public ImmutableList<Face> bake(Function<Node<?>, Matrix4f> animator) { ImmutableList.Builder<Face> builder = ImmutableList.builder(); for (Face f : getFaces()) { Vertex v1 = f.getV1().bake(this, animator); Vertex v2 = f.getV2().bake(this, animator); Vertex v3 = f.getV3().bake(this, animator); builder.add(new Face(v1, v2, v3, f.getBrush())); } return builder.build(); }