static final void method1032(Class403 class403, int i) { try { ((Class403) class403) .anIntArray5244[((((Class403) class403).anInt5239 += -391880689) * 681479919 - 1)] = Class364.method4336(2134288170).method242(694163818); } catch (RuntimeException runtimeexception) { throw Class346.method4175( runtimeexception, new StringBuilder().append("dw.ahv(").append(')').toString()); } }
static final void method1628(int i) { Node_Sub38_Sub7.anInt10153 = Class61.anInt898 = -1; anInt1783++; Animable_Sub2.updateGameSceneSize(0); for (int i_2_ = i; (i_2_ ^ 0xffffffff) > -5; i_2_++) { for (int i_3_ = 0; (Node_Sub54.GAME_SCENE_WDITH >> 3 ^ 0xffffffff) < (i_3_ ^ 0xffffffff); i_3_++) { for (int i_4_ = 0; (i_4_ ^ 0xffffffff) > (Class377_Sub1.GAME_SCENE_HEIGHT >> 3 ^ 0xffffffff); i_4_++) Class330.anIntArrayArrayArray4128[i_2_][i_3_][i_4_] = -1; } } for (Node_Sub28 node_sub28 = (Node_Sub28) Class320_Sub16.aClass312_8358.method3613(65280); node_sub28 != null; node_sub28 = (Node_Sub28) Class320_Sub16.aClass312_8358.method3620(i + 16776960)) { int i_5_ = node_sub28.anInt7323; boolean bool = (i_5_ & 0x1 ^ 0xffffffff) == -2; int i_6_ = node_sub28.anInt7325 >> 3; int i_7_ = node_sub28.anInt7326 >> 3; int i_8_ = node_sub28.anInt7319; int i_9_ = node_sub28.anInt7332; int i_10_ = node_sub28.anInt7330; int i_11_ = node_sub28.anInt7324; int i_12_ = node_sub28.anInt7320; int i_13_ = node_sub28.anInt7328; int i_14_ = 0; int i_15_ = 0; int i_16_ = 1; int i_17_ = 1; if (i_5_ != 1) { if (i_5_ != 2) { if ((i_5_ ^ 0xffffffff) == -4) { i_16_ = 1; i_14_ = i_13_ - 1; i_17_ = -1; } } else { i_17_ = -1; i_16_ = -1; i_15_ = i_12_ - 1; i_14_ = i_13_ + -1; } } else { i_16_ = -1; i_15_ = i_12_ + -1; } for (int i_18_ = i_7_; i_13_ + i_7_ > i_18_; i_18_++) { int i_19_ = i_15_; int i_20_ = i_6_; while (i_20_ < i_6_ - -i_12_) { if (bool) { Class330.anIntArrayArrayArray4128[i_11_][i_14_ + i_8_][i_19_ + i_9_] = (i_18_ << 3) + ((i_20_ << 14) + (i_10_ << 24)) + (i_5_ << 1); } else { Class330.anIntArrayArrayArray4128[i_11_][i_19_ + i_8_][i_9_ + i_14_] = (i_5_ << 1) + ((i_18_ << 3) + (i_10_ << 24) + (i_20_ << 14)); } i_20_++; i_19_ += i_16_; } i_14_ += i_17_; } } int i_21_ = Class169.anIntArrayArray4954.length; anIntArray1789 = new int[i_21_]; Class262_Sub1.MAP_REGION_HASHES = new int[i_21_]; Class188_Sub1_Sub1.aByteArrayArray9334 = new byte[i_21_][]; ProducingGraphicsBuffer.anIntArray9895 = new int[i_21_]; Class194.aByteArrayArray2373 = null; FileOnDisk.aByteArrayArray1331 = new byte[i_21_][]; Class320_Sub6.aByteArrayArray8263 = new byte[i_21_][]; StandardPlane.anIntArray7980 = new int[i_21_]; Class42.anIntArray645 = new int[i_21_]; Class204.anIntArray2460 = null; Class320_Sub18.aByteArrayArray8378 = new byte[i_21_][]; i_21_ = 0; for (Node_Sub28 node_sub28 = (Node_Sub28) Class320_Sub16.aClass312_8358.method3613(65280); node_sub28 != null; node_sub28 = (Node_Sub28) Class320_Sub16.aClass312_8358.method3620(16776960)) { int i_22_ = node_sub28.anInt7325 >>> -2127211805; int i_23_ = node_sub28.anInt7326 >>> 3; int i_24_ = node_sub28.anInt7320 + i_22_; if ((i_24_ & 0x7 ^ 0xffffffff) == -1) { i_24_--; } i_24_ >>>= 3; int i_25_ = i_23_ - -node_sub28.anInt7328; if ((0x7 & i_25_ ^ 0xffffffff) == -1) { i_25_--; } i_25_ >>>= 3; for (int i_26_ = i_22_ >>> 3; i_24_ >= i_26_; i_26_++) { while_142_: for (int i_27_ = i_23_ >>> 3; i_27_ <= i_25_; i_27_++) { int i_28_ = i_26_ << 8 | i_27_; for (int i_29_ = 0; i_29_ < i_21_; i_29_++) { if ((i_28_ ^ 0xffffffff) == (Class262_Sub1.MAP_REGION_HASHES[i_29_] ^ 0xffffffff)) { continue while_142_; } } Class262_Sub1.MAP_REGION_HASHES[i_21_] = i_28_; StandardPlane.anIntArray7980[i_21_] = Animable_Sub1_Sub1.aClass302_10618.method3519("m" + i_26_ + "_" + i_27_, (byte) 119); anIntArray1789[i_21_] = Animable_Sub1_Sub1.aClass302_10618.method3519("l" + i_26_ + "_" + i_27_, (byte) 23); Class42.anIntArray645[i_21_] = Animable_Sub1_Sub1.aClass302_10618.method3519("um" + i_26_ + "_" + i_27_, (byte) 120); ProducingGraphicsBuffer.anIntArray9895[i_21_] = Animable_Sub1_Sub1.aClass302_10618.method3519("ul" + i_26_ + "_" + i_27_, (byte) 121); i_21_++; } } } Class15.XTEA_KEYS = Class169.anIntArrayArray4954; Class169.anIntArrayArray4954 = null; Class364.method4057( false, Node_Sub54.GAME_SCENE_WDITH >> 4, 12, Class377_Sub1.GAME_SCENE_HEIGHT >> 4, (byte) -36); }