouchAreaLocalX, pTouchAreaLocalY);
          }
        };
    btn_sound_on.setScale(0.75f);
    registerTouchArea(btn_sound_on);
    attachChild(btn_sound_on);
    // Button sound off
    btn_sound_off =
        new ButtonSprite(
            GameActivity.getCameraWidth() - shift_col / 3,
            GameActivity.getCameraHeight() / 2,
            m_resource_manager.m_button_region[Constant.BTN_SOUND_OFF],
            m_vbom) {
          @Override
          public boolean onAreaTouched(
              TouchEvent pTouchEvent, float pTouchAreaLocalX, float pTouchAreaLocalY) {
            if (pTouchEvent.isActionDown()) {
              this.setVisible(false);
              sound_on = true;
              btn_sound_on.setVisible(true);
            }
            return super.onAreaTouched(pTouchEvent, pTouchAreaLocalX, pTouchAreaLocalY);
          }
        };
    btn_sound_off.setScale(0.75f);
    btn_sound_off.setVisible(false);
    registerTouchArea(btn_sound_off);
    attachChild(btn_sound_off);
    // Button Settings
    btn_settings =
        new ButtonSprite(
            GameActivity.getCameraWidth() - shift_col / 3,
            3 * GameActivity.getCameraHeight() / 4,
            m_resource_manager.m_button_region[Constant.BTN_SETTINGS],
            m_vbom) {
          @Override
          public boolean onAreaTouched(
              TouchEvent pTouchEvent, float pTouchAreaLocalX, float pTouchAreaLocalY) {
            pauseGame();
            if (pTouchEvent.isActionDown()) {
              //
              m_activity.runOnUiThread(
                  new Runnable() {
                    @Override
                    public void run() {
                      new DialogLevel(m_activity).show();
                    }
                  });
            }
            return super.onAreaTouched(pTouchEvent, pTouchAreaLocalX, pTouchAreaLocalY);
          }
        };
    btn_settings.setScale(0.75f);
    registerTouchArea(btn_settings);
    attachChild(btn_settings);
    // Button Play
    btn_play =
        new ButtonSprite(
            shift_col / 3,
            2 * GameActivity.getCameraHeight() / 5,
            m_resource_manager.m_button_region[Constant.BTN_PLAY],
            m_vbom) {
          @Override
          public boolean onAreaTouched(
              TouchEvent pTouchEvent, float pTouchAreaLocalX, float pTouchAreaLocalY) {
            pauseGame();
            if (pTouchEvent.isActionDown()) {
              //					this.setVisible(false);
              //	btn_pause.setVisible(true);
              m_activity.runOnUiThread(
                  new Runnable() {
                    @Override
                    public void run() {
                      new DialogPause(m_activity).show();
                    }
                  });
            }
            return super.onAreaTouched(pTouchEvent, pTouchAreaLocalX, pTouchAreaLocalY);
          }
        };
    btn_play.setScale(0.75f);
    registerTouchArea(btn_play);

    attachChild(btn_play);

    //		btn_pause = new ButtonSprite(shift_col/3 , 2*GameActivity.getCameraHeight()/5,
    // m_resource_manager.m_button_region[Constant.BTN_PAUSE], m_vbom){
    //			@Override
    //			public boolean onAreaTouched(TouchEvent pTouchEvent, float pTouchAreaLocalX, float
    // pTouchAreaLocalY) {
    //				if(pTouchEvent.isActionDown()) {
    //					this.setVisible(false);
    //					btn_play.setVisible(true);
    //					resumeGame();
    //
    //				}
    //				return super.onAreaTouched(pTouchEvent, pTouchAreaLocalX, pTouchAreaLocalY);
    //			}
    //
    //		};
    //		btn_pause.setScale(0.75f);
    //		registerTouchArea(btn_pause);
    //		btn_pause.setVisible(false);
    //		attachChild(btn_pause);

    // Button restart
    btn_restart =
        new ButtonSprite(
            shift_col / 3,
            GameActivity.getCameraHeight() / 5,
            m_resource_manager.m_button_region[Constant.BTN_RESTART],
            m_vbom) {
          @Override
          public boolean onAreaTouched(
              TouchEvent pTouchEvent, float pTouchAreaLocalX, float pTouchAreaLocalY) {
            if (pTouchEvent.isActionDown()) {
              restartGame();
            }
            return super.onAreaTouched(pTouchEvent, pTouchAreaLocalX, pTouchAreaLocalY);
          }
        };
    btn_restart.setScale(0.75f);
    registerTouchArea(btn_restart);
    attachChild(btn_restart);
  }