@EventHandler public void onEntityCombust(EntityCombustEvent event) { if (event.getEntity() instanceof Zombie) { if (!inGameWorld(event.getEntity())) return; event.setCancelled(true); } }
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true) public void onEntityCombust(final EntityCombustEvent event) { if (event.getEntity() instanceof Player && ess.getUser(event.getEntity()).isGodModeEnabled()) { event.setCancelled(true); } }