@Override public void a(class_aco var1, class_ago var2, EntityLiving var3, int var4) { if (var3 instanceof class_yu) { class_yu var5 = (class_yu) var3; boolean var6 = var5.bI.d || (class_afl.a(class_afn.w, var1) > 0); int var7 = this.a(var5.bq); if (var6 || (var7 > -1)) { class_aco var8 = var7 > -1 ? var5.bq.a(var7) : null; if (var8 == null) { var8 = new class_aco(Items.g); } class_aax var9 = ((class_aax) (var8.b() instanceof class_aax ? var8.b() : Items.g)); int var10 = this.e(var1) - var4; float var11 = b(var10); if (var11 >= 0.1D) { EntityArrow var12 = var9.a(var2, var8, var5); var12.a(var5.z, var5.y, 0.0F, var11 * 3.0F, 1.0F); if (var11 == 1.0F) { var12.a(true); } int var13 = class_afl.a(class_afn.t, var1); if (var13 > 0) { var12.b(var12.j() + (var13 * 0.5D) + 0.5D); } int var14 = class_afl.a(class_afn.u, var1); if (var14 > 0) { var12.a(var14); } if (class_afl.a(class_afn.v, var1) > 0) { var12.e(100); } var1.a(1, var5); var2.a( (Entity) var5, "random.bow", 1.0F, (1.0F / ((h.nextFloat() * 0.4F) + 1.2F)) + (var11 * 0.5F)); if (var6) { var12.c = 2; } else { var5.bq.a(var7, 1); } var5.b(StatisticList.c(Item.b(this))); if (!var2.D) { var2.a(var12); } } } } }
public void shootProjectile(EntityLiving target, float damage, Projectiles projectile) { World world = target.world; if (projectile == Projectiles.Arrow) { EntityArrow arrow = new MyPetArrow(world, entityMyPet, target, 1.6F, 1); arrow.b(damage); arrow.setCritical(false); entityMyPet.makeSound( "random.bow", 1.0F, 1.0F / (entityMyPet.getRandom().nextFloat() * 0.4F + 0.8F)); world.addEntity(arrow); } else if (projectile == Projectiles.Snowball) { MyPetSnowball snowball = new MyPetSnowball(world, entityMyPet); double distanceX = target.locX - entityMyPet.locX; double distanceY = target.locY + target.getHeadHeight() - 1.100000023841858D - snowball.locY; double distanceZ = target.locZ - entityMyPet.locZ; float distance20percent = MathHelper.sqrt(distanceX * distanceX + distanceZ * distanceZ) * 0.2F; snowball.setDamage(damage); snowball.shoot(distanceX, distanceY + distance20percent, distanceZ, 1.6F, 1); entityMyPet.makeSound( "random.bow", 0.5F, 0.4F / (entityMyPet.getRandom().nextFloat() * 0.4F + 0.8F)); world.addEntity(snowball); } else if (projectile == Projectiles.Egg) { MyPetEgg egg = new MyPetEgg(world, entityMyPet); double distanceX = target.locX - entityMyPet.locX; double distanceY = target.locY + target.getHeadHeight() - 1.100000023841858D - egg.locY; double distanceZ = target.locZ - entityMyPet.locZ; float distance20percent = MathHelper.sqrt(distanceX * distanceX + distanceZ * distanceZ) * 0.2F; egg.setDamage(damage); egg.shoot(distanceX, distanceY + distance20percent, distanceZ, 1.6F, 1); entityMyPet.makeSound( "random.bow", 0.5F, 0.4F / (entityMyPet.getRandom().nextFloat() * 0.4F + 0.8F)); world.addEntity(egg); } else if (projectile == Projectiles.LargeFireball) { double distanceX = this.target.locX - entityMyPet.locX; double distanceY = this.target.getBoundingBox().b + (double) (this.target.length / 2.0F) - (0.5D + entityMyPet.locY + (double) (entityMyPet.length / 2.0F)); double distanceZ = this.target.locZ - entityMyPet.locZ; MyPetLargeFireball largeFireball = new MyPetLargeFireball(world, entityMyPet, distanceX, distanceY, distanceZ); largeFireball.locY = (entityMyPet.locY + entityMyPet.length / 2.0F + 0.5D); largeFireball.setDamage(damage); world.addEntity(largeFireball); world.makeSound( entityMyPet.locX + 0.5D, entityMyPet.locY + 0.5D, entityMyPet.locZ + 0.5D, "mob.ghast.fireball", 1.0F + entityMyPet.getRandom().nextFloat(), entityMyPet.getRandom().nextFloat() * 0.7F + 0.3F); } else if (projectile == Projectiles.SmallFireball) { double distanceX = this.target.locX - entityMyPet.locX; double distanceY = this.target.getBoundingBox().b + (this.target.length / 2.0F) - (0.5D + entityMyPet.locY + (entityMyPet.length / 2.0F)); double distanceZ = this.target.locZ - entityMyPet.locZ; MyPetSmallFireball smallFireball = new MyPetSmallFireball(world, entityMyPet, distanceX, distanceY, distanceZ); smallFireball.locY = (entityMyPet.locY + entityMyPet.length / 2.0F + 0.5D); smallFireball.setDamage(damage); world.addEntity(smallFireball); world.makeSound( entityMyPet.locX + 0.5D, entityMyPet.locY + 0.5D, entityMyPet.locZ + 0.5D, "mob.ghast.fireball", 1.0F + entityMyPet.getRandom().nextFloat(), entityMyPet.getRandom().nextFloat() * 0.7F + 0.3F); } else if (projectile == Projectiles.WitherSkull) { double distanceX = this.target.locX - entityMyPet.locX; double distanceY = this.target.getBoundingBox().b + (double) (this.target.length / 2.0F) - (0.5D + entityMyPet.locY + (double) (entityMyPet.length / 2.0F)); double distanceZ = this.target.locZ - entityMyPet.locZ; MyPetWitherSkull witherSkull = new MyPetWitherSkull(world, entityMyPet, distanceX, distanceY, distanceZ); witherSkull.locY = (entityMyPet.locY + entityMyPet.length / 2.0F + 0.5D); witherSkull.setDamage(damage); world.addEntity(witherSkull); world.makeSound( entityMyPet.locX + 0.5D, entityMyPet.locY + 0.5D, entityMyPet.locZ + 0.5D, "mob.wither.shoot", 1.0F + entityMyPet.getRandom().nextFloat(), entityMyPet.getRandom().nextFloat() * 0.7F + 0.3F); } }