/** Return the (magic) extra damage of the enchantments on player equipped item. */ public static float getEnchantmentModifierLiving( EntityLivingBase par0EntityLivingBase, EntityLivingBase par1EntityLivingBase) { enchantmentModifierLiving.livingModifier = 0.0F; enchantmentModifierLiving.entityLiving = par1EntityLivingBase; applyEnchantmentModifier(enchantmentModifierLiving, par0EntityLivingBase.getHeldItem()); return enchantmentModifierLiving.livingModifier; }
/** Return the (magic) extra damage of the enchantments on player equipped item. */ public static int getEnchantmentModifierLiving( EntityLiving par0EntityLiving, EntityLiving par1EntityLiving) { enchantmentModifierLiving.livingModifier = 0; enchantmentModifierLiving.entityLiving = par1EntityLiving; applyEnchantmentModifier(enchantmentModifierLiving, par0EntityLiving.getHeldItem()); return enchantmentModifierLiving.livingModifier > 0 ? 1 + enchantmentRand.nextInt(enchantmentModifierLiving.livingModifier) : 0; }