/** Return the (magic) extra damage of the enchantments on player equipped item. */
 public static float getEnchantmentModifierLiving(
     EntityLivingBase par0EntityLivingBase, EntityLivingBase par1EntityLivingBase) {
   enchantmentModifierLiving.livingModifier = 0.0F;
   enchantmentModifierLiving.entityLiving = par1EntityLivingBase;
   applyEnchantmentModifier(enchantmentModifierLiving, par0EntityLivingBase.getHeldItem());
   return enchantmentModifierLiving.livingModifier;
 }
 /** Return the (magic) extra damage of the enchantments on player equipped item. */
 public static int getEnchantmentModifierLiving(
     EntityLiving par0EntityLiving, EntityLiving par1EntityLiving) {
   enchantmentModifierLiving.livingModifier = 0;
   enchantmentModifierLiving.entityLiving = par1EntityLiving;
   applyEnchantmentModifier(enchantmentModifierLiving, par0EntityLiving.getHeldItem());
   return enchantmentModifierLiving.livingModifier > 0
       ? 1 + enchantmentRand.nextInt(enchantmentModifierLiving.livingModifier)
       : 0;
 }