public void buildGameSaveList() { FileHandle storage = Gdx.files.external(TowerConsts.GAME_SAVE_DIRECTORY); FileHandle[] files = storage.list(".json"); if (files != null && files.length > 0) { for (FileHandle file : files) { Table fileRow = makeGameFileRow(file); if (fileRow != null) { row().fillX(); add(fileRow).expandX(); foundSaveFile = true; } } } if (!foundSaveFile) { add(FontManager.RobotoBold18.makeLabel("No saved games were found on this device.")); } else { shoveContentUp(); } progressDialog.dismiss(); }