public static void glGetCompressedTexImageARB(int target, int lod, long pImg_buffer_offset) {
   ContextCapabilities caps = GLContext.getCapabilities();
   long function_pointer = caps.glGetCompressedTexImageARB;
   BufferChecks.checkFunctionAddress(function_pointer);
   GLChecks.ensurePackPBOenabled(caps);
   nglGetCompressedTexImageARBBO(target, lod, pImg_buffer_offset, function_pointer);
 }