@Override public void spring(MOB target) { if ((target != invoker()) && (target.location() != null)) { if ((doesSaveVsTraps(target)) || (invoker().getGroupMembers(new HashSet<MOB>()).contains(target))) target .location() .show( target, null, null, CMMsg.MASK_ALWAYS | CMMsg.MSG_NOISE, L("<S-NAME> avoid(s) setting off a gas trap!")); else if (target .location() .show( target, target, this, CMMsg.MASK_ALWAYS | CMMsg.MSG_NOISE, L("<S-NAME> set(s) off a trap! The room fills with gas!"))) { super.spring(target); Ability A = CMClass.getAbility(text()); if (A == null) A = CMClass.getAbility("Poison"); for (int i = 0; i < target.location().numInhabitants(); i++) { final MOB M = target.location().fetchInhabitant(i); if ((M != null) && (M != invoker()) && (A != null)) if (invoker().mayIFight(M)) A.invoke(invoker(), M, true, 0); } if ((canBeUninvoked()) && (affected instanceof Item)) disable(); } } }
@Override public void executeMsg(final Environmental myHost, final CMMsg msg) { if ((msg.amITarget(this) || (msg.targetMinor() == CMMsg.TYP_ADVANCE) || (msg.targetMinor() == CMMsg.TYP_RETREAT)) && (!msg.source().isMonster()) && (msg.source().curState().getHitPoints() < msg.source().maxState().getHitPoints()) && (CMLib.dice().rollPercentage() == 1) && (CMLib.dice().rollPercentage() == 1) && (!CMSecurity.isDisabled(CMSecurity.DisFlag.AUTODISEASE))) { Ability A = null; if (CMLib.dice().rollPercentage() > 50) A = CMClass.getAbility("Disease_Chlamydia"); else A = CMClass.getAbility("Disease_Malaria"); if ((A != null) && (msg.source().fetchEffect(A.ID()) == null)) A.invoke(msg.source(), msg.source(), true, 0); } if (msg.amITarget(this) && (msg.targetMinor() == CMMsg.TYP_DRINK)) { final MOB mob = msg.source(); final boolean thirsty = mob.curState().getThirst() <= 0; final boolean full = !mob.curState().adjThirst(thirstQuenched(), mob.maxState().maxThirst(mob.baseWeight())); if (thirsty) mob.tell(L("You are no longer thirsty.")); else if (full) mob.tell(L("You have drunk all you can.")); if (CMLib.dice().rollPercentage() < 10) { Ability A = CMClass.getAbility("Disease_Malaria"); if ((A != null) && (msg.source().fetchEffect(A.ID()) == null)) A.invoke(msg.source(), msg.source(), true, 0); } } super.executeMsg(myHost, msg); }
@Override public void grantAbilities(MOB mob, boolean isBorrowedClass) { super.grantAbilities(mob, isBorrowedClass); if (mob.playerStats() == null) { final List<AbilityMapper.AbilityMapping> V = CMLib.ableMapper() .getUpToLevelListings(ID(), mob.charStats().getClassLevel(ID()), false, false); for (final AbilityMapper.AbilityMapping able : V) { final Ability A = CMClass.getAbility(able.abilityID); if ((A != null) && ((A.classificationCode() & Ability.ALL_ACODES) == Ability.ACODE_CHANT) && (!CMLib.ableMapper().getDefaultGain(ID(), true, A.ID()))) giveMobAbility( mob, A, CMLib.ableMapper().getDefaultProficiency(ID(), true, A.ID()), CMLib.ableMapper().getDefaultParm(ID(), true, A.ID()), isBorrowedClass); } return; } final Vector grantable = new Vector(); final int level = mob.charStats().getClassLevel(this); int numChants = 2; for (final Enumeration<Ability> a = CMClass.abilities(); a.hasMoreElements(); ) { final Ability A = a.nextElement(); if ((CMLib.ableMapper().getQualifyingLevel(ID(), true, A.ID()) == level) && ((CMLib.ableMapper().getQualifyingLevel(ID(), true, A.ID()) <= 25) && (!CMLib.ableMapper().getSecretSkill(ID(), true, A.ID())) && (!CMLib.ableMapper().getDefaultGain(ID(), true, A.ID())) && ((A.classificationCode() & Ability.ALL_ACODES) == Ability.ACODE_CHANT))) { if (!grantable.contains(A.ID())) grantable.addElement(A.ID()); } } for (int a = 0; a < mob.numAbilities(); a++) { final Ability A = mob.fetchAbility(a); if (grantable.contains(A.ID())) { grantable.remove(A.ID()); numChants--; } } for (int i = 0; i < numChants; i++) { if (grantable.size() == 0) break; final String AID = (String) grantable.elementAt(CMLib.dice().roll(1, grantable.size(), -1)); if (AID != null) { grantable.removeElement(AID); giveMobAbility( mob, CMClass.getAbility(AID), CMLib.ableMapper().getDefaultProficiency(ID(), true, AID), CMLib.ableMapper().getDefaultParm(ID(), true, AID), isBorrowedClass); } } }
@Override public List<Item> getTrapComponents() { final Vector V = new Vector(); final Item I = CMLib.materials().makeItemResource(RawMaterial.RESOURCE_POISON); Ability A = CMClass.getAbility(text()); if (A == null) A = CMClass.getAbility("Poison"); I.addNonUninvokableEffect(A); V.addElement(I); return V; }
@Override public void executeMsg(final Environmental myHost, final CMMsg msg) { if ((msg.tool() == this) && (msg.targetMinor() == CMMsg.TYP_WEAPONATTACK) && (weaponClassification() == Weapon.CLASS_THROWN)) return; // msg.addTrailerMsg(CMClass.getMsg(msg.source(),this,CMMsg.MSG_DROP,null)); else if ((msg.tool() == this) && (msg.targetMinor() == CMMsg.TYP_DAMAGE) && (msg.target() != null) && (msg.target() instanceof MOB) && (weaponClassification() == Weapon.CLASS_THROWN)) { unWear(); msg.addTrailerMsg( CMClass.getMsg(msg.source(), this, CMMsg.MASK_ALWAYS | CMMsg.MSG_DROP, null)); msg.addTrailerMsg( CMClass.getMsg((MOB) msg.target(), this, CMMsg.MASK_ALWAYS | CMMsg.MSG_GET, null)); msg.addTrailerMsg( CMClass.getMsg( msg.source(), msg.target(), this, CMMsg.MASK_ALWAYS | CMMsg.TYP_GENERAL, null)); } else if ((msg.tool() == this) && (msg.target() instanceof MOB) && (msg.targetMinor() == CMMsg.TYP_GENERAL) && (((MOB) msg.target()).isMine(this)) && (msg.sourceMessage() == null)) { final Ability A = CMClass.getAbility("Thief_Bind"); if (A != null) { A.setAffectedOne(this); A.invoke(msg.source(), (MOB) msg.target(), true, phyStats().level()); } } else super.executeMsg(myHost, msg); }
@Override public void spring(MOB target) { if (target.location() != null) { if ((!invoker().mayIFight(target)) || (isLocalExempt(target)) || (invoker().getGroupMembers(new HashSet<MOB>()).contains(target)) || (target == invoker()) || (doesSaveVsTraps(target))) target .location() .show( target, null, null, CMMsg.MASK_ALWAYS | CMMsg.MSG_NOISE, L("<S-NAME> avoid(s) the water bomb!")); else if (target .location() .show( invoker(), target, this, CMMsg.MASK_ALWAYS | CMMsg.MSG_NOISE, L("@x1 explodes water all over <T-NAME>!", affected.name()))) { super.spring(target); final Ability A = CMClass.getAbility("Spell_Irritation"); if (A != null) A.invoke(target, target, true, invoker().phyStats().level() + abilityCode()); } } }
@Override protected Ability getSpell() { if (theSpell != null) return theSpell; if (mimicSpell().length() == 0) return null; theSpell = CMClass.getAbility(mimicSpell()); return theSpell; }
public List<Ability> getClanLevelEffectsList(final MOB mob, final Integer level) { if (clanEffectNames == null) return empty; if ((clanEffectMap == null) && (clanEffectNames != null) && (clanEffectLevels != null) && (clanEffectParms != null)) clanEffectMap = new Hashtable<Integer, List<Ability>>(); if (clanEffectMap == null) return empty; if (clanEffectMap.containsKey(level)) return clanEffectMap.get(level); final CMObjUniqSortSVec<Ability> finalV = new CMObjUniqSortSVec<Ability>(); for (int v = 0; v < clanEffectLevels.length; v++) { if ((clanEffectLevels[v] <= level.intValue()) && (clanEffectNames.length > v) && (clanEffectParms.length > v)) { Ability A = CMClass.getAbility(clanEffectNames[v]); if (A != null) { // mob was set to null here to make the cache map actually relevant .. see caching below A.setProficiency(CMLib.ableMapper().getMaxProficiency((MOB) null, true, A.ID())); A.setMiscText(clanEffectParms[v]); A.makeNonUninvokable(); A.setSavable(false); // must go AFTER the ablve finalV.add(A); } } } finalV.trimToSize(); clanEffectMap.put(level, finalV); return finalV; }
@Override public CMObject copyOf() { final ClimbableSurface R = (ClimbableSurface) super.copyOf(); R.climbA = CMClass.getAbility("Prop_Climbable"); R.climbA.setAffectedOne(R); R.climbA.makeNonUninvokable(); return R; }
public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { if (mob.fetchEffect("Thief_Hide") != null) { mob.tell("You are already hiding."); return false; } if (mob.isInCombat()) { mob.tell("Not while in combat!"); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; Set<MOB> H = mob.getGroupMembers(new HashSet<MOB>()); if (!H.contains(mob)) H.add(mob); int numBesidesMe = 0; for (Iterator e = H.iterator(); e.hasNext(); ) { MOB M = (MOB) e.next(); if ((M != mob) && (mob.location().isInhabitant(M))) numBesidesMe++; } if (numBesidesMe == 0) { mob.tell("You need a group to set up an ambush!"); return false; } for (int i = 0; i < mob.location().numInhabitants(); i++) { MOB M = mob.location().fetchInhabitant(i); if ((M != null) && (M != mob) && (!H.contains(M)) && (CMLib.flags().canSee(M))) { mob.tell(M, null, null, "<S-NAME> is watching you too closely."); return false; } } boolean success = proficiencyCheck(mob, 0, auto); if (!success) beneficialVisualFizzle(mob, null, "<S-NAME> attempt(s) to set up an ambush, but fail(s)."); else { CMMsg msg = CMClass.getMsg( mob, null, this, auto ? CMMsg.MSG_OK_ACTION : (CMMsg.MSG_DELICATE_HANDS_ACT | CMMsg.MASK_MOVE), "<S-NAME> set(s) up an ambush, directing everyone to hiding places."); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); invoker = mob; Ability hide = CMClass.getAbility("Thief_Hide"); for (Iterator e = H.iterator(); e.hasNext(); ) { MOB M = (MOB) e.next(); hide.invoke(M, M, true, adjustedLevel(mob, asLevel)); } } else success = false; } return success; }
public ClimbableSurface() { super(); name = "the surface"; basePhyStats.setWeight(4); climbA = CMClass.getAbility("Prop_Climbable"); if (climbA != null) { climbA.setAffectedOne(this); climbA.makeNonUninvokable(); } recoverPhyStats(); }
@Override public void executeMsg(final Environmental myHost, final CMMsg msg) { super.executeMsg(myHost, msg); // the sex rules if (!(affected instanceof MOB)) return; final MOB myChar = (MOB) affected; if (msg.target() instanceof MOB) { final MOB mate = (MOB) msg.target(); if ((msg.amISource(myChar)) && (msg.tool() instanceof Social) && (msg.tool().Name().equals("MATE <T-NAME>") || msg.tool().Name().equals("SEX <T-NAME>")) && (msg.sourceMinor() != CMMsg.TYP_CHANNEL) && (myChar.charStats().getStat(CharStats.STAT_GENDER) != mate.charStats().getStat(CharStats.STAT_GENDER)) && ((mate.charStats().getStat(CharStats.STAT_GENDER) == ('M')) || (mate.charStats().getStat(CharStats.STAT_GENDER) == ('F'))) && ((myChar.charStats().getStat(CharStats.STAT_GENDER) == ('M')) || (myChar.charStats().getStat(CharStats.STAT_GENDER) == ('F'))) && (!mate.charStats().getMyRace().canBreedWith(myChar.charStats().getMyRace())) && (myChar.location() == mate.location()) && (myChar .fetchWornItems( Wearable.WORN_LEGS | Wearable.WORN_WAIST, (short) -2048, (short) 0) .size() == 0) && (mate.fetchWornItems( Wearable.WORN_LEGS | Wearable.WORN_WAIST, (short) -2048, (short) 0) .size() == 0) && ((mate.charStats().getStat(CharStats.STAT_AGE) == 0) || ((mate.charStats().ageCategory() > Race.AGE_CHILD) && (mate.charStats().ageCategory() < Race.AGE_OLD))) && ((myChar.charStats().getStat(CharStats.STAT_AGE) == 0) || ((myChar.charStats().ageCategory() > Race.AGE_CHILD) && (myChar.charStats().ageCategory() < Race.AGE_OLD)))) { MOB female = myChar; MOB male = mate; if ((mate.charStats().getStat(CharStats.STAT_GENDER) == ('F'))) { female = mate; male = myChar; } final Ability A = CMClass.getAbility("Pregnancy"); if ((A != null) && (female.fetchAbility(A.ID()) == null) && (female.fetchEffect(A.ID()) == null)) { A.invoke(male, female, true, 0); unInvoke(); } } } }
public Item buildMyThing(MOB mob, Room room) { Area A = room.getArea(); boolean bonusWorthy = (Druid_MyPlants.myPlant(room, mob, 0) == null); Vector V = Druid_MyPlants.myAreaPlantRooms(mob, room.getArea()); int pct = 0; if (A.getAreaIStats()[Area.Stats.VISITABLE_ROOMS.ordinal()] > 10) pct = (int) Math.round( 100.0 * CMath.div( V.size(), A.getAreaIStats()[Area.Stats.VISITABLE_ROOMS.ordinal()])); Item I = buildMyPlant(mob, room); if ((I != null) && ((mob.charStats().getCurrentClass().baseClass().equalsIgnoreCase("Druid")) || (CMSecurity.isASysOp(mob)))) { if (!CMLib.law().isACity(A)) { if (pct > 0) { int newPct = (int) Math.round( 100.0 * CMath.div( V.size(), A.getAreaIStats()[Area.Stats.VISITABLE_ROOMS.ordinal()])); if ((newPct >= 50) && (A.fetchEffect("Chant_DruidicConnection") == null)) { Ability A2 = CMClass.getAbility("Chant_DruidicConnection"); if (A2 != null) A2.invoke(mob, A, true, 0); } } } else if ((bonusWorthy) && (!mob.isMonster())) { long[] num = (long[]) plantBonuses.get(mob.Name() + "/" + room.getArea().Name()); if ((num == null) || (System.currentTimeMillis() - num[1] > (room.getArea().getTimeObj().getDaysInMonth() * room.getArea().getTimeObj().getHoursInDay() * CMProps.getMillisPerMudHour()))) { num = new long[2]; plantBonuses.remove(mob.Name() + "/" + room.getArea().Name()); plantBonuses.put(mob.Name() + "/" + room.getArea().Name(), num); num[1] = System.currentTimeMillis(); } if (V.size() >= num[0]) { num[0]++; if (num[0] < 19) { mob.tell("You have made this city greener."); CMLib.leveler().postExperience(mob, null, null, (int) num[0], false); } } } } return I; }
@Override public void setMiscText(String txt) { super.setMiscText(""); if (txt.startsWith("-")) { txt = txt.substring(1).toLowerCase().trim(); for (final Object[] A : affects) if (((CMObject) A[0]).ID().toLowerCase().equals(txt)) { unAffectAffected(A); return; } for (final Object[] A : affects) if ((A[0] instanceof Ability) && (((Environmental) A[0]).name().toLowerCase().startsWith(txt))) { unAffectAffected(A); return; } for (final Object[] A : affects) if ((A[0] instanceof Behavior) && (((Behavior) A[0]).name().toLowerCase().startsWith(txt))) { unAffectAffected(A); return; } } else if (txt.trim().length() > 0) { if (txt.startsWith("+")) txt = txt.substring(1); else for (final Object[] A : affects) unAffectAffected(A); int x = txt.indexOf(' '); if (x < 0) return; final String abilityStr = txt.substring(0, x).trim(); String numTicksStr = txt.substring(x + 1).trim(); String parms = ""; x = numTicksStr.indexOf(' '); if (x > 0) { parms = numTicksStr.substring(x + 1).trim(); numTicksStr = numTicksStr.substring(0, x); } CMObject A = CMClass.getAbility(abilityStr); if (A == null) A = CMClass.getBehavior(abilityStr); if (A == null) A = CMClass.findAbility(abilityStr); if (A == null) A = CMClass.findBehavior(abilityStr); if (A != null) { affects.addElement(new Object[] {A, new int[] {CMath.s_int(numTicksStr)}}); if (A instanceof Ability) ((Ability) A).setMiscText(parms); if ((A instanceof Behavior) && (affected instanceof PhysicalAgent)) ((Behavior) A).setParms(parms); finishInit(A); } } }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { if (commands.size() < 3) { mob.tell( L("Specify a target, a property, number of ticks, and (optionally) some misc text!")); return false; } final Vector V = new XVector(commands.firstElement()); final Physical target = getAnyTarget(mob, V, givenTarget, Wearable.FILTER_ANY); if (target == null) return false; commands.removeElementAt(0); final String abilityStr = (String) commands.firstElement(); CMObject A = CMClass.getAbility(abilityStr); if (A == null) A = CMClass.getBehavior(abilityStr); if (A == null) A = CMClass.findAbility(abilityStr); if (A == null) A = CMClass.findBehavior(abilityStr); if (A == null) { mob.tell(L("No such ability or behavior as @x1!", abilityStr)); return false; } final String numTicks = ((String) commands.elementAt(1)).trim(); if ((!CMath.isInteger(numTicks)) || (CMath.s_int(numTicks) <= 0)) { mob.tell(L("'@x1' is not a number of ticks!", numTicks)); return false; } final String parms = CMParms.combine(commands, 2); if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; TemporaryAffects T = (TemporaryAffects) target.fetchEffect(ID()); if (T == null) { T = (TemporaryAffects) this.newInstance(); T.affects = new SVector<Object[]>(); T.startTickDown(mob, target, 10); T = (TemporaryAffects) target.fetchEffect(ID()); } if (T != null) { T.setMiscText("+" + A.ID() + " " + numTicks.trim() + " " + parms.trim()); T.makeLongLasting(); } return true; }
public List<Ability> getMySpellsV() { if (spellV != null) return spellV; spellV = new Vector<Ability>(); final String names = getParmString(text()); final List<String> set = CMParms.parseSemicolons(names, true); String thisOne = null; for (int s = 0; s < set.size(); s++) { thisOne = set.get(s); if (thisOne.equalsIgnoreCase("NOUNINVOKE")) { this.uninvocable = false; continue; } if (thisOne.toUpperCase().startsWith("LEVEL")) { level = (short) CMParms.getParmInt(thisOne, "LEVEL", -1); if (level >= 0) continue; } if (thisOne.toUpperCase().startsWith("MAXTICKS")) { maxTicks = (short) CMParms.getParmInt(thisOne, "MAXTICKS", -1); if (maxTicks != -1) continue; } final int pctDex = thisOne.indexOf("% "); if ((pctDex > 0) && (thisOne.substring(pctDex + 1).trim().length() > 0)) thisOne = thisOne.substring(pctDex + 1).trim(); String parm = ""; if ((thisOne != null) && (thisOne.endsWith(")"))) { final int x = thisOne.indexOf('('); if (x > 0) { parm = thisOne.substring(x + 1, thisOne.length() - 1); thisOne = thisOne.substring(0, x).trim(); } } Ability A = CMClass.getAbility(thisOne); if ((A != null) && ((A.classificationCode() & Ability.ALL_DOMAINS) != Ability.DOMAIN_ARCHON)) { A = (Ability) A.copyOf(); A.setMiscText(parm); spellV.add(A); } } return spellV; }
public void grantAbilities(MOB mob, boolean isBorrowedClass) { super.grantAbilities(mob, isBorrowedClass); if (mob.playerStats() == null) { DVector V = CMLib.ableMapper() .getUpToLevelListings(ID(), mob.charStats().getClassLevel(ID()), false, false); for (Enumeration a = V.getDimensionVector(1).elements(); a.hasMoreElements(); ) { Ability A = CMClass.getAbility((String) a.nextElement()); if ((A != null) && ((A.classificationCode() & Ability.ALL_ACODES) == Ability.ACODE_CHANT) && (!CMLib.ableMapper().getDefaultGain(ID(), true, A.ID()))) giveMobAbility( mob, A, CMLib.ableMapper().getDefaultProficiency(ID(), true, A.ID()), CMLib.ableMapper().getDefaultParm(ID(), true, A.ID()), isBorrowedClass); } } }
@Override public boolean tick(Tickable ticking, int tickID) { if (!(affected instanceof MOB)) return super.tick(ticking, tickID); if (!super.tick(ticking, tickID)) return false; if ((--plagueDown) <= 0) { final MOB mob = (MOB) affected; plagueDown = 10; if (invoker == null) invoker = mob; drawups += .1; if (drawups >= 3.1) { if ((mob.location() != null) && (CMLib.flags().isInTheGame(mob, false))) { mob.location().show(mob, null, CMMsg.MSG_OK_VISUAL, L("<S-YOU-POSS> feet rot off!")); final Ability A = CMClass.getAbility("Amputation"); if (A != null) { int x = 100; while (((--x) > 0) && A.invoke(mob, CMParms.parse("foot"), mob, true, 0)) { /*do nothing */ } mob.recoverCharStats(); mob.recoverPhyStats(); mob.recoverMaxState(); } unInvoke(); } } else { final MOB invoker = (invoker() != null) ? invoker() : mob; CMLib.combat() .postDamage( invoker, mob, this, 1, CMMsg.TYP_DISEASE, -1, L( "<T-NAME> feel(s) the fungus between <T-HIS-HER> toes eating <T-HIS-HER> feet away!")); } } return true; }
@Override public void grantAbilities(MOB mob, boolean isBorrowedClass) { super.grantAbilities(mob, isBorrowedClass); if (mob.playerStats() == null) { final List<AbilityMapper.AbilityMapping> V = CMLib.ableMapper() .getUpToLevelListings(ID(), mob.charStats().getClassLevel(ID()), false, false); for (final AbilityMapper.AbilityMapping able : V) { final Ability A = CMClass.getAbility(able.abilityID); if ((A != null) && ((A.classificationCode() & Ability.ALL_ACODES) == Ability.ACODE_SONG) && (!CMLib.ableMapper().getDefaultGain(ID(), true, A.ID()))) giveMobAbility( mob, A, CMLib.ableMapper().getDefaultProficiency(ID(), true, A.ID()), CMLib.ableMapper().getDefaultParm(ID(), true, A.ID()), isBorrowedClass); } } }
public List<Ability> getClanLevelAbilities(Integer level) { if ((clanAbilityMap == null) && (clanAbilityNames != null) && (clanAbilityLevels != null) && (clanAbilityProficiencies != null) && (clanAbilityQuals != null)) { CMLib.ableMapper().delCharMappings(ID()); // necessary for a "clean start" clanAbilityMap = new Hashtable<Integer, List<Ability>>(); for (int i = 0; i < clanAbilityNames.length; i++) { CMLib.ableMapper() .addDynaAbilityMapping( ID(), clanAbilityLevels[i], clanAbilityNames[i], clanAbilityProficiencies[i], "", !clanAbilityQuals[i], false); } } if (clanAbilityMap == null) return empty; if (clanAbilityMap.containsKey(level)) return clanAbilityMap.get(level); List<AbilityMapper.AbilityMapping> V = CMLib.ableMapper().getUpToLevelListings(ID(), level.intValue(), true, true); CMObjUniqSortSVec<Ability> finalV = new CMObjUniqSortSVec<Ability>(); for (AbilityMapper.AbilityMapping able : V) { Ability A = CMClass.getAbility(able.abilityID); if (A != null) { A.setProficiency(CMLib.ableMapper().getDefaultProficiency(ID(), false, A.ID())); A.setSavable(false); A.setMiscText(CMLib.ableMapper().getDefaultParm(ID(), false, A.ID())); finalV.add(A); } } finalV.trimToSize(); clanAbilityMap.put(level, finalV); return finalV; }
public boolean okMessage(Environmental host, CMMsg msg) { if (!super.okMessage(host, msg)) return false; Room R = msg.source().location(); if ((host instanceof Area) && (R != null) && (R.getArea() != host)) return true; int weather = weather(host, R); // first handle the effect of storms on ranged // weapons if ((msg.targetMinor() == CMMsg.TYP_WEAPONATTACK) && (msg.source().rangeToTarget() != 0) && (msg.tool() instanceof Item) && (!(msg.tool() instanceof Electronics)) && ((msg.sourceMinor() == CMMsg.TYP_THROW) || ((msg.tool() instanceof Weapon) && ((((Weapon) msg.tool()).weaponClassification() == Weapon.CLASS_RANGED) || (((Weapon) msg.tool()).weaponClassification() == Weapon.CLASS_THROWN))))) { switch (weather) { case Climate.WEATHER_WINDY: case Climate.WEATHER_THUNDERSTORM: case Climate.WEATHER_BLIZZARD: case Climate.WEATHER_DUSTSTORM: { if ((CMLib.dice().rollPercentage() < windsheer) && (R != null)) { R.show( msg.source(), msg.target(), msg.tool(), CMMsg.MSG_OK_ACTION, "^WThe strong wind blows <S-YOUPOSS> attack against <T-NAMESELF> with <O-NAME> off target.^?"); return false; } break; } } } // then try to handle slippage in wet weather if (((msg.sourceMajor(CMMsg.MASK_MOVE))) && (R != null)) { String what = null; switch (weather) { case Climate.WEATHER_BLIZZARD: case Climate.WEATHER_SNOW: if (CMLib.dice().rollPercentage() < snowSlipChance) what = "cold wet"; break; case Climate.WEATHER_RAIN: case Climate.WEATHER_THUNDERSTORM: if (CMLib.dice().rollPercentage() < rainSlipChance) what = "slippery wet"; break; case Climate.WEATHER_SLEET: if (CMLib.dice().rollPercentage() < sleetSlipChance) what = "icy"; break; } if ((what != null) && (!CMLib.flags().isInFlight(msg.source())) && (R.domainType() != Room.DOMAIN_OUTDOORS_AIR) && (R.domainType() != Room.DOMAIN_OUTDOORS_WATERSURFACE) && (R.domainType() != Room.DOMAIN_OUTDOORS_UNDERWATER) && (CMLib.dice().rollPercentage() > ((msg.source().charStats().getStat(CharStats.STAT_DEXTERITY) * 3) + 25))) { int oldDisposition = msg.source().basePhyStats().disposition(); oldDisposition = oldDisposition & (~(PhyStats.IS_SLEEPING | PhyStats.IS_SNEAKING | PhyStats.IS_SITTING)); msg.source().basePhyStats().setDisposition(oldDisposition | PhyStats.IS_SITTING); msg.source().recoverPhyStats(); R.show( msg.source(), null, CMMsg.MSG_OK_ACTION, "^W<S-NAME> slip(s) on the " + what + " ground.^?"); return false; } } if ((R != null) && (weather == Climate.WEATHER_BLIZZARD)) { Ability A = CMClass.getAbility("Spell_ObscureSelf"); if (A != null) { A.setAffectedOne(msg.source()); if (!A.okMessage(msg.source(), msg)) return false; } } return true; }
public boolean tick(Tickable ticking, int tickID) { int realLastWeather = super.lastWeather; if (!super.tick(ticking, tickID)) return false; Area A = CMLib.map().areaLocation(ticking); if (A == null) return false; Climate C = A.getClimateObj(); if (C == null) return false; lastWeather = realLastWeather; // handle freeze overs if ((coldWeather(lastWeather)) && (coldWeather(C.weatherType(null))) && (lastWeather != C.weatherType(null)) && (A.getTimeObj().getSeasonCode() == TimeClock.SEASON_WINTER) && (CMLib.dice().rollPercentage() < freezeOverChance)) { if (ticking instanceof Room) { Room R = (Room) ticking; if ((R.domainType() == Room.DOMAIN_OUTDOORS_WATERSURFACE) && (CMLib.dice().rollPercentage() < freezeOverChance) && (R instanceof Drink) && (((Drink) R).liquidType() == RawMaterial.RESOURCE_FRESHWATER)) { Ability A2 = CMClass.getAbility("Spell_IceSheet"); if (A2 != null) { MOB mob = CMLib.map().getFactoryMOB(R); A2.invoke(mob, R, true, 0); mob.destroy(); } } } else for (Enumeration<Room> e = A.getProperMap(); e.hasMoreElements(); ) { Room R = (Room) e.nextElement(); if ((R.domainType() == Room.DOMAIN_OUTDOORS_WATERSURFACE) && (CMLib.dice().rollPercentage() < freezeOverChance)) { Ability A2 = CMClass.getAbility("Spell_IceSheet"); if (A2 != null) { MOB mob = CMLib.map().getFactoryMOB(R); A2.invoke(mob, R, true, 0); mob.destroy(); } } } } if ((botherDown--) == 1) { resetBotherTicks(); switch (C.weatherType(null)) { case Climate.WEATHER_BLIZZARD: case Climate.WEATHER_SLEET: case Climate.WEATHER_SNOW: case Climate.WEATHER_HAIL: case Climate.WEATHER_THUNDERSTORM: case Climate.WEATHER_RAIN: for (Enumeration<Room> r = A.getProperMap(); r.hasMoreElements(); ) { Room R = (Room) r.nextElement(); if (CMLib.map().hasASky(R)) for (int i = 0; i < R.numInhabitants(); i++) { MOB mob = R.fetchInhabitant(i); if ((mob != null) && (!mob.isMonster()) && (CMLib.flags().aliveAwakeMobile(mob, true)) && (CMath.bset(mob.getBitmap(), MOB.ATT_AUTOWEATHER))) mob.tell(C.getWeatherDescription(A)); } } break; } } if ((diseaseDown--) == 1) { resetDiseaseTicks(); int coldChance = 0; int fluChance = 0; int frostBiteChance = 0; int heatExhaustionChance = 0; switch (C.weatherType(null)) { case Climate.WEATHER_BLIZZARD: case Climate.WEATHER_SLEET: case Climate.WEATHER_SNOW: coldChance = 99; fluChance = 25; frostBiteChance = 15; break; case Climate.WEATHER_HAIL: coldChance = 50; frostBiteChance = 10; break; case Climate.WEATHER_THUNDERSTORM: case Climate.WEATHER_RAIN: coldChance = 25; break; case Climate.WEATHER_WINTER_COLD: coldChance = 75; fluChance = 10; frostBiteChance = 5; break; case Climate.WEATHER_HEAT_WAVE: heatExhaustionChance = 15; break; case Climate.WEATHER_DROUGHT: heatExhaustionChance = 20; break; } for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster())) continue; MOB M = S.mob(); Room R = M.location(); if ((R.domainConditions() & Room.CONDITION_COLD) > 0) { if (coldChance > 0) coldChance += 10; if (coldChance > 0) fluChance += 5; // yes, cold is related this way to flu if (frostBiteChance > 0) frostBiteChance = frostBiteChance + (int) Math.round(CMath.mul(frostBiteChance, 0.5)); } if ((R.domainConditions() & Room.CONDITION_HOT) > 0) { if (heatExhaustionChance > 0) heatExhaustionChance += 10; } if ((R.domainConditions() & Room.CONDITION_WET) > 0) { if (coldChance > 0) coldChance += 5; if (heatExhaustionChance > 5) heatExhaustionChance -= 5; if (frostBiteChance > 0) frostBiteChance = frostBiteChance + (int) Math.round(CMath.mul(frostBiteChance, 0.25)); } int save = (M.charStats().getSave(CharStats.STAT_SAVE_COLD) + M.charStats().getSave(CharStats.STAT_SAVE_WATER)) / 2; if ((CMLib.dice().rollPercentage() < (coldChance - save)) && ((C.weatherType(M.location()) != Climate.WEATHER_CLEAR))) { long coveredPlaces = 0; for (int l = 0; l < ALL_COVERED_SPOTS.length; l++) if (M.getWearPositions(ALL_COVERED_SPOTS[l]) == 0) coveredPlaces = coveredPlaces | ALL_COVERED_SPOTS[l]; Item I = null; for (int i = 0; i < M.numItems(); i++) { I = M.getItem(i); if ((I == null) || (I.amWearingAt(Wearable.IN_INVENTORY))) continue; if (I.amWearingAt(Wearable.WORN_ABOUT_BODY)) coveredPlaces = coveredPlaces | Wearable.WORN_TORSO | Wearable.WORN_LEGS; for (int l = 0; l < ALL_COVERED_SPOTS.length; l++) if (I.amWearingAt(ALL_COVERED_SPOTS[l])) coveredPlaces = coveredPlaces | ALL_COVERED_SPOTS[l]; } if ((coveredPlaces != ALL_COVERED_CODE) && (!CMSecurity.isDisabled(CMSecurity.DisFlag.AUTODISEASE))) { Ability COLD = CMClass.getAbility("Disease_Cold"); if (CMLib.dice().rollPercentage() < (fluChance + (((M.location().domainConditions() & Room.CONDITION_WET) > 0) ? 10 : 0))) COLD = CMClass.getAbility("Disease_Flu"); if ((COLD != null) && (M.fetchEffect(COLD.ID()) == null)) COLD.invoke(M, M, true, 0); } } if ((CMLib.dice().rollPercentage() < (frostBiteChance - save)) && ((C.weatherType(M.location()) != Climate.WEATHER_CLEAR))) { long unfrostedPlaces = 0; for (int l = 0; l < ALL_FROST_SPOTS.length; l++) if (M.getWearPositions(ALL_FROST_SPOTS[l]) == 0) unfrostedPlaces = unfrostedPlaces | ALL_FROST_SPOTS[l]; Item I = null; for (int i = 0; i < M.numItems(); i++) { I = M.getItem(i); if ((I == null) || (I.amWearingAt(Wearable.IN_INVENTORY))) continue; for (int l = 0; l < ALL_FROST_SPOTS.length; l++) if (I.amWearingAt(ALL_FROST_SPOTS[l])) unfrostedPlaces = unfrostedPlaces | ALL_FROST_SPOTS[l]; } if ((unfrostedPlaces != ALL_FROST_CODE) && (!CMSecurity.isDisabled(CMSecurity.DisFlag.AUTODISEASE))) { Ability COLD = CMClass.getAbility("Disease_FrostBite"); if ((COLD != null) && (M.fetchEffect(COLD.ID()) == null)) COLD.invoke(M, M, true, 0); } } if ((heatExhaustionChance > 0) && (CMLib.dice().rollPercentage() < (heatExhaustionChance - M.charStats().getSave(CharStats.STAT_SAVE_FIRE))) && (C.weatherType(M.location()) != Climate.WEATHER_CLEAR) && (!CMSecurity.isDisabled(CMSecurity.DisFlag.AUTODISEASE))) { Ability COLD = CMClass.getAbility("Disease_HeatExhaustion"); if ((COLD != null) && (M.fetchEffect(COLD.ID()) == null)) COLD.invoke(M, M, true, 0); } } } if ((rumbleDown--) == 1) { resetRumbleTicks(); for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || (!CMath.bset(S.mob().getBitmap(), MOB.ATT_AUTOWEATHER))) continue; Room R = S.mob().location(); if (R != null) { switch (C.weatherType(null)) { case Climate.WEATHER_THUNDERSTORM: { if (C.weatherType(R) != Climate.WEATHER_THUNDERSTORM) { if ((R.domainType() & Room.INDOORS) > 0) { if ((R.getArea() != null) && CMath.div( R.getArea().getAreaIStats()[Area.Stats.INDOOR_ROOMS.ordinal()], R.getArea().properSize()) < 0.90) S.mob() .tell( "^JA thunderous rumble and CRACK of lightning can be heard outside.^?" + CMProps.msp("thunder.wav", 40)); } else S.mob() .tell( "^JA thunderous rumble and CRACK of lightning can be heard.^?" + CMProps.msp("thunder.wav", 40)); } else if (R.getArea().getTimeObj().getTODCode() == TimeClock.TIME_DAY) S.mob() .tell( "^JA thunderous rumble and CRACK of lightning can be heard as the pounding rain soaks you.^?" + CMProps.msp("thunderandrain.wav", 40)); else S.mob() .tell( "^JA bolt of lightning streaks across the sky as the pounding rain soaks you!^?" + CMProps.msp("thunderandrain.wav", 40)); break; } case Climate.WEATHER_BLIZZARD: if (C.weatherType(R) == Climate.WEATHER_BLIZZARD) S.mob() .tell( "^JSwirling clouds of snow buffet you.^?" + CMProps.msp("blizzard.wav", 40)); break; case Climate.WEATHER_SNOW: if (C.weatherType(R) == Climate.WEATHER_SNOW) S.mob().tell("^JSnowflakes fall lightly on you.^?"); break; case Climate.WEATHER_DUSTSTORM: if (C.weatherType(R) == Climate.WEATHER_DUSTSTORM) S.mob() .tell( "^JSwirling clouds of dust assault you.^?" + CMProps.msp("windy.wav", 40)); break; case Climate.WEATHER_HAIL: if (C.weatherType(R) == Climate.WEATHER_HAIL) S.mob() .tell( "^JYou are being pelleted by hail! Ouch!^?" + CMProps.msp("hail.wav", 40)); break; case Climate.WEATHER_RAIN: if (C.weatherType(R) == Climate.WEATHER_RAIN) S.mob().tell("^JThe rain is soaking you!^?" + CMProps.msp("rainlong.wav", 40)); break; case Climate.WEATHER_SLEET: if (C.weatherType(R) == Climate.WEATHER_SLEET) S.mob() .tell( "^JCold and blistering sleet is soaking you numb!^?" + CMProps.msp("rain.wav", 40)); break; case Climate.WEATHER_WINDY: if (C.weatherType(R) == Climate.WEATHER_WINDY) S.mob().tell("^JThe wind gusts around you.^?" + CMProps.msp("wind.wav", 40)); break; } } } } if ((lightningDown--) == 1) { resetLightningTicks(); if (C.weatherType(null) == Climate.WEATHER_THUNDERSTORM) { boolean playerAround = false; for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || (C.weatherType(S.mob().location()) != Climate.WEATHER_THUNDERSTORM)) continue; playerAround = true; } if (playerAround) { Room R = A.getRandomProperRoom(); MOB M = R.fetchRandomInhabitant(); if (M != null) { Ability A2 = CMClass.getAbility("Chant_SummonLightning"); if (A2 != null) { A2.setMiscText("RENDER MUNDANE"); A2.invoke(M, M, true, M.phyStats().level()); } } else R = null; Room R2 = null; for (Enumeration<Room> e = A.getProperMap(); e.hasMoreElements(); ) { R2 = (Room) e.nextElement(); if ((R2 != R) && (R2.numInhabitants() > 0)) if ((A.getTimeObj().getTODCode() == TimeClock.TIME_DAY) || (C.weatherType(R2) != Climate.WEATHER_THUNDERSTORM)) { if ((R2.domainType() & Room.INDOORS) > 0) R2.showHappens( CMMsg.MSG_OK_ACTION, "^JA thunderous rumble and crack of lightning can be heard outside.^?" + CMProps.msp("thunder2.wav", 40)); else R2.showHappens( CMMsg.MSG_OK_ACTION, "^JA thunderous rumble and crack of lightning can be heard.^?" + CMProps.msp("thunder2.wav", 40)); } else R2.showHappens( CMMsg.MSG_OK_ACTION, "^JYou hear a thunderous rumble as a bolt of lightning streaks across the sky!^?" + CMProps.msp("thunder3.wav", 40)); } } } } if ((tornadoDown--) == 1) { resetTornadoTicks(); if ((C.weatherType(null) == Climate.WEATHER_THUNDERSTORM) || (C.weatherType(null) == Climate.WEATHER_WINDY)) { boolean playerAround = false; for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || (C.weatherType(S.mob().location()) != Climate.WEATHER_THUNDERSTORM)) continue; playerAround = true; } if (playerAround) { Room R = A.getRandomProperRoom(); MOB M = R.fetchRandomInhabitant(); if (M != null) { Ability A2 = CMClass.getAbility("Chant_SummonTornado"); if (A2 != null) { A2.setMiscText("RENDER MUNDANE"); MOB mob = CMLib.map().getFactoryMOB(R); A2.invoke(mob, null, true, 0); mob.destroy(); } } else R = null; Room R2 = null; for (Enumeration<Room> e = A.getProperMap(); e.hasMoreElements(); ) { R2 = (Room) e.nextElement(); if ((R2 != R) && (R2.numInhabitants() > 0)) if ((A.getTimeObj().getTODCode() == TimeClock.TIME_DAY) || (C.weatherType(R2) != Climate.WEATHER_THUNDERSTORM)) { if ((R2.domainType() & Room.INDOORS) > 0) R2.showHappens( CMMsg.MSG_OK_ACTION, "^JThe terrible rumble of a tornado can be heard outside.^?" + CMProps.msp("tornado.wav", 40)); else R2.showHappens( CMMsg.MSG_OK_ACTION, "^JThe terrible rumble of a tornado can be heard.^?" + CMProps.msp("tornado.wav", 40)); } else R2.showHappens( CMMsg.MSG_OK_ACTION, "^JA huge and terrible tornado touches down somewhere near by.^?" + CMProps.msp("tornado.wav", 40)); } } } } if ((dustDown--) == 1) { resetDustTicks(); if (C.weatherType(null) == Climate.WEATHER_DUSTSTORM) { Vector choices = new Vector(); Room R = null; for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || (C.weatherType(S.mob().location()) != Climate.WEATHER_DUSTSTORM)) continue; R = S.mob().location(); if ((R != null) && (!choices.contains(R))) choices.addElement(R); } if (choices.size() > 0) { R = (Room) choices.elementAt(CMLib.dice().roll(1, choices.size(), -1)); MOB M = R.fetchRandomInhabitant(); if ((M != null) && (C.weatherType(R) == Climate.WEATHER_DUSTSTORM) && (!CMLib.flags().isSleeping(M))) { Ability A2 = CMClass.getAbility("Skill_Dirt"); if (A2 != null) A2.invoke(M, M, true, 0); } } } } if ((hailDown--) == 1) { resetHailTicks(); if (C.weatherType(null) == Climate.WEATHER_HAIL) { Vector choices = new Vector(); Room R = null; for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || (C.weatherType(S.mob().location()) != Climate.WEATHER_HAIL)) continue; R = S.mob().location(); if ((R != null) && (!choices.contains(R))) choices.addElement(R); } if (choices.size() > 0) { R = (Room) choices.elementAt(CMLib.dice().roll(1, choices.size(), -1)); MOB M = R.fetchRandomInhabitant(); Ability A2 = CMClass.getAbility("Chant_SummonHail"); if ((A2 != null) && (C.weatherType(R) == Climate.WEATHER_HAIL)) { A2.setMiscText("RENDER MUNDANE"); A2.invoke(M, M, true, M.phyStats().level()); } } } } if ((C.weatherType(null) == Climate.WEATHER_DROUGHT) && (CMLib.dice().rollPercentage() < droughtFireChance)) { Room R = CMLib.map().roomLocation((Environmental) ticking); if ((R == null) && (ticking instanceof Area)) R = ((Area) ticking).getRandomProperRoom(); if ((R != null) && ((R.domainType() & Room.INDOORS) == 0) && (R.domainType() != Room.DOMAIN_OUTDOORS_SWAMP) && (R.domainType() != Room.DOMAIN_OUTDOORS_UNDERWATER) && (R.domainType() != Room.DOMAIN_OUTDOORS_WATERSURFACE) && ((R.domainConditions() & Room.CONDITION_WET) == 0)) { Item I = R.getRandomItem(); if ((I != null) && (CMLib.flags().isGettable(I))) switch (I.material() & RawMaterial.MATERIAL_MASK) { case RawMaterial.MATERIAL_CLOTH: case RawMaterial.MATERIAL_LEATHER: case RawMaterial.MATERIAL_PAPER: case RawMaterial.MATERIAL_VEGETATION: case RawMaterial.MATERIAL_WOODEN: { Ability A2 = CMClass.getAbility("Burning"); MOB mob = CMLib.map().getFactoryMOB(R); R.showHappens( CMMsg.MSG_OK_VISUAL, I.Name() + " spontaneously combusts in the seering heat!" + CMProps.msp("fire.wav", 40)); A2.invoke(mob, I, true, 0); mob.destroy(); } break; } } } if ((gustDown--) == 1) { resetGustTicks(); if ((C.weatherType(null) == Climate.WEATHER_WINDY) || (C.weatherType(null) == Climate.WEATHER_BLIZZARD) || (C.weatherType(null) == Climate.WEATHER_DUSTSTORM)) { Vector choices = new Vector(); Room R = null; for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || ((C.weatherType(S.mob().location()) != Climate.WEATHER_WINDY) && (C.weatherType(S.mob().location()) != Climate.WEATHER_BLIZZARD) && (C.weatherType(S.mob().location()) != Climate.WEATHER_DUSTSTORM))) continue; R = S.mob().location(); if ((R != null) && (!choices.contains(R))) choices.addElement(R); } if (choices.size() > 0) { R = (Room) choices.elementAt(CMLib.dice().roll(1, choices.size(), -1)); MOB M = CMLib.map().getFactoryMOB(R); Ability A2 = CMClass.getAbility("Chant_WindGust"); if (A2 != null) { A2.setMiscText("RENDER MUNDANE"); A2.invoke(M, M, true, M.phyStats().level()); } M.destroy(); } } } if ((rustDown--) == 1) { resetRustTicks(); for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster())) continue; int rustChance = 0; switch (C.weatherType(S.mob().location())) { case Climate.WEATHER_BLIZZARD: case Climate.WEATHER_SLEET: case Climate.WEATHER_SNOW: rustChance = 5; break; case Climate.WEATHER_HAIL: rustChance = 5; break; case Climate.WEATHER_THUNDERSTORM: case Climate.WEATHER_RAIN: rustChance = 5; break; } MOB M = S.mob(); Room R = M.location(); switch (R.domainType()) { case Room.DOMAIN_INDOORS_UNDERWATER: case Room.DOMAIN_INDOORS_WATERSURFACE: case Room.DOMAIN_OUTDOORS_WATERSURFACE: case Room.DOMAIN_OUTDOORS_UNDERWATER: rustChance += 5; break; default: break; } if ((R.domainConditions() & Room.CONDITION_WET) > 0) rustChance += 2; if (CMLib.dice().rollPercentage() < rustChance) { int weatherType = C.weatherType(R); Vector rustThese = new Vector(); for (int i = 0; i < M.numItems(); i++) { Item I = M.getItem(i); if (I == null) continue; if ((!I.amWearingAt(Wearable.IN_INVENTORY)) && (((I.material() & RawMaterial.MATERIAL_MASK) == RawMaterial.MATERIAL_METAL)) && (I.subjectToWearAndTear()) && ((CMLib.dice().rollPercentage() > I.phyStats().ability() * 25))) rustThese.addElement(I); else if (I.amWearingAt(Wearable.WORN_ABOUT_BODY) && (((I.material() & RawMaterial.MATERIAL_MASK) != RawMaterial.MATERIAL_METAL))) { rustThese.clear(); break; } } if (R != null) for (int i = 0; i < rustThese.size(); i++) { Item I = (Item) rustThese.elementAt(i); CMMsg msg = CMClass.getMsg( M, I, null, CMMsg.MASK_ALWAYS | CMMsg.TYP_WATER, (weatherType != 0) ? "<T-NAME> rusts." : "<T-NAME> rusts in the water.", CMMsg.TYP_WATER, null, CMMsg.NO_EFFECT, null); if (R.okMessage(M, msg)) { R.send(M, msg); if (msg.value() <= 0) { I.setUsesRemaining(I.usesRemaining() - 1); if (I.usesRemaining() <= 0) { msg = CMClass.getMsg( M, null, null, CMMsg.MSG_OK_VISUAL, I.name() + " is destroyed!", null, I.name() + " carried by " + M.name() + " is destroyed!"); if (R.okMessage(M, msg)) R.send(M, msg); I.destroy(); } } } } } } } if (ticking instanceof Room) lastWeather = C.weatherType((Room) ticking); else lastWeather = C.weatherType(null); return true; }
public String getHelpStr() { if (getLongDesc().length() == 0) return null; if (helpStr == null) { StringBuilder str = new StringBuilder("\n\rOrganization type: " + getName() + "\n\r\n\r"); str.append(getLongDesc()).append("\n\r"); str.append("\n\rAuthority Chart:\n\r\n\r"); final List<ClanPosition> showablePositions = new Vector<ClanPosition>(); for (ClanPosition P : getPositions()) { boolean showMe = false; for (Clan.Authority a : P.getFunctionChart()) if (a == Authority.CAN_DO) showMe = true; if (showMe) showablePositions.add(P); } final List<ClanPosition> sortedPositions = new Vector<ClanPosition>(); while (sortedPositions.size() < showablePositions.size()) { ClanPosition highPos = null; for (ClanPosition P : showablePositions) if ((!sortedPositions.contains(P)) && ((highPos == null) || (highPos.getRank() < P.getRank()))) highPos = P; sortedPositions.add(highPos); } final int[] posses = new int[sortedPositions.size()]; int posTotalLen = 0; for (int p = 0; p < sortedPositions.size(); p++) { posses[p] = sortedPositions.get(p).getName().length() + 2; posTotalLen += posses[p]; } int funcMaxLen = 0; int funcTotal = 0; String[] functionNames = new String[Clan.Function.values().length]; for (int f = 0; f < Clan.Function.values().length; f++) { Clan.Function func = Clan.Function.values()[f]; funcTotal += func.name().length() + 1; if (func.name().length() > funcMaxLen) funcMaxLen = func.name().length() + 1; functionNames[f] = func.name(); } int funcAvg = funcTotal / Clan.Function.values().length; int funcMaxAvg = (int) CMath.round((double) funcAvg * 1.3); while ((funcMaxLen > funcMaxAvg) && ((funcMaxAvg + posTotalLen) > 78)) funcMaxLen--; if (posses.length > 0) while ((funcMaxLen + posTotalLen) > 78) { int highPos = 0; for (int p = 1; p < sortedPositions.size(); p++) if (posses[p] > posses[highPos]) highPos = p; posTotalLen--; posses[highPos]--; } final int commandColLen = funcMaxLen; str.append(CMStrings.padRight("Command", commandColLen - 1)).append("!"); for (int p = 0; p < posses.length; p++) { ClanPosition pos = sortedPositions.get(p); String name = CMStrings.capitalizeAndLower(pos.getName().replace('_', ' ')); str.append(CMStrings.padRight(name, posses[p] - 1)); if (p < posses.length - 1) str.append("!"); } str.append("\n\r"); Object lineDraw = new Object() { private static final String line = "----------------------------------------------------------------------------"; public String toString() { StringBuilder s = new StringBuilder(""); s.append(line.substring(0, commandColLen - 1)).append("+"); for (int p = 0; p < posses.length; p++) { s.append(CMStrings.padRight(line, posses[p] - 1)); if (p < posses.length - 1) s.append("+"); } return s.toString(); } }; str.append(lineDraw.toString()).append("\n\r"); for (Clan.Function func : Clan.Function.values()) { String fname = CMStrings.capitalizeAndLower(func.toString().replace('_', ' ')); str.append(CMStrings.padRight(fname, commandColLen - 1)).append("!"); for (int p = 0; p < sortedPositions.size(); p++) { ClanPosition pos = sortedPositions.get(p); Authority auth = pos.getFunctionChart()[func.ordinal()]; String x = ""; if (auth == Authority.CAN_DO) x = "X"; else if (auth == Authority.MUST_VOTE_ON) x = "v"; str.append(CMStrings.padCenter(x, posses[p] - 1)); if (p < posses.length - 1) str.append("!"); } str.append("\n\r").append(lineDraw.toString()).append("\n\r"); } /* protected String[] clanEffectNames =null; protected int[] clanEffectLevels =null; protected String[] clanEffectParms =null; protected String[] clanAbilityNames =null; protected int[] clanAbilityLevels =null; protected int[] clanAbilityProficiencies=null; protected boolean[] clanAbilityQuals =null; */ if ((clanAbilityLevels != null) && (clanEffectLevels != null) && (clanAbilityLevels.length > 0) && (clanEffectLevels.length > 0)) { str.append("\n\rBenefits per Clan Level:\n\r"); int maxLevel = -1; for (int x : clanEffectLevels) if (x > maxLevel) maxLevel = x; for (int x : clanAbilityLevels) if (x > maxLevel) maxLevel = x; for (int l = 1; l <= maxLevel; l++) { final List<String> levelBenefits = new LinkedList<String>(); for (int x = 0; x < clanEffectLevels.length; x++) if (clanEffectLevels[x] == l) { final Ability A = CMClass.getAbility(clanEffectNames[x]); if (A != null) { A.setMiscText(clanEffectParms[x]); String desc = A.accountForYourself(); if ((desc == null) || (desc.length() == 0)) desc = "Members gain the following effect: " + A.name(); levelBenefits.add(desc); } } for (int x = 0; x < clanAbilityLevels.length; x++) if (clanAbilityLevels[x] == l) { final Ability A = CMClass.getAbility(clanAbilityNames[x]); if (A != null) { if (clanAbilityQuals[x]) levelBenefits.add("Members qualify for: " + A.name()); else levelBenefits.add("Members automatically gain: " + A.name()); } } for (final String bene : levelBenefits) str.append("Level " + l + ": " + bene + "\n\r"); } } helpStr = str.toString(); } return helpStr; }
public boolean invoke( MOB mob, Vector commands, Environmental givenTarget, boolean auto, int asLevel) { if (type.length() == 0) return false; if ((mob.getClanID() == null) || (mob.getClanID().equalsIgnoreCase("")) || (mob.getClanRole() == 0)) { mob.tell("You aren't even a member of a clan."); return false; } Clan C = CMLib.clans().getClan(mob.getClanID()); if (C == null) { mob.tell("You aren't even a member of a clan."); return false; } if (C.allowedToDoThis(mob, Clan.FUNC_CLANENCHANT) != 1) { mob.tell("You are not authorized to draw from the power of your " + C.typeName() + "."); return false; } String ClanName = C.clanID(); String ClanType = C.typeName(); // Invoking will be like: // CAST [CLANEQSPELL] ITEM QUANTITY // -2 -1 0 1 if (commands.size() < 1) { mob.tell("Enchant which spell onto what?"); return false; } if (commands.size() < 2) { mob.tell("Use how much clan enchantment power?"); return false; } Environmental target = mob.location() .fetchFromMOBRoomFavorsItems( mob, null, (String) commands.elementAt(0), Item.WORNREQ_UNWORNONLY); if ((target == null) || (!CMLib.flags().canBeSeenBy(target, mob))) { mob.tell("You don't see '" + ((String) commands.elementAt(0)) + "' here."); return false; } // Add clan power check start int points = CMath.s_int((String) commands.elementAt(1)); if (points <= 0) { mob.tell("You need to use at least 1 enchantment point."); return false; } long exp = points * CMProps.getIntVar(CMProps.SYSTEMI_CLANENCHCOST); if ((C.getExp() < exp) || (exp < 0)) { mob.tell( "You need " + exp + " to do that, but your " + C.typeName() + " has only " + C.getExp() + " experience points."); return false; } // Add clan power check end if (target.fetchEffect("Prop_ClanEquipment") != null) { mob.tell(target.name() + " is already clan enchanted."); return false; } // lose all the mana! if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = proficiencyCheck(mob, 0, auto); C.setExp(C.getExp() - exp); C.update(); if (success) { CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), "^S<S-NAME> move(s) <S-HIS-HER> fingers around <T-NAMESELF>, encanting intensely.^?"); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); Ability A = CMClass.getAbility("Prop_ClanEquipment"); StringBuffer str = new StringBuffer(""); str.append(type); // Type of Enchantment str.append(" "); str.append("" + points); // Power of Enchantment str.append(" \""); str.append(ClanName); // Clan Name str.append("\" \""); str.append(ClanType); // Clan Type str.append("\""); A.setMiscText(str.toString()); target.addEffect(A); } } else beneficialWordsFizzle( mob, target, "<S-NAME> move(s) <S-HIS-HER> fingers around <T-NAMESELF>, encanting intensely, and looking very frustrated."); return success; }
public TrappedLockedDoor() { super(); Trap t = (Trap) CMClass.getAbility("Trap_Trap"); if (t != null) CMLib.utensils().setTrapped(this, t, true); }
@Override public void grantAbilities(MOB mob, boolean isBorrowedClass) { super.grantAbilities(mob, isBorrowedClass); // if he already has one, don't give another! if (mob.playerStats() != null) { final int classLevel = mob.baseCharStats().getClassLevel(this); if (classLevel < 2) return; if ((classLevel % 2) != 0) return; int maxSkills = classLevel / 2; // now only give one, for current level, respecting alignment! // first, get a list of all skills you don't qualify for that you MIGHT have gained or will // gain final List<Ability> choices = new Vector<Ability>(); for (final Enumeration<Ability> a = CMClass.abilities(); a.hasMoreElements(); ) { final Ability A = a.nextElement(); final int lql = CMLib.ableMapper().lowestQualifyingLevel(A.ID()); if ((CMLib.ableMapper().qualifyingLevel(mob, A) <= 0) && (lql < 25) && (lql > 0) && (!CMLib.ableMapper().getSecretSkill(A.ID())) && (CMLib.ableMapper().qualifiesByAnyCharClass(A.ID())) && (CMLib.ableMapper().availableToTheme(A.ID(), Area.THEME_FANTASY, true)) && (!CMLib.ableMapper().qualifiesOnlyByClan(mob, A)) && (!CMLib.ableMapper().qualifiesOnlyByRace(mob, A)) && (A.isAutoInvoked() || ((A.triggerStrings() != null) && (A.triggerStrings().length > 0)))) choices.add(A); } // now count those you already have for (int a = choices.size() - 1; a >= 0; a--) { final Ability A = choices.get(a); if (mob.fetchAbility(A.ID()) != null) maxSkills--; } if (maxSkills < 1) // if that reduced you to 0, you are done. return; // now eliminate those you already have, and those that are // above your level, if you are <25 for (int a = choices.size() - 1; a >= 0; a--) { final Ability A = choices.get(a); final int lql = CMLib.ableMapper().lowestQualifyingLevel(A.ID()); if ((mob.fetchAbility(ID()) != null) || ((lql != classLevel) && (lql != classLevel - 1) && (classLevel < 25))) choices.remove(a); } if (choices.size() == 0) return; final Ability A = choices.get(CMLib.dice().roll(1, choices.size(), -1)); if (A != null) giveMobAbility(mob, A, 0, "", isBorrowedClass); } else { final List<AbilityMapper.AbilityMapping> V = CMLib.ableMapper() .getUpToLevelListings(ID(), mob.charStats().getClassLevel(ID()), false, false); for (final AbilityMapper.AbilityMapping able : V) { final Ability A = CMClass.getAbility(able.abilityID); if ((A != null) && (!CMLib.ableMapper().getAllQualified(ID(), true, A.ID())) && (!CMLib.ableMapper().getDefaultGain(ID(), true, A.ID()))) giveMobAbility( mob, A, CMLib.ableMapper().getDefaultProficiency(ID(), true, A.ID()), CMLib.ableMapper().getDefaultParm(ID(), true, A.ID()), isBorrowedClass); } } }
@Override public Ability getSpell() { return CMClass.getAbility(text()); }
public Trap makeADeprecatedTrap(Environmental unlockThis) { Trap theTrap = null; int roll = (int) Math.round(Math.random() * 100.0); if (unlockThis instanceof Exit) { if (((Exit) unlockThis).hasADoor()) { if (((Exit) unlockThis).hasALock()) { if (roll < 20) theTrap = (Trap) CMClass.getAbility("Trap_Open"); else if (roll < 80) theTrap = (Trap) CMClass.getAbility("Trap_Unlock"); else theTrap = (Trap) CMClass.getAbility("Trap_Enter"); } else { if (roll < 50) theTrap = (Trap) CMClass.getAbility("Trap_Open"); else theTrap = (Trap) CMClass.getAbility("Trap_Enter"); } } else theTrap = (Trap) CMClass.getAbility("Trap_Enter"); } else if (unlockThis instanceof Container) { if (((Container) unlockThis).hasALid()) { if (((Container) unlockThis).hasALock()) { if (roll < 20) theTrap = (Trap) CMClass.getAbility("Trap_Open"); else if (roll < 80) theTrap = (Trap) CMClass.getAbility("Trap_Unlock"); else theTrap = (Trap) CMClass.getAbility("Trap_Get"); } else { if (roll < 50) theTrap = (Trap) CMClass.getAbility("Trap_Open"); else theTrap = (Trap) CMClass.getAbility("Trap_Get"); } } else theTrap = (Trap) CMClass.getAbility("Trap_Get"); } else if (unlockThis instanceof Item) theTrap = (Trap) CMClass.getAbility("Trap_Get"); return theTrap; }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { final Physical target = getAnyTarget(mob, commands, givenTarget, Wearable.FILTER_UNWORNONLY); if (target == null) return false; if (target == mob) { mob.tell(L("@x1 doesn't look dead yet.", target.name(mob))); return false; } if (!(target instanceof DeadBody)) { mob.tell(L("You can't animate that.")); return false; } final DeadBody body = (DeadBody) target; if (body.isPlayerCorpse() || (body.getMobName().length() == 0) || ((body.charStats() != null) && (body.charStats().getMyRace() != null) && (body.charStats().getMyRace().racialCategory().equalsIgnoreCase("Undead")))) { mob.tell(L("You can't animate that.")); return false; } String race = "a"; if ((body.charStats() != null) && (body.charStats().getMyRace() != null)) race = CMLib.english().startWithAorAn(body.charStats().getMyRace().name()).toLowerCase(); String description = body.getMobDescription(); if (description.trim().length() == 0) description = "It looks dead."; else description += "\n\rIt also looks dead."; if (body.basePhyStats().level() < 7) { mob.tell(L("This creature is too weak to create a ghast from.")); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), auto ? "" : L("^S<S-NAME> @x1 to animate <T-NAMESELF> as a ghast.^?", prayForWord(mob))); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); int undeadLevel = this.getUndeadLevel(mob, 6, body.phyStats().level()); final MOB newMOB = CMClass.getMOB("GenUndead"); newMOB.setName(L("@x1 ghast", race)); newMOB.setDescription(description); newMOB.setDisplayText(L("@x1 ghast is here", race)); newMOB.basePhyStats().setLevel(undeadLevel); newMOB .baseCharStats() .setStat(CharStats.STAT_GENDER, body.charStats().getStat(CharStats.STAT_GENDER)); newMOB.baseCharStats().setMyRace(CMClass.getRace("Undead")); newMOB .baseCharStats() .setBodyPartsFromStringAfterRace(body.charStats().getBodyPartsAsString()); final Ability P = CMClass.getAbility("Prop_StatTrainer"); if (P != null) { P.setMiscText("NOTEACH STR=20 INT=10 WIS=10 CON=10 DEX=15 CHA=2"); newMOB.addNonUninvokableEffect(P); } newMOB.recoverCharStats(); newMOB.basePhyStats().setAttackAdjustment(CMLib.leveler().getLevelAttack(newMOB)); newMOB.basePhyStats().setDamage(CMLib.leveler().getLevelMOBDamage(newMOB)); newMOB.basePhyStats().setSensesMask(PhyStats.CAN_SEE_DARK); CMLib.factions().setAlignment(newMOB, Faction.Align.EVIL); newMOB.baseState().setHitPoints(25 * newMOB.basePhyStats().level()); newMOB.baseState().setMovement(CMLib.leveler().getLevelMove(newMOB)); newMOB.basePhyStats().setArmor(CMLib.leveler().getLevelMOBArmor(newMOB)); newMOB.baseState().setMana(100); newMOB.recoverCharStats(); newMOB.recoverPhyStats(); newMOB.recoverMaxState(); newMOB.resetToMaxState(); newMOB.addAbility(CMClass.getAbility("Paralysis")); Behavior B = CMClass.getBehavior("CombatAbilities"); if (B != null) newMOB.addBehavior(B); B = CMClass.getBehavior("Aggressive"); if (B != null) { B.setParms("+NAMES \"-" + mob.Name() + "\" -LEVEL +>" + newMOB.basePhyStats().level()); newMOB.addBehavior(B); } newMOB.addNonUninvokableEffect(CMClass.getAbility("Spell_CauseStink")); newMOB.addNonUninvokableEffect(CMClass.getAbility("Prop_ModExperience")); newMOB.text(); newMOB.bringToLife(mob.location(), true); CMLib.beanCounter().clearZeroMoney(newMOB, null); // newMOB.location().showOthers(newMOB,null,CMMsg.MSG_OK_ACTION,L("<S-NAME> appears!")); int it = 0; while (it < newMOB.location().numItems()) { final Item item = newMOB.location().getItem(it); if ((item != null) && (item.container() == body)) { final CMMsg msg2 = CMClass.getMsg(newMOB, body, item, CMMsg.MSG_GET, null); newMOB.location().send(newMOB, msg2); final CMMsg msg4 = CMClass.getMsg(newMOB, item, null, CMMsg.MSG_GET, null); newMOB.location().send(newMOB, msg4); final CMMsg msg3 = CMClass.getMsg(newMOB, item, null, CMMsg.MSG_WEAR, null); newMOB.location().send(newMOB, msg3); if (!newMOB.isMine(item)) it++; else it = 0; } else it++; } body.destroy(); mob.location().show(newMOB, null, CMMsg.MSG_OK_ACTION, L("<S-NAME> begin(s) to rise!")); newMOB.setStartRoom(null); beneficialAffect(mob, newMOB, 0, 0); mob.location().recoverRoomStats(); } } else return beneficialWordsFizzle( mob, target, L("<S-NAME> @x1 to animate <T-NAMESELF>, but fail(s) miserably.", prayForWord(mob))); // return whether it worked return success; }
protected boolean stopFalling(MOB mob) { final Room R = mob.location(); if (reversed()) { if (!hitTheCeiling) { hitTheCeiling = true; if (R != null) R.show( mob, null, CMMsg.MSG_OK_ACTION, L("<S-NAME> hit(s) the ceiling.@x1", CMLib.protocol().msp("splat.wav", 50))); CMLib.combat() .postDamage( mob, mob, this, damageToTake, CMMsg.MASK_ALWAYS | CMMsg.TYP_JUSTICE, -1, null); } return true; } hitTheCeiling = false; unInvoke(); if (R != null) { if (isAirRoom(R)) R.show( mob, null, CMMsg.MSG_OK_ACTION, L("<S-NAME> stop(s) falling.@x1", CMLib.protocol().msp("splat.wav", 50))); else if (CMLib.flags().isWaterySurfaceRoom(R) || CMLib.flags().isUnderWateryRoom(R)) R.show( mob, null, CMMsg.MSG_OK_ACTION, L("<S-NAME> hit(s) the water.@x1", CMLib.protocol().msp("splat.wav", 50))); else { R.show( mob, null, CMMsg.MSG_OK_ACTION, L("<S-NAME> hit(s) the ground.@x1", CMLib.protocol().msp("splat.wav", 50))); if (CMath.div(damageToTake, mob.maxState().getHitPoints()) > 0.05) { LimbDamage damage = (LimbDamage) mob.fetchEffect("BrokenLimbs"); if (damage == null) { damage = (LimbDamage) CMClass.getAbility("BrokenLimbs"); damage.setAffectedOne(mob); } List<String> limbs = damage.unaffectedLimbSet(); if (limbs.size() > 0) { if (mob.fetchEffect(damage.ID()) == null) { mob.addEffect(damage); damage.makeLongLasting(); } damage.damageLimb(limbs.get(CMLib.dice().roll(1, limbs.size(), -1))); } } } CMLib.combat() .postDamage( mob, mob, this, damageToTake, CMMsg.MASK_ALWAYS | CMMsg.TYP_JUSTICE, -1, null); } mob.delEffect(this); return false; }